blob: b1ad27afa02abb4159d48e1233a263b44f433ba2 [file] [log] [blame] [raw]
package li.cil.oc.server
import cpw.mods.fml.common.network.Player
import li.cil.oc.common.PacketBuilder
import li.cil.oc.common.PacketType
import li.cil.oc.common.component.Screen
import li.cil.oc.common.tileentity.{PowerDistributor, Rotatable}
import li.cil.oc.server.component.Redstone
import li.cil.oc.util.PackedColor
import net.minecraft.tileentity.TileEntity
import net.minecraftforge.common.ForgeDirection
/** Centralized packet dispatcher for sending updates to the client. */
object PacketSender {
def sendClipboard(value: String, player: Player) {
val pb = new PacketBuilder(PacketType.Clipboard)
pb.writeUTF(value)
pb.sendToPlayer(player)
}
def sendComputerState(t: TileEntity, value: Boolean, player: Option[Player] = None) {
val pb = new PacketBuilder(PacketType.ComputerStateResponse)
pb.writeTileEntity(t)
pb.writeBoolean(value)
player match {
case Some(p) => pb.sendToPlayer(p)
case _ => pb.sendToAllPlayers()
}
}
def sendPowerState(t: PowerDistributor, player: Option[Player] = None) {
val pb = new PacketBuilder(PacketType.PowerStateResponse)
pb.writeTileEntity(t)
pb.writeDouble(t.average)
player match {
case Some(p) => pb.sendToPlayer(p)
case _ => pb.sendToAllPlayers()
}
}
def sendRedstoneState(t: TileEntity with Redstone, player: Option[Player] = None) {
val pb = new PacketBuilder(PacketType.RedstoneStateResponse)
pb.writeTileEntity(t)
pb.writeBoolean(t.isOutputEnabled)
for (d <- ForgeDirection.VALID_DIRECTIONS) {
pb.writeByte(t.output(d))
}
player match {
case Some(p) => pb.sendToPlayer(p)
case _ => pb.sendToAllPlayers()
}
}
def sendRotatableState(t: Rotatable, player: Option[Player] = None) {
val pb = new PacketBuilder(PacketType.RotatableStateResponse)
pb.writeTileEntity(t)
pb.writeDirection(t.pitch)
pb.writeDirection(t.yaw)
player match {
case Some(p) => pb.sendToPlayer(p)
case _ => pb.sendToAllPlayers()
}
}
def sendScreenBufferState(t: TileEntity with Screen.Environment, player: Option[Player] = None) {
val pb = new PacketBuilder(PacketType.ScreenBufferResponse)
pb.writeTileEntity(t)
val screen = t.instance
val (w, h) = screen.resolution
pb.writeInt(w)
pb.writeInt(h)
pb.writeUTF(screen.text)
pb.writeInt(screen.depth.id)
pb.writeInt(screen.foreground)
pb.writeInt(screen.background)
for (cs <- screen.colors) for (c <- cs) pb.writeShort(c)
player match {
case Some(p) => pb.sendToPlayer(p)
case _ => pb.sendToAllPlayers()
}
}
def sendScreenColorChange(t: TileEntity, foreground: Int, background: Int) {
val pb = new PacketBuilder(PacketType.ScreenColorChange)
pb.writeTileEntity(t)
pb.writeInt(foreground)
pb.writeInt(background)
pb.sendToAllPlayers()
}
def sendScreenCopy(t: TileEntity, col: Int, row: Int, w: Int, h: Int, tx: Int, ty: Int) {
val pb = new PacketBuilder(PacketType.ScreenCopy)
pb.writeTileEntity(t)
pb.writeInt(col)
pb.writeInt(row)
pb.writeInt(w)
pb.writeInt(h)
pb.writeInt(tx)
pb.writeInt(ty)
pb.sendToAllPlayers()
}
def sendScreenDepthChange(t: TileEntity, value: PackedColor.Depth.Value) {
val pb = new PacketBuilder(PacketType.ScreenDepthChange)
pb.writeTileEntity(t)
pb.writeInt(value.id)
pb.sendToAllPlayers()
}
def sendScreenFill(t: TileEntity, col: Int, row: Int, w: Int, h: Int, c: Char) {
val pb = new PacketBuilder(PacketType.ScreenFill)
pb.writeTileEntity(t)
pb.writeInt(col)
pb.writeInt(row)
pb.writeInt(w)
pb.writeInt(h)
pb.writeChar(c)
pb.sendToAllPlayers()
}
def sendScreenResolutionChange(t: TileEntity, w: Int, h: Int) {
val pb = new PacketBuilder(PacketType.ScreenResolutionChange)
pb.writeTileEntity(t)
pb.writeInt(w)
pb.writeInt(h)
pb.sendToAllPlayers()
}
def sendScreenSet(t: TileEntity, col: Int, row: Int, s: String) {
val pb = new PacketBuilder(PacketType.ScreenSet)
pb.writeTileEntity(t)
pb.writeInt(col)
pb.writeInt(row)
pb.writeUTF(s)
pb.sendToAllPlayers()
}
}