| package li.cil.oc.server.components |
| |
| import li.cil.oc.common.computer.IComputer |
| |
| import li.cil.oc.server.computer.Drivers |
| import net.minecraft.world.World |
| import net.minecraftforge.common.ForgeDirection |
| |
| /** Wrapper for block component add/remove logic. */ |
| trait IBlockComponentProxy { |
| protected val blockComponents = Array.fill(6)(0) |
| |
| protected def checkBlockChanged(x: Int, y: Int, z: Int, computer: IComputer, side: Int): Unit = { |
| val d = ForgeDirection.getOrientation(side) |
| val (cx, cy, cz) = (x + d.offsetX, y + d.offsetY, z + d.offsetZ) |
| Drivers.driverFor(world, cx, cy, cz) match { |
| case None if blockComponents(side) != 0 => { |
| computer.remove(blockComponents(side)) |
| blockComponents(side) = 0 |
| } |
| case None => // Nothing to do, but avoid match errors. |
| case Some(driver) => { |
| val component = driver.instance.component(world, cx, cy, cz) |
| val id = driver.instance.id(component) |
| if (blockComponents(side) != id) { |
| computer.remove(blockComponents(side)) |
| blockComponents(side) = |
| if (computer.add(component, driver)) id |
| else 0 |
| } |
| } |
| } |
| } |
| |
| def world: World |
| } |