| package appeng.api.me.util; |
| |
| import java.util.List; |
| |
| import net.minecraft.item.ItemStack; |
| import net.minecraft.tileentity.TileEntity; |
| import appeng.api.IAEItemStack; |
| import appeng.api.IItemList; |
| import appeng.api.config.FuzzyMode; |
| import appeng.api.config.IConfigEnum; |
| import appeng.api.config.ItemFlow; |
| import appeng.api.config.ListMode; |
| |
| public interface IMEInventoryHandler extends IMEInventory { |
| |
| public ItemFlow getFlow(); |
| public void setFlow( ItemFlow p ); |
| |
| public int getPriority(); |
| public void setPriority( int p ); |
| |
| /** |
| * Returns estimated number of total bytes represented by the inventory, used mainly for display. |
| */ |
| public long totalBytes(); |
| |
| /** |
| * Returns estimated number of free bytes represented by inventory, used mainly for display. |
| */ |
| public long freeBytes(); |
| |
| /** |
| * Returns number of used bytes represented by the inventory, used mainly for display. |
| */ |
| public long usedBytes(); |
| |
| /** |
| * The number of items you could add before the freeBytes() decreases. |
| */ |
| public long unusedItemCount(); |
| |
| /** |
| * True of False, if you could add a new item type. |
| */ |
| public boolean canHoldNewItem(); |
| |
| /** |
| * This tells you where it found your cell, so if your cell changes, you should update this block... |
| */ |
| void setUpdateTarget(TileEntity e); |
| |
| List<ItemStack> getPreformattedItems(); |
| void setPreformattedItems(IItemList in, FuzzyMode mode, ListMode m); |
| |
| boolean isPreformatted(); |
| boolean isFuzzyPreformatted(); |
| |
| ListMode getListMode(); |
| FuzzyMode getFuzzyModePreformatted(); |
| |
| void setFuzzyPreformatted( boolean nf ); |
| |
| public void setName(String name); |
| String getName(); |
| |
| void setGrid( IGridInterface grid ); |
| IGridInterface getGrid(); |
| |
| void setParent( IMEInventoryHandler p ); |
| IMEInventoryHandler getParent(); |
| |
| void removeGrid(IGridInterface grid, IMEInventoryHandler ignore, List<IMEInventoryHandler> duplicates ); |
| public void validate( List<IMEInventoryHandler> duplicates ); |
| public boolean canAccept(IAEItemStack input); |
| |
| } |