| package li.cil.oc.common.container | |
| import li.cil.oc.common.Slot | |
| import li.cil.oc.common.tileentity | |
| import net.minecraft.entity.player.InventoryPlayer | |
| class Adapter(playerInventory: InventoryPlayer, adapter: tileentity.Adapter) extends Player(playerInventory, adapter) { | |
| addSlotToContainer(80, 35, Slot.Upgrade) | |
| addPlayerInventorySlots(8, 84) | |
| } |