| package li.cil.oc.client |
| |
| import li.cil.oc.common.tileentity.{Screen, Computer} |
| import li.cil.oc.common.{GuiHandler => CommonGuiHandler, GuiType} |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.world.World |
| |
| object GuiHandler extends CommonGuiHandler { |
| override def getClientGuiElement(id: Int, player: EntityPlayer, world: World, x: Int, y: Int, z: Int) = |
| world.getBlockTileEntity(x, y, z) match { |
| case tileEntity: Computer if id == GuiType.Computer.id => |
| new gui.Computer(player.inventory, tileEntity) |
| case tileEntity: Screen if id == GuiType.Screen.id => |
| new gui.Screen(tileEntity) |
| case _ => null |
| } |
| } |