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package li.cil.oc.common.gui
import cpw.mods.fml.common.network.IGuiHandler
import li.cil.oc.common.container.ContainerComputer
import li.cil.oc.common.tileentity.TileEntityComputer
import li.cil.oc.common.tileentity.TileEntityScreen
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.world.World
object GuiType extends Enumeration {
val Computer = Value("Computer")
val Screen = Value("Screen")
}
class GuiHandler extends IGuiHandler {
override def getServerGuiElement(id: Int, player: EntityPlayer, world: World, x: Int, y: Int, z: Int) =
world.getBlockTileEntity(x, y, z) match {
case tileEntity: TileEntityComputer =>
new ContainerComputer(player.inventory, tileEntity)
case _ => null
}
override def getClientGuiElement(id: Int, player: EntityPlayer, world: World, x: Int, y: Int, z: Int) =
world.getBlockTileEntity(x, y, z) match {
case tileEntity: TileEntityComputer if id == GuiType.Computer.id =>
new GuiComputer(player.inventory, tileEntity)
case tileEntity: TileEntityScreen if id == GuiType.Screen.id =>
new GuiScreen(tileEntity)
case _ => null
}
}