blob: 54cf29af46ef8234cd8078f6b1ca69835e26033b [file] [log] [blame] [raw]
package li.cil.oc.common.tileentity
import li.cil.oc.api.INetworkNode
import li.cil.oc.client.gui.GuiScreen
import li.cil.oc.client.{PacketSender => ClientPacketSender}
import li.cil.oc.common.components.IScreenEnvironment
import li.cil.oc.common.components.Screen
import li.cil.oc.server.{PacketSender => ServerPacketSender}
import net.minecraft.nbt.NBTTagCompound
class TileEntityScreen extends TileEntityRotatable with IScreenEnvironment with INetworkNode {
val screen = new Screen(this)
var gui: Option[GuiScreen] = None
override def readFromNBT(nbt: NBTTagCompound) = {
super.readFromNBT(nbt)
screen.readFromNBT(nbt.getCompoundTag("component"))
}
override def writeToNBT(nbt: NBTTagCompound) = {
super.writeToNBT(nbt)
val componentNbt = new NBTTagCompound
screen.writeToNBT(componentNbt)
nbt.setCompoundTag("component", componentNbt)
}
override def validate() = {
super.validate()
if (worldObj.isRemote)
ClientPacketSender.sendScreenBufferRequest(this)
}
// ----------------------------------------------------------------------- //
// IScreenEnvironment
// ----------------------------------------------------------------------- //
def onScreenResolutionChange(w: Int, h: Int) =
if (worldObj.isRemote) {
gui.foreach(_.setSize(w, h))
}
else {
markAsChanged()
ServerPacketSender.sendScreenResolutionChange(this, w, h)
}
def onScreenSet(col: Int, row: Int, s: String) =
if (worldObj.isRemote) {
gui.foreach(_.updateText())
}
else {
markAsChanged()
ServerPacketSender.sendScreenSet(this, col, row, s)
}
def onScreenFill(col: Int, row: Int, w: Int, h: Int, c: Char) =
if (worldObj.isRemote) {
gui.foreach(_.updateText())
}
else {
markAsChanged()
ServerPacketSender.sendScreenFill(this, col, row, w, h, c)
}
def onScreenCopy(col: Int, row: Int, w: Int, h: Int, tx: Int, ty: Int) =
if (worldObj.isRemote) {
gui.foreach(_.updateText())
}
else {
markAsChanged()
ServerPacketSender.sendScreenCopy(this, col, row, w, h, tx, ty)
}
private def markAsChanged(): Unit =
worldObj.updateTileEntityChunkAndDoNothing(
xCoord, yCoord, zCoord, this)
}