| package li.cil.oc.common.tileentity |
| |
| import li.cil.oc.api.network.{Analyzable, Visibility} |
| import li.cil.oc.{api, common} |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.nbt.NBTTagCompound |
| |
| class Cable extends Environment with Analyzable { |
| val node = api.Network.newNode(this, Visibility.None).create() |
| |
| def onAnalyze(stats: NBTTagCompound, player: EntityPlayer, side: Int, hitX: Float, hitY: Float, hitZ: Float) = null |
| |
| def neighbors = common.block.Cable.neighbors(world, x, y, z) |
| |
| // TODO use one block tick for net join instead of constant updates |
| // override def canUpdate = false |
| |
| override def getRenderBoundingBox = common.block.Cable.bounds(world, x, y, z).offset(x, y, z) |
| } |