| /******************************************************************************* |
| * Copyright (c) 2010 Luaj.org. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| * THE SOFTWARE. |
| ******************************************************************************/ |
| package org.luaj.vm2.ast; |
| |
| import org.luaj.vm2.LuaValue; |
| |
| /** Variable is created lua name scopes, and is a named, lua variable that |
| * either refers to a lua local, global, or upvalue storage location. |
| */ |
| public class Variable { |
| |
| /** The name as it appears in lua source code */ |
| public final String name; |
| |
| /** The lua scope in which this variable is defined. */ |
| public final NameScope definingScope; |
| |
| /** true if this variable is an upvalue */ |
| public boolean isupvalue; |
| |
| /** true if there are assignments made to this variable */ |
| public boolean hasassignments; |
| |
| /** When hasassignments == false, and the initial value is a constant, this is the initial value */ |
| public LuaValue initialValue; |
| |
| /** Global is named variable not associated with a defining scope */ |
| public Variable(String name) { |
| this.name = name; |
| this.definingScope = null; |
| } |
| public Variable(String name, NameScope definingScope) { |
| /** Local variable is defined in a particular scope. */ |
| this.name = name; |
| this.definingScope = definingScope; |
| } |
| public boolean isLocal() { |
| return this.definingScope != null; |
| } |
| public boolean isConstant() { |
| return ! hasassignments && initialValue != null; |
| } |
| } |