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* Camera speed can be controlled by the left and right mouse buttons,
in addition to left and right shift.
* "Fast" camera speed has been given another 50% speed boost
* (internal) Add in Ant build.xml to automate releasing
* (internal) Ore highlights are specified by block type, not texture type
* The following render more-correctly: redstone torches, redstone wire,
crops, mushrooms, flowers, planted saplings, reeds, ladders, sponges,
minecart tracks, floor buttons, half-height steps, doors, stairs,
signs (though without the message), ladders (though we make no effort
to try and chain them together; all ladder pieces will be oriented the
same), levers, buttons.
* Fixed an issue loading worlds which don't yet include the "Dimension" tag
Minecraft X-Ray 2.7 Maintenance Branch 3 (2010.12.08)
* Initial level loading should be much faster now
* "B" key will toggle the bedrock layer on/off
* Right-Shift will SLOW the camera motion (contrary to Left-Shift, which
still speeds it up)
* Texture packs higher than 16x16 texture size should show up correctly
again.
Minecraft X-Ray 2.7 Maintenance Branch 2 (2010.12.07)
* "Fullbright" toggle is now triggered with the "F" key
* Ore highlight toggle works again, and is triggered with the "H" key
Minecraft X-Ray 2.7 Maintenance Branch 1 (2010.12.06)
* Grass and Leaves appear green again (though they don't show biome-
specific coloring)
* Many previously-broken blocks now show up correctly
* Nether worlds are selectable
* "Esc" will let go of the mouse instead of exiting; click to re-grab.
* Windowed mode by default
* Ctrl-Q will quit
* The numbers 1 through 7 will control how far out the app will highlight
the specified resources. The default is much closer than it had been
previously.
* Clay, Obsidian, and Pumpkins are now highlightable