| # To use different sets of recipes, include other recipe files in the order of |
| # priority to use the recipes defined in them. The last include has the highest |
| # priority (i.e. included recipes simply replace the current definition for all |
| # already known recipes). |
| |
| # To disable a recipe, assign a boolean value to it. For example, to disable |
| # the recipe for the transistor: `transistor = false`. This will disable the |
| # recipe and hide the item in the creative tab and NEI. If you assign `true`, |
| # the recipe will still be disabled, but not hidden in the creative tab/NEI. |
| |
| include file("default.recipes") |
| #include file("hardmode.recipes") |
| #include file("gregtech.recipes") |
| #include file("peaceful.recipes") |
| #include file("your_custom.recipes") |
| |
| # You can also specify custom recipes in this file directly. Have a look at the |
| # default.recipes file to get an idea how recipes have to be structured. You'll |
| # want to define your recipes after all includes, to avoid those overwriting |
| # your recipes. |