package li.cil.oc.common.container | |
import li.cil.oc.common.tileentity | |
import net.minecraft.entity.player.InventoryPlayer | |
class Disassembler(playerInventory: InventoryPlayer, disassembler: tileentity.Disassembler) extends Player(playerInventory, disassembler) { | |
addSlotToContainer(80, 35) | |
addPlayerInventorySlots(8, 84) | |
} |