| package cofh.api.energy; |
| |
| import net.minecraft.util.EnumFacing; |
| |
| /** |
| * Implement this interface on Tile Entities which should handle energy, generally storing it in one or more internal {@link IEnergyStorage} objects. |
| * <p> |
| * A reference implementation is provided {@link TileEnergyHandler}. |
| * <p> |
| * Note that {@link IEnergyReceiver} and {@link IEnergyProvider} are extensions of this. |
| * |
| * @author King Lemming |
| * |
| */ |
| public interface IEnergyHandler extends IEnergyConnection { |
| |
| /** |
| * Returns the amount of energy currently stored. |
| */ |
| int getEnergyStored(EnumFacing from); |
| |
| /** |
| * Returns the maximum amount of energy that can be stored. |
| */ |
| int getMaxEnergyStored(EnumFacing from); |
| |
| } |