| package mekanism.common.tank; |
| |
| import java.util.HashSet; |
| import java.util.Set; |
| |
| import mekanism.api.Coord4D; |
| import mekanism.common.Mekanism; |
| import mekanism.common.tank.SynchronizedTankData.ValveData; |
| import mekanism.common.tile.TileEntityDynamicTank; |
| import mekanism.common.tile.TileEntityDynamicValve; |
| import mekanism.common.util.MekanismUtils; |
| import net.minecraft.tileentity.TileEntity; |
| import net.minecraft.world.World; |
| import net.minecraftforge.common.ForgeDirection; |
| |
| public class TankUpdateProtocol |
| { |
| public static final int FLUID_PER_TANK = 16000; |
| |
| /** The dynamic tank nodes that have already been iterated over. */ |
| public Set<TileEntityDynamicTank> iteratedNodes = new HashSet<TileEntityDynamicTank>(); |
| |
| /** The structures found, all connected by some nodes to the pointer. */ |
| public SynchronizedTankData structureFound = null; |
| |
| /** The original block the calculation is getting run from. */ |
| public TileEntity pointer; |
| |
| public TankUpdateProtocol(TileEntity tileEntity) |
| { |
| pointer = tileEntity; |
| } |
| |
| /** |
| * Recursively loops through each node connected to the given TileEntity. |
| * @param tile - the TileEntity to loop over |
| */ |
| public void loopThrough(TileEntity tile) |
| { |
| World worldObj = tile.worldObj; |
| |
| int origX = tile.xCoord, origY = tile.yCoord, origZ = tile.zCoord; |
| |
| boolean isCorner = true; |
| boolean isHollow = true; |
| boolean rightBlocks = true; |
| boolean rightFrame = true; |
| |
| Set<Coord4D> locations = new HashSet<Coord4D>(); |
| |
| int xmin = 0, xmax = 0, ymin = 0, ymax = 0, zmin = 0, zmax = 0; |
| |
| int x = 0, y = 0, z = 0; |
| |
| int volume = 0; |
| |
| if((isViableNode(origX + 1, origY, origZ) && isViableNode(origX - 1, origY, origZ)) || |
| (isViableNode(origX, origY + 1, origZ) && isViableNode(origX, origY - 1, origZ)) || |
| (isViableNode(origX, origY, origZ + 1) && isViableNode(origX, origY, origZ - 1))) |
| { |
| isCorner = false; |
| } |
| |
| if(isCorner) |
| { |
| if(isViableNode(origX+1, origY, origZ)) |
| { |
| xmin = 0; |
| |
| while(isViableNode(origX+x+1, origY, origZ)) |
| { |
| x++; |
| } |
| |
| xmax = x; |
| } |
| else { |
| xmax = 0; |
| |
| while(isViableNode(origX+x-1, origY, origZ)) |
| { |
| x--; |
| } |
| |
| xmin = x; |
| } |
| |
| if(isViableNode(origX, origY+1, origZ)) |
| { |
| ymin = 0; |
| |
| while(isViableNode(origX, origY+y+1, origZ)) |
| { |
| y++; |
| } |
| |
| ymax = y; |
| } |
| else { |
| ymax = 0; |
| |
| while(isViableNode(origX, origY+y-1 ,origZ)) |
| { |
| y--; |
| } |
| |
| ymin = y; |
| } |
| |
| if(isViableNode(origX, origY, origZ+1)) |
| { |
| zmin = 0; |
| |
| while(isViableNode(origX, origY, origZ+z+1)) |
| { |
| z++; |
| } |
| |
| zmax = z; |
| } |
| else { |
| zmax = 0; |
| |
| while(isViableNode(origX, origY, origZ+z-1)) |
| { |
| z--; |
| } |
| |
| zmin = z; |
| } |
| |
| for(x = xmin; x <= xmax; x++) |
| { |
| for(y = ymin; y <= ymax; y++) |
| { |
| for(z = zmin; z <= zmax; z++) |
| { |
| if(x == xmin || x == xmax || y == ymin || y == ymax || z == zmin || z == zmax) |
| { |
| if(!isViableNode(origX+x, origY+y, origZ+z)) |
| { |
| rightBlocks = false; |
| break; |
| } |
| else if(isFrame(Coord4D.get(tile).translate(x, y, z), origX+xmin, origX+xmax, origY+ymin, origY+ymax, origZ+zmin, origZ+zmax) && !isValidFrame(origX+x, origY+y, origZ+z)) |
| { |
| rightFrame = false; |
| break; |
| } |
| else { |
| locations.add(Coord4D.get(tile).translate(x, y, z)); |
| } |
| } |
| else { |
| if(!isAir(origX+x, origY+y, origZ+z)) |
| { |
| isHollow = false; |
| break; |
| } |
| |
| volume++; |
| } |
| } |
| if(!isHollow || !rightBlocks || !rightFrame) |
| { |
| break; |
| } |
| } |
| if(!isHollow || !rightBlocks || !rightFrame) |
| { |
| break; |
| } |
| } |
| } |
| |
| volume += locations.size(); |
| |
| if(volume >= 27 && volume <= 5832 && locations.size() >= 26) |
| { |
| if(rightBlocks && rightFrame && isHollow && isCorner) |
| { |
| SynchronizedTankData structure = new SynchronizedTankData(); |
| structure.locations = locations; |
| structure.volLength = Math.abs(xmax-xmin)+1; |
| structure.volHeight = Math.abs(ymax-ymin)+1; |
| structure.volWidth = Math.abs(zmax-zmin)+1; |
| structure.volume = volume; |
| structure.renderLocation = Coord4D.get(tile).translate(0, 1, 0); |
| |
| for(Coord4D obj : structure.locations) |
| { |
| if(obj.getTileEntity(pointer.worldObj) instanceof TileEntityDynamicValve) |
| { |
| ValveData data = new ValveData(); |
| data.location = obj; |
| data.side = getSide(obj, origX+xmin, origX+xmax, origY+ymin, origY+ymax, origZ+zmin, origZ+zmax); |
| |
| structure.valves.add(data); |
| } |
| } |
| |
| if(structure.locations.contains(Coord4D.get(pointer)) && isCorrectCorner(Coord4D.get(tile), origX+xmin, origY+ymin, origZ+zmin)) |
| { |
| structureFound = structure; |
| return; |
| } |
| } |
| } |
| |
| iteratedNodes.add((TileEntityDynamicTank)tile); |
| |
| for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) |
| { |
| TileEntity tileEntity = Coord4D.get(tile).getFromSide(side).getTileEntity(tile.worldObj); |
| |
| if(tileEntity instanceof TileEntityDynamicTank) |
| { |
| if(!iteratedNodes.contains(tileEntity)) |
| { |
| loopThrough(tileEntity); |
| } |
| } |
| } |
| } |
| |
| public ForgeDirection getSide(Coord4D obj, int xmin, int xmax, int ymin, int ymax, int zmin, int zmax) |
| { |
| if(obj.xCoord == xmin) |
| { |
| return ForgeDirection.WEST; |
| } |
| else if(obj.xCoord == xmax) |
| { |
| return ForgeDirection.EAST; |
| } |
| else if(obj.yCoord == ymin) |
| { |
| return ForgeDirection.DOWN; |
| } |
| else if(obj.yCoord == ymax) |
| { |
| return ForgeDirection.UP; |
| } |
| else if(obj.zCoord == zmin) |
| { |
| return ForgeDirection.NORTH; |
| } |
| else if(obj.zCoord == zmax) |
| { |
| return ForgeDirection.SOUTH; |
| } |
| |
| return ForgeDirection.UNKNOWN; |
| } |
| |
| /** |
| * Whether or not the block at the specified location is an air block. |
| * @param x - x coordinate |
| * @param y - y coordinate |
| * @param z - z coordinate |
| * @return |
| */ |
| private boolean isAir(int x, int y, int z) |
| { |
| return pointer.worldObj.isAirBlock(x, y, z); |
| } |
| |
| /** |
| * Whether or not the block at the specified location is a viable node for a dynamic tank. |
| * @param x - x coordinate |
| * @param y - y coordinate |
| * @param z - z coordinate |
| * @return |
| */ |
| private boolean isViableNode(int x, int y, int z) |
| { |
| if(pointer.worldObj.getBlockTileEntity(x, y, z) instanceof TileEntityDynamicTank) |
| { |
| return true; |
| } |
| |
| return false; |
| } |
| |
| /** |
| * If the block at the specified location is on the minimum of all angles of this dynamic tank, and the one to use for the |
| * actual calculation. |
| * @param obj - location to check |
| * @param xmin - minimum x value |
| * @param ymin - minimum y value |
| * @param zmin - minimum z value |
| * @return |
| */ |
| private boolean isCorrectCorner(Coord4D obj, int xmin, int ymin, int zmin) |
| { |
| if(obj.xCoord == xmin && obj.yCoord == ymin && obj.zCoord == zmin) |
| { |
| return true; |
| } |
| |
| return false; |
| } |
| |
| /** |
| * Whether or not the block at the specified location is considered a frame on the dynamic tank. |
| * @param obj - location to check |
| * @param xmin - minimum x value |
| * @param xmax - maximum x value |
| * @param ymin - minimum y value |
| * @param ymax - maximum y value |
| * @param zmin - minimum z value |
| * @param zmax - maximum z value |
| * @return |
| */ |
| private boolean isFrame(Coord4D obj, int xmin, int xmax, int ymin, int ymax, int zmin, int zmax) |
| { |
| if(obj.xCoord == xmin && obj.yCoord == ymin) |
| return true; |
| if(obj.xCoord == xmax && obj.yCoord == ymin) |
| return true; |
| if(obj.xCoord == xmin && obj.yCoord == ymax) |
| return true; |
| if(obj.xCoord == xmax && obj.yCoord == ymax) |
| return true; |
| |
| if(obj.xCoord == xmin && obj.zCoord == zmin) |
| return true; |
| if(obj.xCoord == xmax && obj.zCoord == zmin) |
| return true; |
| if(obj.xCoord == xmin && obj.zCoord == zmax) |
| return true; |
| if(obj.xCoord == xmax && obj.zCoord == zmax) |
| return true; |
| |
| if(obj.yCoord == ymin && obj.zCoord == zmin) |
| return true; |
| if(obj.yCoord == ymax && obj.zCoord == zmin) |
| return true; |
| if(obj.yCoord == ymin && obj.zCoord == zmax) |
| return true; |
| if(obj.yCoord == ymax && obj.zCoord == zmax) |
| return true; |
| |
| return false; |
| } |
| |
| /** |
| * Whether or not the block at the specified location serves as a frame for a dynamic tank. |
| * @param x - x coordinate |
| * @param y - y coordinate |
| * @param z - z coordinate |
| * @return |
| */ |
| private boolean isValidFrame(int x, int y, int z) |
| { |
| return pointer.worldObj.getBlockId(x, y, z) == Mekanism.basicBlockID && pointer.worldObj.getBlockMetadata(x, y, z) == 9; |
| } |
| |
| /** |
| * Runs the protocol and updates all tanks that make a part of the dynamic tank. |
| */ |
| public void updateTanks() |
| { |
| loopThrough(pointer); |
| |
| if(structureFound != null) |
| { |
| for(TileEntityDynamicTank tileEntity : iteratedNodes) |
| { |
| if(!structureFound.locations.contains(Coord4D.get(tileEntity))) |
| { |
| for(TileEntity tile : iteratedNodes) |
| { |
| ((TileEntityDynamicTank)tileEntity).structure = null; |
| } |
| |
| return; |
| } |
| } |
| |
| int idFound = -1; |
| |
| for(Coord4D obj : structureFound.locations) |
| { |
| TileEntityDynamicTank tileEntity = (TileEntityDynamicTank)obj.getTileEntity(pointer.worldObj); |
| |
| if(tileEntity.inventoryID != -1) |
| { |
| idFound = tileEntity.inventoryID; |
| break; |
| } |
| } |
| |
| DynamicTankCache cache = new DynamicTankCache(); |
| |
| if(idFound != -1) |
| { |
| if(Mekanism.dynamicInventories.get(idFound) != null) |
| { |
| cache = MekanismUtils.pullInventory(pointer.worldObj, idFound); |
| } |
| } |
| else { |
| idFound = MekanismUtils.getUniqueInventoryID(); |
| } |
| |
| structureFound.fluidStored = cache.fluid; |
| structureFound.inventory = cache.inventory; |
| |
| if(structureFound.fluidStored != null) |
| { |
| structureFound.fluidStored.amount = Math.min(structureFound.fluidStored.amount, structureFound.volume*FLUID_PER_TANK); |
| } |
| |
| for(Coord4D obj : structureFound.locations) |
| { |
| TileEntityDynamicTank tileEntity = (TileEntityDynamicTank)obj.getTileEntity(pointer.worldObj); |
| |
| tileEntity.inventoryID = idFound; |
| tileEntity.structure = structureFound; |
| tileEntity.cachedFluid = structureFound.fluidStored; |
| tileEntity.inventory = structureFound.inventory; |
| } |
| } |
| else { |
| for(TileEntity tileEntity : iteratedNodes) |
| { |
| ((TileEntityDynamicTank)tileEntity).structure = null; |
| } |
| } |
| } |
| } |