blob: dbb77ea915ee32f2a4436eb4f0076f5bf04ca45b [file] [log] [blame] [raw]
package cofh.api.energy;
import net.minecraft.util.EnumFacing;
/** Implement this interface on Tile Entities which should receive energy, generally storing it in one or more internal
* {@link IEnergyStorage} objects.
* <p>
* A reference implementation is provided {@link TileEnergyHandler}.
*
* @author King Lemming */
public interface IEnergyReceiver extends IEnergyConnection {
/** Add energy to an IEnergyReceiver, internal distribution is left entirely to the IEnergyReceiver.
*
* @param from Orientation the energy is received from.
* @param maxReceive Maximum amount of energy to receive.
* @param simulate If TRUE, the charge will only be simulated.
* @return Amount of energy that was (or would have been, if simulated) received. */
int receiveEnergy(EnumFacing from, int maxReceive, boolean simulate);
/** Returns the amount of energy currently stored. */
int getEnergyStored(EnumFacing from);
/** Returns the maximum amount of energy that can be stored. */
int getMaxEnergyStored(EnumFacing from);
}