package appeng.api.events; | |
import net.minecraft.world.World; | |
import net.minecraftforge.event.world.WorldEvent; | |
import appeng.api.WorldCoord; | |
/** | |
* an error, basically just causes an update, use it if there is really an error, other wise just ignore it. | |
*/ | |
public class GridErrorEvent extends AEWorldEvent { | |
public WorldCoord coord; | |
public GridErrorEvent(World world, WorldCoord wc ) { | |
super(world); | |
coord = wc; | |
} | |
} |