| package obsidian.api; |
| |
| import net.minecraft.src.*; |
| |
| /** |
| * Implement this in your item class if it can store or transfer energy. |
| * @author AidanBrady |
| * |
| */ |
| public interface IEnergizedItem |
| { |
| /** |
| * Gets the amount of energy the item has from NBT storage. |
| * @param itemstack |
| * @return amount of energy |
| */ |
| public int getEnergy(ItemStack itemstack); |
| |
| /** |
| * Sets the energy the item has with NBT. |
| * @param itemstack |
| * @param energy |
| */ |
| public void setEnergy(ItemStack itemstack, int energy); |
| |
| /** |
| * Gets the maximum amount of energy this item can hold. |
| * @return maximum energy |
| */ |
| public int getMaxEnergy(); |
| |
| /** |
| * Gets the rate of transfer this item can handle. |
| * @return |
| */ |
| public int getRate(); |
| |
| /** |
| * Charges the item with the defined amount of energy. |
| * @param itemstack |
| * @param amount |
| * @return leftover energy |
| */ |
| public int charge(ItemStack itemstack, int amount); |
| |
| /** |
| * Removes the defined amount of energy from the item. |
| * @param itemstack |
| * @param amount |
| * @return leftover energy |
| */ |
| public int discharge(ItemStack itemstack, int amount); |
| } |