blob: f905373fe07c2acf5e4d99c45aa768f195d4c02d [file] [log] [blame] [raw]
package appeng.api.me.items;
import net.minecraft.item.ItemStack;
public interface IStorageComponent {
/**
* rv11 - This isn't necessarily the same as if you make a storage cell out of it, but all of AE's default cells do it that way, its currently only used for the condenser.
* @param cellItem
* @return numberofBytes
*/
int getBytes( ItemStack is );
/**
* rv11 - just true or false for the item stack.
* @param is
* @return
*/
boolean isStorageComponent( ItemStack is );
}