| package cofh.api.world; |
| |
| import java.util.Random; |
| |
| import net.minecraft.world.World; |
| import net.minecraft.world.gen.feature.WorldGenerator; |
| |
| /** |
| * This interface should be implemented on classes which define a world feature to be generated in a {@link IFeatureHandler}. It is essentially a more robust |
| * version of {@link WorldGenerator}, and may include one or more WorldGenerators should you wish. |
| * |
| * @author King Lemming |
| * |
| */ |
| public interface IFeatureGenerator { |
| |
| /** |
| * Returns the name of the feature, used for displaying in the World.cfg file. |
| */ |
| public String getFeatureName(); |
| |
| /** |
| * Generates the world feature. |
| * |
| * @param random |
| * Random derived from the world seed. |
| * @param chunkX |
| * Minimum X chunk-coordinate of the chunk. (x16 for block coordinate) |
| * @param chunkZ |
| * Minimum Z chunk-coordinate of the chunk. (x16 for block coordinate) |
| * @param world |
| * The world to generate in. |
| * @param newGen |
| * True on initial generation, false on retrogen. |
| * @return True if generation happened, false otherwise. |
| */ |
| public boolean generateFeature(Random random, int chunkX, int chunkZ, World world, boolean newGen); |
| |
| } |