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package li.cil.oc.common.block
import li.cil.oc.OpenComputers
import li.cil.oc.Settings
import li.cil.oc.client.Textures
import li.cil.oc.common.GuiType
import li.cil.oc.common.tileentity
import net.minecraft.client.renderer.texture.IIconRegister
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.world.World
import net.minecraftforge.common.util.ForgeDirection
class Switch extends SimpleBlock {
override protected def customTextures = Array(
None,
Some("SwitchTop"),
Some("SwitchSide"),
Some("SwitchSide"),
Some("SwitchSide"),
Some("SwitchSide")
)
override def registerBlockIcons(iconRegister: IIconRegister) = {
super.registerBlockIcons(iconRegister)
Textures.Switch.iconSideActivity = iconRegister.registerIcon(Settings.resourceDomain + ":SwitchSideOn")
}
// ----------------------------------------------------------------------- //
override def hasTileEntity(metadata: Int) = true
override def createTileEntity(world: World, metadata: Int) = new tileentity.Switch()
// ----------------------------------------------------------------------- //
override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer,
side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = {
world.getTileEntity(x, y, z) match {
case switch: tileentity.Switch =>
if (!player.isSneaking) {
if (!world.isRemote) {
player.openGui(OpenComputers, GuiType.Switch.id, world, x, y, z)
}
true
}
else false
}
}
}