| package li.cil.oc.common.tileentity |
| |
| import li.cil.oc.api.network._ |
| import li.cil.oc.client.{PacketSender => ClientPacketSender} |
| import li.cil.oc.server.network.Connector |
| import li.cil.oc.server.{PacketSender => ServerPacketSender} |
| import li.cil.oc.{Config, api} |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.nbt.NBTTagCompound |
| import scala.collection.convert.WrapAsScala._ |
| import scala.collection.mutable |
| |
| class PowerDistributor extends Environment with Analyzable { |
| val node = api.Network.newNode(this, Visibility.Network). |
| withComponent("power", Visibility.Network). |
| create() |
| |
| var globalBuffer = 0.0 |
| |
| var globalBufferSize = 0.0 |
| |
| var average = 0.0 |
| |
| private var lastSentAverage = 0.0 |
| |
| private val buffers = mutable.Set.empty[Connector] |
| |
| private val distributors = mutable.Set.empty[PowerDistributor] |
| |
| private var dirty = true |
| |
| // ----------------------------------------------------------------------- // |
| |
| @LuaCallback(value = "buffer", direct = true) |
| def buffer(context: Context, args: Arguments): Array[AnyRef] = result(globalBuffer) |
| |
| @LuaCallback(value = "bufferSize", direct = true) |
| def bufferSize(context: Context, args: Arguments): Array[AnyRef] = result(globalBufferSize) |
| |
| // ----------------------------------------------------------------------- // |
| |
| def onAnalyze(stats: NBTTagCompound, player: EntityPlayer, side: Int, hitX: Float, hitY: Float, hitZ: Float) = { |
| stats.setString(Config.namespace + "text.Analyzer.TotalEnergy", "%.2f/%.2f".format(globalBuffer, globalBufferSize)) |
| this |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| def changeBuffer(delta: Double): Boolean = { |
| if (delta != 0) { |
| val oldBuffer = globalBuffer |
| globalBuffer = (globalBuffer + delta) max 0 min globalBufferSize |
| if (globalBuffer != oldBuffer) { |
| dirty = true |
| if (delta < 0) { |
| var remaining = -delta |
| for (connector <- buffers if connector.localBuffer > 0) { |
| if (connector.localBuffer < remaining) { |
| remaining -= connector.localBuffer |
| connector.localBuffer = 0 |
| } |
| else { |
| connector.changeBuffer(-remaining) |
| return true |
| } |
| } |
| } |
| else if (delta > 0) { |
| var remaining = delta |
| for (connector <- buffers if connector.localBuffer < connector.localBufferSize) { |
| val space = connector.localBufferSize - connector.localBuffer |
| if (space < remaining) { |
| remaining -= space |
| connector.localBuffer = connector.localBufferSize |
| } |
| else { |
| connector.changeBuffer(remaining) |
| return true |
| } |
| } |
| } |
| } |
| } |
| false |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def updateEntity() { |
| super.updateEntity() |
| if (!worldObj.isRemote && (dirty || buffers.exists(_.dirty))) { |
| updateCachedValues() |
| } |
| } |
| |
| override def validate() { |
| super.validate() |
| if (worldObj.isRemote) { |
| ClientPacketSender.sendPowerStateRequest(this) |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def onConnect(node: Node) { |
| super.onConnect(node) |
| if (node == this.node) { |
| for (node <- node.network.nodes) node match { |
| case connector: Connector if connector.localBufferSize > 0 => |
| buffers += connector |
| globalBuffer += connector.localBuffer |
| globalBufferSize += connector.localBufferSize |
| case _ => node.host match { |
| case distributor: PowerDistributor => distributors += distributor |
| case _ => |
| } |
| } |
| dirty = true |
| } |
| else node match { |
| case connector: Connector => |
| buffers += connector |
| globalBuffer += connector.localBuffer |
| globalBufferSize += connector.localBufferSize |
| dirty = true |
| case _ => node.host match { |
| case distributor: PowerDistributor => distributors += distributor |
| case _ => |
| } |
| } |
| } |
| |
| override def onDisconnect(node: Node) { |
| super.onDisconnect(node) |
| if (node == this.node) { |
| buffers.clear() |
| distributors.clear() |
| globalBuffer = 0 |
| globalBufferSize = 0 |
| average = -1 |
| } |
| else node match { |
| case connector: Connector => |
| buffers -= connector |
| globalBuffer -= connector.localBuffer |
| globalBufferSize -= connector.localBufferSize |
| dirty = true |
| case _ => node.host match { |
| case distributor: PowerDistributor => distributors -= distributor |
| case _ => |
| } |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| def updateCachedValues() { |
| // Computer average fill ratio of all buffers. |
| val (sumBuffer, sumBufferSize) = |
| buffers.foldRight((0.0, 0.0))((c, acc) => { |
| c.dirty = false // clear dirty flag for all connectors |
| (acc._1 + c.localBuffer, acc._2 + c.localBufferSize) |
| }) |
| average = if (globalBufferSize > 0) globalBuffer / globalBufferSize else 0 |
| val shouldSend = (lastSentAverage - average).abs > 0.05 |
| for (distributor <- distributors) { |
| distributor.dirty = false |
| distributor.globalBuffer = sumBuffer |
| distributor.globalBufferSize = sumBufferSize |
| distributor.average = average |
| if (shouldSend) { |
| distributor.lastSentAverage = lastSentAverage |
| ServerPacketSender.sendPowerState(distributor) |
| } |
| } |
| } |
| } |