| package li.cil.oc.common.container | |
| import li.cil.oc.common.Slot | |
| import li.cil.oc.common.Tier | |
| import li.cil.oc.common.tileentity | |
| import net.minecraft.entity.player.InventoryPlayer | |
| class Raid(playerInventory: InventoryPlayer, raid: tileentity.Raid) extends Player(playerInventory, raid) { | |
| addSlotToContainer(60, 23, Slot.HDD, Tier.Three) | |
| addSlotToContainer(80, 23, Slot.HDD, Tier.Three) | |
| addSlotToContainer(100, 23, Slot.HDD, Tier.Three) | |
| addPlayerInventorySlots(8, 84) | |
| } |