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package universalelectricity.prefab.network;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.INetworkManager;
import net.minecraft.network.packet.Packet250CustomPayload;
import com.google.common.io.ByteArrayDataInput;
public interface IPacketReceiver
{
/**
* Sends some data to the tile entity.
*/
public void handlePacketData(INetworkManager network, int packetType, Packet250CustomPayload packet, EntityPlayer player, ByteArrayDataInput dataStream);
}