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package mekanism.client.gui;
import java.util.List;
import mekanism.api.util.ListUtils;
import mekanism.client.gui.element.GuiEnergyInfo;
import mekanism.client.gui.element.GuiEnergyInfo.IInfoHandler;
import mekanism.client.gui.element.GuiPowerBar;
import mekanism.client.gui.element.GuiProgress;
import mekanism.client.gui.element.GuiRedstoneControl;
import mekanism.client.gui.element.GuiProgress.IProgressInfoHandler;
import mekanism.client.gui.element.GuiProgress.ProgressBar;
import mekanism.client.gui.element.GuiSideConfigurationTab;
import mekanism.client.gui.element.GuiSlot;
import mekanism.client.gui.element.GuiSlot.SlotOverlay;
import mekanism.client.gui.element.GuiSlot.SlotType;
import mekanism.client.gui.element.GuiTransporterConfigTab;
import mekanism.client.gui.element.GuiUpgradeTab;
import mekanism.common.inventory.container.ContainerChanceMachine;
import mekanism.common.tile.TileEntityChanceMachine;
import mekanism.common.util.LangUtils;
import mekanism.common.util.MekanismUtils;
import net.minecraft.entity.player.InventoryPlayer;
import org.lwjgl.opengl.GL11;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GuiChanceMachine extends GuiMekanism
{
public TileEntityChanceMachine tileEntity;
public GuiChanceMachine(InventoryPlayer inventory, TileEntityChanceMachine tentity)
{
super(tentity, new ContainerChanceMachine(inventory, tentity));
tileEntity = tentity;
guiElements.add(new GuiRedstoneControl(this, tileEntity, tileEntity.guiLocation));
guiElements.add(new GuiUpgradeTab(this, tileEntity, tileEntity.guiLocation));
guiElements.add(new GuiSideConfigurationTab(this, tileEntity, tileEntity.guiLocation));
guiElements.add(new GuiTransporterConfigTab(this, 34, tileEntity, tileEntity.guiLocation));
guiElements.add(new GuiPowerBar(this, tileEntity, tileEntity.guiLocation, 164, 15));
guiElements.add(new GuiEnergyInfo(new IInfoHandler() {
@Override
public List<String> getInfo()
{
String multiplier = MekanismUtils.getEnergyDisplay(tileEntity.energyPerTick);
return ListUtils.asList(LangUtils.localize("gui.using") + ": " + multiplier + "/t", LangUtils.localize("gui.needed") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxEnergy()-tileEntity.getEnergy()));
}
}, this, tileEntity.guiLocation));
guiElements.add(new GuiSlot(SlotType.INPUT, this, tileEntity.guiLocation, 55, 16));
guiElements.add(new GuiSlot(SlotType.POWER, this, tileEntity.guiLocation, 55, 52).with(SlotOverlay.POWER));
guiElements.add(new GuiSlot(SlotType.OUTPUT_WIDE, this, tileEntity.guiLocation, 111, 30));
guiElements.add(new GuiProgress(new IProgressInfoHandler()
{
@Override
public double getProgress()
{
return tileEntity.getScaledProgress();
}
}, getProgressType(), this, tileEntity.guiLocation, 77, 37));
}
public ProgressBar getProgressType()
{
return ProgressBar.BLUE;
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
fontRendererObj.drawString(tileEntity.getName(), 45, 6, 0x404040);
fontRendererObj.drawString(LangUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040);
super.drawGuiContainerForegroundLayer(mouseX, mouseY);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY)
{
mc.renderEngine.bindTexture(tileEntity.guiLocation);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
int guiWidth = (width - xSize) / 2;
int guiHeight = (height - ySize) / 2;
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY);
}
}