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package mekanism.common.tile;
import io.netty.buffer.ByteBuf;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.EnumSet;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import mekanism.api.Coord4D;
import mekanism.api.EnumColor;
import mekanism.api.IConfigurable;
import mekanism.common.MekanismFluids;
import mekanism.common.Upgrade;
import mekanism.common.base.FluidHandlerWrapper;
import mekanism.common.base.IFluidHandlerWrapper;
import mekanism.common.base.IRedstoneControl;
import mekanism.common.base.ISustainedTank;
import mekanism.common.base.ITankManager;
import mekanism.common.base.IUpgradeTile;
import mekanism.common.capabilities.Capabilities;
import mekanism.common.config.MekanismConfig.general;
import mekanism.common.config.MekanismConfig.usage;
import mekanism.common.integration.IComputerIntegration;
import mekanism.common.security.ISecurityTile;
import mekanism.common.tile.component.TileComponentSecurity;
import mekanism.common.tile.component.TileComponentUpgrade;
import mekanism.common.util.CapabilityUtils;
import mekanism.common.util.ChargeUtils;
import mekanism.common.util.FluidContainerUtils;
import mekanism.common.util.LangUtils;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.PipeUtils;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.NonNullList;
import net.minecraft.util.text.TextComponentString;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.Constants.NBT;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTank;
import net.minecraftforge.fluids.FluidTankInfo;
import net.minecraftforge.fluids.FluidUtil;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandler;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.network.ByteBufUtils;
public class TileEntityElectricPump extends TileEntityElectricBlock implements IFluidHandlerWrapper, ISustainedTank, IConfigurable, IRedstoneControl, IUpgradeTile, ITankManager, IComputerIntegration, ISecurityTile
{
/** This pump's tank */
public FluidTank fluidTank = new FluidTank(10000);
/** The type of fluid this pump is pumping */
public Fluid activeType;
public boolean suckedLastOperation;
/** How much energy this machine consumes per-tick. */
public double BASE_ENERGY_PER_TICK = usage.electricPumpUsage;
public double energyPerTick = BASE_ENERGY_PER_TICK;
/** How many ticks it takes to run an operation. */
public int BASE_TICKS_REQUIRED = 20;
public int ticksRequired = BASE_TICKS_REQUIRED;
/** How many ticks this machine has been operating for. */
public int operatingTicks;
/** The nodes that have full sources near them or in them */
public Set<Coord4D> recurringNodes = new HashSet<Coord4D>();
/** This machine's current RedstoneControl type. */
public RedstoneControl controlType = RedstoneControl.DISABLED;
public TileComponentUpgrade upgradeComponent = new TileComponentUpgrade(this, 3);
public TileComponentSecurity securityComponent = new TileComponentSecurity(this);
public TileEntityElectricPump()
{
super("ElectricPump", 10000);
inventory = NonNullList.withSize(4, ItemStack.EMPTY);
upgradeComponent.setSupported(Upgrade.FILTER);
}
@Override
public void onUpdate()
{
if(!world.isRemote)
{
ChargeUtils.discharge(2, this);
if(fluidTank.getFluid() != null)
{
if(FluidContainerUtils.isFluidContainer(inventory.get(0)))
{
FluidContainerUtils.handleContainerItemFill(this, fluidTank, 0, 1);
}
}
}
if(!world.isRemote)
{
if(MekanismUtils.canFunction(this) && getEnergy() >= energyPerTick)
{
if(suckedLastOperation)
{
setEnergy(getEnergy() - energyPerTick);
}
if((operatingTicks + 1) < ticksRequired)
{
operatingTicks++;
}
else {
if(fluidTank.getFluid() == null || fluidTank.getFluid().amount + Fluid.BUCKET_VOLUME <= fluidTank.getCapacity())
{
if(!suck(true))
{
suckedLastOperation = false;
reset();
}
else {
suckedLastOperation = true;
}
}
else {
suckedLastOperation = false;
}
operatingTicks = 0;
}
}
else {
suckedLastOperation = false;
}
}
super.onUpdate();
if(!world.isRemote && fluidTank.getFluid() != null)
{
TileEntity tileEntity = Coord4D.get(this).offset(EnumFacing.UP).getTileEntity(world);
if(tileEntity != null && CapabilityUtils.hasCapability(tileEntity, CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, EnumFacing.DOWN))
{
IFluidHandler handler = CapabilityUtils.getCapability(tileEntity, CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, EnumFacing.DOWN);
FluidStack toDrain = new FluidStack(fluidTank.getFluid(), Math.min(256*(upgradeComponent.getUpgrades(Upgrade.SPEED)+1), fluidTank.getFluidAmount()));
fluidTank.drain(handler.fill(toDrain, true), true);
}
}
}
public boolean hasFilter()
{
return upgradeComponent.getInstalledTypes().contains(Upgrade.FILTER);
}
public boolean suck(boolean take)
{
List<Coord4D> tempPumpList = Arrays.asList(recurringNodes.toArray(new Coord4D[recurringNodes.size()]));
Collections.shuffle(tempPumpList);
//First see if there are any fluid blocks touching the pump - if so, sucks and adds the location to the recurring list
for(EnumFacing orientation : EnumFacing.VALUES)
{
Coord4D wrapper = Coord4D.get(this).offset(orientation);
FluidStack fluid = MekanismUtils.getFluid(world, wrapper, hasFilter());
if(fluid != null && (activeType == null || fluid.getFluid() == activeType) && (fluidTank.getFluid() == null || fluidTank.getFluid().isFluidEqual(fluid)))
{
if(take)
{
activeType = fluid.getFluid();
recurringNodes.add(wrapper);
fluidTank.fill(fluid, true);
if(shouldTake(fluid, wrapper))
{
world.setBlockToAir(wrapper.getPos());
}
}
return true;
}
}
//Finally, go over the recurring list of nodes and see if there is a fluid block available to suck - if not, will iterate around the recurring block, attempt to suck,
//and then add the adjacent block to the recurring list
for(Coord4D wrapper : tempPumpList)
{
FluidStack fluid = MekanismUtils.getFluid(world, wrapper, hasFilter());
if(fluid != null && (activeType == null || fluid.getFluid() == activeType) && (fluidTank.getFluid() == null || fluidTank.getFluid().isFluidEqual(fluid)))
{
if(take)
{
activeType = fluid.getFluid();
fluidTank.fill(fluid, true);
if(shouldTake(fluid, wrapper))
{
world.setBlockToAir(wrapper.getPos());
}
}
return true;
}
//Add all the blocks surrounding this recurring node to the recurring node list
for(EnumFacing orientation : EnumFacing.VALUES)
{
Coord4D side = wrapper.offset(orientation);
if(Coord4D.get(this).distanceTo(side) <= general.maxPumpRange)
{
fluid = MekanismUtils.getFluid(world, side, hasFilter());
if(fluid != null && (activeType == null || fluid.getFluid() == activeType) && (fluidTank.getFluid() == null || fluidTank.getFluid().isFluidEqual(fluid)))
{
if(take)
{
activeType = fluid.getFluid();
recurringNodes.add(side);
fluidTank.fill(fluid, true);
if(shouldTake(fluid, side))
{
world.setBlockToAir(side.getPos());
}
}
return true;
}
}
}
recurringNodes.remove(wrapper);
}
return false;
}
public void reset()
{
activeType = null;
recurringNodes.clear();
}
private boolean shouldTake(FluidStack fluid, Coord4D coord)
{
if(fluid.getFluid() == FluidRegistry.WATER || fluid.getFluid() == MekanismFluids.HeavyWater)
{
return general.pumpWaterSources;
}
return true;
}
@Override
public void handlePacketData(ByteBuf dataStream)
{
super.handlePacketData(dataStream);
if(FMLCommonHandler.instance().getEffectiveSide().isClient())
{
if(dataStream.readInt() == 1)
{
fluidTank.setFluid(new FluidStack(FluidRegistry.getFluid(ByteBufUtils.readUTF8String(dataStream)), dataStream.readInt()));
}
else {
fluidTank.setFluid(null);
}
controlType = RedstoneControl.values()[dataStream.readInt()];
}
}
@Override
public ArrayList<Object> getNetworkedData(ArrayList<Object> data)
{
super.getNetworkedData(data);
if(fluidTank.getFluid() != null)
{
data.add(1);
data.add(FluidRegistry.getFluidName(fluidTank.getFluid()));
data.add(fluidTank.getFluid().amount);
}
else {
data.add(0);
}
data.add(controlType.ordinal());
return data;
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound nbtTags)
{
super.writeToNBT(nbtTags);
nbtTags.setInteger("operatingTicks", operatingTicks);
nbtTags.setBoolean("suckedLastOperation", suckedLastOperation);
if(activeType != null)
{
nbtTags.setString("activeType", FluidRegistry.getFluidName(activeType));
}
if(fluidTank.getFluid() != null)
{
nbtTags.setTag("fluidTank", fluidTank.writeToNBT(new NBTTagCompound()));
}
nbtTags.setInteger("controlType", controlType.ordinal());
NBTTagList recurringList = new NBTTagList();
for(Coord4D wrapper : recurringNodes)
{
NBTTagCompound tagCompound = new NBTTagCompound();
wrapper.write(tagCompound);
recurringList.appendTag(tagCompound);
}
if(recurringList.tagCount() != 0)
{
nbtTags.setTag("recurringNodes", recurringList);
}
return nbtTags;
}
@Override
public void readFromNBT(NBTTagCompound nbtTags)
{
super.readFromNBT(nbtTags);
operatingTicks = nbtTags.getInteger("operatingTicks");
suckedLastOperation = nbtTags.getBoolean("suckedLastOperation");
if(nbtTags.hasKey("activeType"))
{
activeType = FluidRegistry.getFluid(nbtTags.getString("activeType"));
}
if(nbtTags.hasKey("fluidTank"))
{
fluidTank.readFromNBT(nbtTags.getCompoundTag("fluidTank"));
}
if(nbtTags.hasKey("controlType"))
{
controlType = RedstoneControl.values()[nbtTags.getInteger("controlType")];
}
if(nbtTags.hasKey("recurringNodes"))
{
NBTTagList tagList = nbtTags.getTagList("recurringNodes", NBT.TAG_COMPOUND);
for(int i = 0; i < tagList.tagCount(); i++)
{
recurringNodes.add(Coord4D.read(tagList.getCompoundTagAt(i)));
}
}
}
@Override
public boolean isItemValidForSlot(int slotID, ItemStack itemstack)
{
if(slotID == 1)
{
return false;
}
else if(slotID == 0)
{
return FluidContainerUtils.isFluidContainer(itemstack) && FluidUtil.getFluidContained(itemstack) == null;
}
else if(slotID == 2)
{
return ChargeUtils.canBeDischarged(itemstack);
}
return true;
}
@Override
public boolean canExtractItem(int slotID, ItemStack itemstack, EnumFacing side)
{
if(slotID == 2)
{
return ChargeUtils.canBeOutputted(itemstack, false);
}
else if(slotID == 1)
{
return true;
}
return false;
}
@Override
public EnumSet<EnumFacing> getConsumingSides()
{
return EnumSet.of(facing.getOpposite());
}
@Override
public boolean canSetFacing(int side)
{
return side != 0 && side != 1;
}
@Override
public int[] getSlotsForFace(EnumFacing side)
{
if(side == EnumFacing.UP)
{
return new int[] {0};
}
else if(side == EnumFacing.DOWN)
{
return new int[] {1};
}
else {
return new int[] {2};
}
}
@Override
public FluidTankInfo[] getTankInfo(EnumFacing direction)
{
if(direction == EnumFacing.UP)
{
return new FluidTankInfo[] {fluidTank.getInfo()};
}
return PipeUtils.EMPTY;
}
@Override
public void setFluidStack(FluidStack fluidStack, Object... data)
{
fluidTank.setFluid(fluidStack);
}
@Override
public FluidStack getFluidStack(Object... data)
{
return fluidTank.getFluid();
}
@Override
public boolean hasTank(Object... data)
{
return true;
}
@Override
public FluidStack drain(EnumFacing from, FluidStack resource, boolean doDrain)
{
if(fluidTank.getFluid() != null && fluidTank.getFluid().getFluid() == resource.getFluid() && from == EnumFacing.getFront(1))
{
return drain(from, resource.amount, doDrain);
}
return null;
}
@Override
public int fill(EnumFacing from, FluidStack resource, boolean doFill)
{
return 0;
}
@Override
public FluidStack drain(EnumFacing from, int maxDrain, boolean doDrain)
{
if(from == EnumFacing.getFront(1))
{
return fluidTank.drain(maxDrain, doDrain);
}
return null;
}
@Override
public boolean canFill(EnumFacing from, Fluid fluid)
{
return false;
}
@Override
public boolean canDrain(EnumFacing from, Fluid fluid)
{
return from == EnumFacing.getFront(1);
}
@Override
public EnumActionResult onSneakRightClick(EntityPlayer player, EnumFacing side)
{
reset();
player.sendMessage(new TextComponentString(EnumColor.DARK_BLUE + "[Mekanism] " + EnumColor.GREY + LangUtils.localize("tooltip.configurator.pumpReset")));
return EnumActionResult.SUCCESS;
}
@Override
public EnumActionResult onRightClick(EntityPlayer player, EnumFacing side)
{
return EnumActionResult.PASS;
}
@Override
public boolean hasCapability(Capability<?> capability, EnumFacing side)
{
return capability == Capabilities.CONFIGURABLE_CAPABILITY || capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY
|| super.hasCapability(capability, side);
}
@Override
public <T> T getCapability(Capability<T> capability, EnumFacing side)
{
if(capability == Capabilities.CONFIGURABLE_CAPABILITY)
{
return (T)this;
}
if(capability == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY)
{
return (T)new FluidHandlerWrapper(this, side);
}
return super.getCapability(capability, side);
}
@Override
public RedstoneControl getControlType()
{
return controlType;
}
@Override
public void setControlType(RedstoneControl type)
{
controlType = type;
MekanismUtils.saveChunk(this);
}
@Override
public boolean canPulse()
{
return true;
}
@Override
public TileComponentUpgrade getComponent()
{
return upgradeComponent;
}
@Override
public Object[] getTanks()
{
return new Object[] {fluidTank};
}
private static final String[] methods = new String[] {"reset"};
@Override
public String[] getMethods()
{
return methods;
}
@Override
public Object[] invoke(int method, Object[] arguments) throws Exception
{
switch(method)
{
case 0:
reset();
return new Object[] {"Pump calculation reset."};
default:
throw new NoSuchMethodException();
}
}
@Override
public TileComponentSecurity getSecurity()
{
return securityComponent;
}
@Override
public void recalculateUpgradables(Upgrade upgrade)
{
super.recalculateUpgradables(upgrade);
switch(upgrade)
{
case SPEED:
ticksRequired = MekanismUtils.getTicks(this, BASE_TICKS_REQUIRED);
case ENERGY:
energyPerTick = MekanismUtils.getEnergyPerTick(this, BASE_ENERGY_PER_TICK);
maxEnergy = MekanismUtils.getMaxEnergy(this, BASE_MAX_ENERGY);
default:
break;
}
}
}