| package li.cil.oc.common.tileentity |
| |
| import java.util.concurrent.atomic.AtomicBoolean |
| |
| import li.cil.oc.server.computer.IComputerEnvironment |
| import net.minecraft.nbt.NBTTagCompound |
| import net.minecraft.tileentity.TileEntity |
| import net.minecraftforge.common.MinecraftForge |
| import net.minecraftforge.event.ForgeSubscribe |
| import net.minecraftforge.event.world.ChunkEvent |
| import net.minecraftforge.event.world.WorldEvent |
| |
| class TileEntityComputer(isClient: Boolean) extends TileEntity with IComputerEnvironment { |
| def this() = this(false) |
| MinecraftForge.EVENT_BUS.register(this) |
| |
| private val hasChanged = new AtomicBoolean() |
| |
| // ----------------------------------------------------------------------- // |
| // General |
| // ----------------------------------------------------------------------- // |
| |
| private val computer = |
| if (isClient) new li.cil.oc.client.computer.Computer(this) |
| else new li.cil.oc.server.computer.Computer(this) |
| |
| def turnOn() = computer.start() |
| |
| def turnOff() = computer.stop() |
| |
| override def readFromNBT(nbt: NBTTagCompound) = { |
| super.readFromNBT(nbt) |
| computer.readFromNBT(nbt) |
| } |
| |
| override def writeToNBT(nbt: NBTTagCompound) = { |
| println("SAVING") |
| super.writeToNBT(nbt) |
| computer.writeToNBT(nbt) |
| } |
| |
| override def updateEntity() = { |
| computer.update() |
| if (hasChanged.get()) |
| worldObj.updateTileEntityChunkAndDoNothing( |
| this.xCoord, this.yCoord, this.zCoord, this) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // Event Bus |
| // ----------------------------------------------------------------------- // |
| |
| @ForgeSubscribe |
| def onChunkUnload(e: ChunkEvent.Unload) = { |
| println("CHUNK UNLOADING") |
| MinecraftForge.EVENT_BUS.unregister(this) |
| computer.stop() |
| } |
| |
| @ForgeSubscribe |
| def onWorldUnload(e: WorldEvent.Unload) = { |
| println("WORLD UNLOADING") |
| MinecraftForge.EVENT_BUS.unregister(this) |
| computer.stop() |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // IComputerEnvironment |
| // ----------------------------------------------------------------------- // |
| |
| def world = worldObj |
| |
| def markAsChanged() = hasChanged.set(true) |
| } |