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package cofh.api.block;
import cofh.api.tileentity.ITileDebug;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.util.ForgeDirection;
/**
* Implement this interface on blocks which have some debug method which can be activated via a tool or other means. If the block contains Tile Entities, then
* it is recommended that this function serve as a passthrough for {@link ITileDebug}.
*
* @author King Lemming
*
*/
public interface IBlockDebug {
/**
* This function debugs a block.
*
* @param world
* Reference to the world.
* @param x
* X coordinate of the block.
* @param y
* Y coordinate of the block.
* @param z
* Z coordinate of the block.
* @param side
* The side of the block.
* @param player
* Player doing the debugging.
*/
void debugBlock(IBlockAccess world, int x, int y, int z, ForgeDirection side, EntityPlayer player);
}