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package forestry.api.apiculture;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
/**
* When implemented by armor piece items, allows them to act as apiarist's armor.
*/
public interface IArmorApiarist {
/**
* Called when the apiarist's armor acts as protection against an attack.
*
* @param player
* Player being attacked
* @param armor
* Armor item
* @param cause
* Optional cause of attack, such as a bee effect identifier
* @param doProtect
* Whether or not to actually do the side effects of protection
* @return Whether or not the armor should protect the player from that attack
*/
public boolean protectPlayer(EntityPlayer player, ItemStack armor, String cause, boolean doProtect);
}