| * Updated ore-highlighting toggle ("H" by default) to switch between |
| old-style (white) and new-style (disco) highlighting, in addition to |
| turning it off. |
| * (internal) update to LWJGL 2.8.1 |
| |
| Minecraft X-Ray 3.4.1 (2011.10.15) |
| |
| * Updated Air Portal rendering to Beta 1.9-pre4 |
| * Added Ender Stone block from Beta 1.9-pre4 |
| * Set "The End" as a known dimension, for the level list |
| * Rename AIR_PORTAL and AIR_PORTAL_FRAME to ENDER_PORTAL and |
| ENDER_PORTAL_FRAME |
| * Change minimap orientation to match the official internal Minecraft |
| directions in Beta 1.9-pre4 (when the sunrise was changed from |
| North to East) |
| |
| Minecraft X-Ray 3.4.0 (2011.10.11) |
| |
| * New Functions: |
| * The "C" key will toggle the new-style fence connection rendering, |
| introduced in Beta 1.9-pre2 |
| * The "V" key will toggle Silverfish block highlighting on/off |
| * The "U" key will toggle the rendering of chunk borders |
| * Slime-spawning chunks can be highlighted with the "M" key. |
| * "Y" will bring up a window with a keyboard reference |
| |
| * Rendering Improvements: |
| * Support for the new Beta 1.9-pre3 blocks |
| * Highlighting on solid blocks so they look more three-dimensional |
| * Stems now connect to neighboring fruit properly |
| * Slight improvements to fence and fence gate rendering accuracy |
| * Fixed an issue with grass colorization on some texturepacks |
| * Block and chunk information in the positioning popup are now |
| slightly more accurate. |
| * Farmland block tweaked slightly |
| * Tweaked ore highlighting to be more noticeable |
| * Tweaked coloring for vines, stems, tall grass, and lilypads |
| * Explored highlighting will now key off of redstone torches, |
| Glowstone, and Jack-O-Lanterns, in addition to regular torches |
| * By default, silverfish blocks are highlighted in red. |
| * Reverted back to having "open space" at the edges of the map, |
| instead of a large wall |
| |
| * Internal Changes: |
| * Added "texfile" entry in block definition YAML, to support mods |
| which use an entire new sheet of textures |
| * Updated to LWJGL 2.8.0 |
| * Use log4j for file logging and console error reporting |
| * Silverfish block ID changed from STONE_SILVERFISH to SILVERFISH |
| * Bundle a third-party texture pack to fall back on if minecraft.jar |
| isn't found. Using "Faithful 32x32" by Vattic currently. |
| http://www.minecraftforum.net/topic/72747- |
| * More visible notifications when settings in xray.properties get |
| overwritten with defaults |
| |
| Minecraft X-Ray 3.3.3 (2011.09.23) |
| |
| * Support for all Beta 1.9-pre1 blocks |
| * Various rendering improvements to water, glass, glass panes, iron |
| bars, fence gates, crops, and slabs (though transparency issues do |
| continue to persist) |
| |
| Minecraft X-Ray 3.3.2 (2011.09.20) |
| |
| * Chests render more correctly now |
| * Updated Silverfish block to process its data values correctly |
| * Fixed an Exception some Windows users were reporting, when choosing |
| "Other" from the world selection dialog |
| |
| Minecraft X-Ray 3.3.1 (2011.09.14) |
| |
| * Updated OS detection to be far more accepting (specifically for |
| Windows Server 2008, but should be relatively future-proof now) |
| |
| Minecraft X-Ray 3.3.0 (2011.09.12) |
| |
| * Removed redundant information from world selection dialog |
| * Added support for opening arbitrary dimensions (for mods right now, |
| will also be needed for the eventual official Sky Dimension). "N" |
| now jumps to the next dimension, "P" jumps to the previous. |
| * Internal support for block IDs > 127 (for mods, primarily) |
| * Blocks which orient differently based on direction will default to |
| North now, if we see data values we don't understand |
| * Extra block definitions can be loaded from user-supplied YAML files |
| * Unknown blocks will show up purple in the minimap |
| * Improvements to the rendering of cacti and fences |
| * All new Beta 1.8 blocks supported |
| * (internal) Updated to LWJGL 2.7.1 |
| * Reorganization of how X-Ray gets packaged for distribution |
| * Map edges show as large walls instead of open space |
| |
| Minecraft X-Ray 3.2.2 (2011.09.05) |
| |
| * Repackaged due to apparent data corruption in jinput.jar |
| Checksums of good jinput.jar: |
| md5sum: d62ff8cd9539a32dac094c00e820e9e6 |
| sha1sum: 2d5a40f2a25f8b4ec1ea35f3e5ca79119ed5d027 |
| Checksums of bad jinput.jar: |
| md5sum: bfdffede315be2fcbad6d9df631d18d8 |
| sha1sum: 69daa7178d22bc371433678a845231e96d760cd6 |
| |
| Minecraft X-Ray 3.2.1 (2011.08.18) |
| |
| * Some mods appear to get rid of misc/water.png, which occasionally |
| causes problems. Updated to generate our own if needed. |
| |
| Minecraft X-Ray 3.2.0 (2011.07.01) |
| |
| * Support for new Beta 1.7 block - Pistons |
| * Better rendering for beds, cakes, furnaces, dispensers, pumpkins, |
| jack-o-lanterns, chests, workbenches, jukeboxes, TNT, wood, |
| bookshelves, grass, and sandstone |
| * Tweaked grass/leaf color a bit |
| * Toggle between new and old grass rendering with the "G" key |
| * "Other" dialog will now let you choose level.dat, in addition to |
| just choosing the directory |
| |
| Minecraft X-Ray 3.1.1 (2011.06.22) |
| |
| * Support mod installations (such as TooManyItems on OSX) which replace |
| minecraft.jar with a directory |
| |
| Minecraft X-Ray 3.1.0 (2011.05.26) |
| |
| * Update with new Beta 1.6 blocks (trapdoors, tall grass, shrubs) |
| * (internal) Changed how we generate the Portal texture |
| |
| Minecraft X-Ray 3.0.1 (2011.04.24) |
| |
| * Fix torch rendering for non-default texture packs, under some |
| circumstances. |
| * Fix a potential Exception for people running mods like More |
| Block IDs |
| |
| Minecraft X-Ray 3.0.0 (2011.04.21) |
| |
| * Render the appropriate sapling sprite 100% of the time |
| * Show a purple box for unknown blocks, rather than empty space |
| * Fixed the disappearing Render Details window when toggling between |
| Nether and back |
| * Handle invalid level.dat files more gracefully |
| * Render mushrooms, flowers, and sugarcane as a "cross," more like |
| it's done in Minecraft itself |
| * Switched Stone Pressure Plate and Stone Button textures to use |
| the actually-correct one |
| * Make the minimap slightly more useful in the Nether |
| * Handle an exception when the "saves" directory doesn't exist |
| * Show exceptions in a GUI window rather than on the console |
| * Added web blocks, on the offchance that they'll be permanent |
| * Switched to launch4j to build the Windows EXE, which will let |
| 64-bit Windows users use it. |
| |
| Minecraft X-Ray 2.7 Maintenance Branch 12 (2011.04.19) |
| |
| * Minor improvements to OSX and Linux script launchers |
| * Added support for powered and detector rails |
| * Added support for birch and spruce saplings |
| * Glass and mob spawners render a bit better |
| |
| Minecraft X-Ray 2.7 Maintenance Branch 11 (2011.03.16) |
| |
| * Fix to be not so picky about colorizing grass |
| * Fix which prevents a crash while in Explored Highlighting mode |
| * Fix Sapling rendering (also a crash) |
| * Override texture data for X-Ray will be read from the |
| .minecraft_xray/textures directory now |
| |
| Minecraft X-Ray 2.7 Maintenance Branch 10 (2011.03.15) |
| |
| * Added Invert Mouse option to startup dialog |
| * Some changes to compile versus Java 1.5 instead of 1.6, for PPC OSX |
| users |
| * Added a dialog to jump directly to a position, with a default key of J |
| * Enter/Esc will do what you'd expect on the startup dialog |
| * World list on the startup dialog is now scrollable |
| * A startup warning was added for Windows systems about possible region |
| corruption if X-Ray is run at the same time as Minecraft. (I haven't |
| heard reports of this yet, but given the way Windows locks files, it |
| could potentially be an issue.) |
| * Application settings state is remembered inbetween runs |
| * A new Reload action will re-read the map from disk, with a default |
| key of "=" |
| * Greatly improved torch and lever rendering |
| |
| Minecraft X-Ray 2.7 Maintenance Branch 9 (2011.02.22) |
| |
| * Snow will render more properly (as a thin slice) now |
| * Ice is now considered water, and won't cause you to see through terrain |
| if it's right up against the ground |
| * Player spawnpoints/locations were off by 1 on the Z axis; fixed that |
| * Support for Beta 1.3 Region format for chunk storage |
| * (internal) changed class name to com.apocalyptech.minecraft.xray |
| * Ignore blocks generated by the More Block IDs mod, rather than dying |
| * Fixed Minecraft data directory detection on a corner case (possibly |
| just for people using the Administrator account in XP) |
| * Resolution dialog will show any valid world directory inside the |
| "saves" dir, instead of just those of the form WorldN |
| * Updated redstone rendering for Minecraft Beta 1.3 (redstone still |
| doesn't actually "link up" though) |
| * Support for Beta 1.3 additions: extra slab blocks, beds, redstone |
| repeaters, and the BurningSkull painting |
| * Fixed and added various wrong/missing minimap colors |
| |
| Minecraft X-Ray 2.7 Maintenance Branch 8 (2011.01.26) |
| |
| * Removed useless "antialiasing" option on startup dialog |
| * Startup dialog will remember your previously-chosen options |
| * Water rendering can be toggled with "T" |
| * Camera can be locked onto the Y axis with "L" |
| * Water and fire should render properly regardless of texture pack |
| * Fixed a bug where changes to the draw distance wouldn't get |
| updated if ore highlighting was turned off |
| * Ore highlights can be specified in the properties file now |
| * Multiplayer camera presets are now sorted by username |
| * Highlight (in green) areas near torches with "E" |
| * Updated texture info for Jukeboxes and Workbenches |
| * Manually throttle back FPS when we don't have focus, or are offscreen |
| * Rendering status information added, toggled with "R" (on by default) |
| * Officially set license to New/Modified BSD License |
| |
| Minecraft X-Ray 2.7 Maintenance Branch 7 (2011.01.21) |
| |
| * Key mappings are now taken from a config file which will get |
| generated automatically with the defaults if not present. |
| * Generate a tbz2 file for Linux/OSX folks |
| |
| Minecraft X-Ray 2.7 Maintenance Branch 6 (2011.01.19) |
| |
| * Fixed a bug where wool and wood wouldn't be considered solid blocks |
| * Ability to warp to any player's position with INS/DEL when loading |
| multiplayer worlds |
| * Minecart tracks, paintings and fences render properly now |
| * Fixed a NullPointerException related to dyed wool |
| |
| Minecraft X-Ray 2.7 Maintenance Branch 5 (2011.01.17) |
| |
| * Generate Windows EXE via JSmooth |
| * Fixed a bug that was keeping chunk files open |
| * Load chunks on-demand rather than at program start |
| * X-Ray should now handle any map, regardless of size |
| * Handle corrupt/invalid chunks more gracefully |
| * Changed default starting memory from 128MB to 256MB |
| * World selection merged in with main options dialog |
| * Ability to select arbitrary directories to open worlds |
| * "N" key will toggle back and forth between Nether and Overworld, if available. |
| * Minimap rotated so that north points up (previously it had pointed left) |
| * Added Y position to position popup |
| * Added support for new Beta 1.2 Blocks |
| * Added Lapis Lazuli to highlightable ore list |
| * Fullscreen toggle changed to Backspace |
| |
| Minecraft X-Ray 2.7 Maintenance Branch 4 (2010.12.16) |
| |
| * Camera speed can be controlled by the left and right mouse buttons, |
| in addition to left and right shift. |
| * "Fast" camera speed has been given another 50% speed boost |
| * (internal) Add in Ant build.xml to automate releasing |
| * (internal) Ore highlights are specified by block type, not texture type |
| * The following render more-correctly: redstone torches, redstone wire, |
| crops, mushrooms, flowers, planted saplings, reeds, ladders, sponges, |
| minecart tracks, pressure plates, half-height steps, doors, stairs, |
| signs (though without the message), fences (though we make no effort |
| to try and chain them together; all fence pieces will be oriented the |
| same way), levers, buttons, portals. |
| * Fixed an issue loading worlds which don't yet include the "Dimension" tag |
| * Increased default chunk-highlighting range |
| * Should correctly colorize grass if needed, using any texture pack. |
| * Uses the same texture pack Minecraft uses, if set in Minecraft's "Mods and |
| Texture Packs" menu. |
| * Resolution dialog will show 1280x1024, 1024x768, and 800x600, regardless of |
| whether or not those resolutions were auto-detected |
| |
| Minecraft X-Ray 2.7 Maintenance Branch 3 (2010.12.08) |
| |
| * Initial level loading should be much faster now |
| * "B" key will toggle the bedrock layer on/off |
| * Right-Shift will SLOW the camera motion (contrary to Left-Shift, which |
| still speeds it up) |
| * Texture packs higher than 16x16 texture size should show up correctly |
| again. |
| |
| Minecraft X-Ray 2.7 Maintenance Branch 2 (2010.12.07) |
| |
| * "Fullbright" toggle is now triggered with the "F" key |
| * Ore highlight toggle works again, and is triggered with the "H" key |
| |
| Minecraft X-Ray 2.7 Maintenance Branch 1 (2010.12.06) |
| |
| * Grass and Leaves appear green again (though they don't show biome- |
| specific coloring) |
| * Many previously-broken blocks now show up correctly |
| * Nether worlds are selectable |
| * "Esc" will let go of the mouse instead of exiting; click to re-grab. |
| * Windowed mode by default |
| * Ctrl-Q will quit |
| * The numbers 1 through 7 will control how far out the app will highlight |
| the specified resources. The default is much closer than it had been |
| previously. |
| * Clay, Obsidian, and Pumpkins are now highlightable |