| package li.cil.oc.common.block |
| |
| import li.cil.oc.common.tileentity |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.world.{World, IBlockAccess} |
| import net.minecraftforge.common.ForgeDirection |
| |
| abstract class Computer extends Delegate { |
| override def hasTileEntity = true |
| |
| override def canConnectRedstone(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = |
| world.getBlockTileEntity(x, y, z).asInstanceOf[tileentity.Computer].isOutputEnabled |
| |
| override def isProvidingStrongPower(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = |
| isProvidingWeakPower(world, x, y, z, side) |
| |
| override def isProvidingWeakPower(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = |
| world.getBlockTileEntity(x, y, z).asInstanceOf[tileentity.Computer].output(side) |
| |
| override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, |
| side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = { |
| if (!player.isSneaking) { |
| if (!world.isRemote) { |
| world.getBlockTileEntity(x, y, z) match { |
| case t: tileentity.Computer if !t.computer.isPaused => t.computer.start() |
| case _ => |
| } |
| } |
| } |
| super.onBlockActivated(world, x, y, z, player, side, hitX, hitY, hitZ) |
| } |
| |
| override def onNeighborBlockChange(world: World, x: Int, y: Int, z: Int, blockId: Int) = |
| world.getBlockTileEntity(x, y, z) match { |
| case computer: tileentity.Computer => computer.checkRedstoneInputChanged() |
| case _ => // Ignore. |
| } |
| } |