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package mekanism.common;
import java.io.File;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import mekanism.api.Coord4D;
import mekanism.api.EnumColor;
import mekanism.api.MekanismAPI;
import mekanism.api.MekanismAPI.BoxBlacklistEvent;
import mekanism.api.gas.Gas;
import mekanism.api.gas.GasRegistry;
import mekanism.api.gas.GasStack;
import mekanism.api.gas.OreGas;
import mekanism.api.infuse.InfuseObject;
import mekanism.api.infuse.InfuseRegistry;
import mekanism.api.infuse.InfuseType;
import mekanism.api.transmitters.DynamicNetwork.ClientTickUpdate;
import mekanism.api.transmitters.DynamicNetwork.NetworkClientRequest;
import mekanism.api.transmitters.DynamicNetwork.TransmittersAddedEvent;
import mekanism.api.transmitters.TransmitterNetworkRegistry;
import mekanism.client.ClientTickHandler;
import mekanism.common.Tier.BaseTier;
import mekanism.common.base.IChunkLoadHandler;
import mekanism.common.base.IModule;
import mekanism.common.block.states.BlockStateTransmitter.TransmitterType;
import mekanism.common.capabilities.Capabilities;
import mekanism.common.chunkloading.ChunkManager;
import mekanism.common.config.MekanismConfig.general;
import mekanism.common.config.MekanismConfig.usage;
import mekanism.common.content.boiler.SynchronizedBoilerData;
import mekanism.common.content.entangloporter.InventoryFrequency;
import mekanism.common.content.matrix.SynchronizedMatrixData;
import mekanism.common.content.tank.SynchronizedTankData;
import mekanism.common.content.transporter.PathfinderCache;
import mekanism.common.content.transporter.TransporterManager;
import mekanism.common.entity.EntityBabySkeleton;
import mekanism.common.entity.EntityBalloon;
import mekanism.common.entity.EntityFlame;
import mekanism.common.entity.EntityObsidianTNT;
import mekanism.common.entity.EntityRobit;
import mekanism.common.frequency.Frequency;
import mekanism.common.frequency.FrequencyManager;
import mekanism.common.integration.IMCHandler;
import mekanism.common.integration.MekanismHooks;
import mekanism.common.integration.OreDictManager;
import mekanism.common.integration.multipart.MultipartMekanism;
import mekanism.common.multiblock.MultiblockManager;
import mekanism.common.network.PacketDataRequest.DataRequestMessage;
import mekanism.common.network.PacketSimpleGui;
import mekanism.common.network.PacketTransmitterUpdate.PacketType;
import mekanism.common.network.PacketTransmitterUpdate.TransmitterUpdateMessage;
import mekanism.common.recipe.RecipeHandler;
import mekanism.common.recipe.RecipeHandler.Recipe;
import mekanism.common.recipe.generation.MekanismGeneratorRecipes;
import mekanism.common.recipe.generation.MekanismRecipes;
import mekanism.common.recipe.generation.MekanismToolsRecipes;
import mekanism.common.recipe.inputs.ItemStackInput;
import mekanism.common.recipe.machines.SmeltingRecipe;
import mekanism.common.recipe.outputs.ItemStackOutput;
import mekanism.common.security.SecurityFrequency;
import mekanism.common.tile.TileEntityAdvancedBoundingBlock;
import mekanism.common.tile.TileEntityAmbientAccumulator;
import mekanism.common.tile.TileEntityBoundingBlock;
import mekanism.common.tile.TileEntityCardboardBox;
import mekanism.common.tile.TileEntityChemicalInfuser;
import mekanism.common.tile.TileEntityChemicalOxidizer;
import mekanism.common.tile.TileEntityChemicalWasher;
import mekanism.common.tile.TileEntityElectricPump;
import mekanism.common.tile.TileEntityElectrolyticSeparator;
import mekanism.common.tile.TileEntityFluidicPlenisher;
import mekanism.common.tile.TileEntityFuelwoodHeater;
import mekanism.common.tile.TileEntityGlowPanel;
import mekanism.common.tile.TileEntityInductionCasing;
import mekanism.common.tile.TileEntityInductionCell;
import mekanism.common.tile.TileEntityInductionPort;
import mekanism.common.tile.TileEntityInductionProvider;
import mekanism.common.tile.TileEntityLaser;
import mekanism.common.tile.TileEntityLaserAmplifier;
import mekanism.common.tile.TileEntityLaserTractorBeam;
import mekanism.common.tile.TileEntityOredictionificator;
import mekanism.common.tile.TileEntityPressureDisperser;
import mekanism.common.tile.TileEntityRotaryCondensentrator;
import mekanism.common.tile.TileEntityStructuralGlass;
import mekanism.common.tile.TileEntitySuperheatingElement;
import mekanism.common.tile.TileEntityThermalEvaporationBlock;
import mekanism.common.tile.TileEntityThermalEvaporationValve;
import mekanism.common.tile.prefab.TileEntityElectricBlock;
import mekanism.common.transmitters.grid.EnergyNetwork.EnergyTransferEvent;
import mekanism.common.transmitters.grid.FluidNetwork.FluidTransferEvent;
import mekanism.common.transmitters.grid.GasNetwork.GasTransferEvent;
import mekanism.common.util.MekanismUtils;
import mekanism.common.voice.VoiceServerManager;
import mekanism.common.world.GenHandler;
import net.minecraft.block.Block;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.BiomeProvider;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.event.world.ChunkDataEvent;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.Mod.Instance;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLInterModComms;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.event.FMLServerStoppingEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.registry.EntityRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.oredict.OreDictionary;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import com.mojang.authlib.GameProfile;
/**
* Mekanism - a Minecraft mod
* @author AidanBrady
*
*/
@Mod(modid = "mekanism", name = "Mekanism", version = "9.3.4", guiFactory = "mekanism.client.gui.ConfigGuiFactory",
dependencies = "required-after:forge@[14.21.0.2373,);" +
"after:redstoneflux;" +
"after:mcmultipart;" +
"after:jei;" +
"after:buildcraft;" +
"after:buildcraftapi;" +
"after:ic2;" +
"after:cofhcore;" +
"after:computercraft;" +
"after:galacticraft api;" +
"after:metallurgycore")
@Mod.EventBusSubscriber()
public class Mekanism
{
/** Mekanism Packet Pipeline */
public static PacketHandler packetHandler = new PacketHandler();
/** Mekanism logger instance */
public static Logger logger = LogManager.getLogger("Mekanism");
/** Mekanism proxy instance */
@SidedProxy(clientSide = "mekanism.client.ClientProxy", serverSide = "mekanism.common.CommonProxy")
public static CommonProxy proxy;
/** Mekanism mod instance */
@Instance("mekanism")
public static Mekanism instance;
/** Mekanism hooks instance */
public static MekanismHooks hooks = new MekanismHooks();
/** Mekanism configuration instance */
public static Configuration configuration;
/** Mekanism version number */
public static Version versionNumber = new Version(9, 3, 4);
/** MultiblockManagers for various structrures */
public static MultiblockManager<SynchronizedTankData> tankManager = new MultiblockManager<>("dynamicTank");
public static MultiblockManager<SynchronizedMatrixData> matrixManager = new MultiblockManager<>("inductionMatrix");
public static MultiblockManager<SynchronizedBoilerData> boilerManager = new MultiblockManager<>("thermoelectricBoiler");
/** FrequencyManagers for various networks */
public static FrequencyManager publicTeleporters = new FrequencyManager(Frequency.class, Frequency.TELEPORTER);
public static Map<UUID, FrequencyManager> privateTeleporters = new HashMap<>();
public static FrequencyManager publicEntangloporters = new FrequencyManager(InventoryFrequency.class, InventoryFrequency.ENTANGLOPORTER);
public static Map<UUID, FrequencyManager> privateEntangloporters = new HashMap<>();
public static FrequencyManager securityFrequencies = new FrequencyManager(SecurityFrequency.class, SecurityFrequency.SECURITY);
/** Mekanism creative tab */
public static CreativeTabMekanism tabMekanism = new CreativeTabMekanism();
/** List of Mekanism modules loaded */
public static List<IModule> modulesLoaded = new ArrayList<>();
/** The latest version number which is received from the Mekanism server */
public static String latestVersionNumber;
/** The recent news which is received from the Mekanism server */
public static String recentNews;
/** The VoiceServer manager for walkie talkies */
public static VoiceServerManager voiceManager;
/** A list of the usernames of players who have donated to Mekanism. */
public static List<String> donators = new ArrayList<>();
/** The server's world tick handler. */
public static CommonWorldTickHandler worldTickHandler = new CommonWorldTickHandler();
/** The Mekanism world generation handler. */
public static GenHandler genHandler = new GenHandler();
/** The version of ore generation in this version of Mekanism. Increment this every time the default ore generation changes. */
public static int baseWorldGenVersion = 0;
/** The GameProfile used by the dummy Mekanism player */
public static GameProfile gameProfile = new GameProfile(UUID.nameUUIDFromBytes("mekanism.common".getBytes()), "[Mekanism]");
public static KeySync keyMap = new KeySync();
public static final Set<String> jetpackOn = new HashSet<>();
public static final Set<String> gasmaskOn = new HashSet<>();
public static final Set<String> freeRunnerOn = new HashSet<>();
public static final Set<String> flamethrowerActive = new HashSet<>();
public static Set<Coord4D> activeVibrators = new HashSet<>();
static {
MekanismFluids.register();
}
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event)
{
// Register blocks and tile entities
MekanismBlocks.registerBlocks(event.getRegistry());
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event)
{
// Register items and itemBlocks
MekanismItems.registerItems(event.getRegistry());
MekanismBlocks.registerItemBlocks(event.getRegistry());
}
@SubscribeEvent
public static void registerModels(ModelRegistryEvent event)
{
// Register models
proxy.registerBlockRenders();
proxy.registerItemRenders();
}
@SubscribeEvent
public static void registerSound(RegistryEvent.Register<SoundEvent> event)
{
MekanismSounds.register(event.getRegistry());
}
/**
* Adds all in-game crafting, smelting and machine recipes.
*/
public void addRecipes()
{
if(false) // Generate JSON files from code, disabled.
{
MekanismRecipes.generate();
MekanismToolsRecipes.generate();
MekanismGeneratorRecipes.generate();
}
//Add the bin recipe system to the CraftingManager
// CraftingManager.getInstance().getRecipeList().add(new BinRecipe());
//Furnace Recipes
GameRegistry.addSmelting(new ItemStack(MekanismBlocks.OreBlock, 1, 0), new ItemStack(MekanismItems.Ingot, 1, 1), 1.0F);
GameRegistry.addSmelting(new ItemStack(MekanismBlocks.OreBlock, 1, 1), new ItemStack(MekanismItems.Ingot, 1, 5), 1.0F);
GameRegistry.addSmelting(new ItemStack(MekanismBlocks.OreBlock, 1, 2), new ItemStack(MekanismItems.Ingot, 1, 6), 1.0F);
GameRegistry.addSmelting(new ItemStack(MekanismItems.Dust, 1, Resource.OSMIUM.ordinal()), new ItemStack(MekanismItems.Ingot, 1, 1), 0.0F);
GameRegistry.addSmelting(new ItemStack(MekanismItems.Dust, 1, Resource.IRON.ordinal()), new ItemStack(Items.IRON_INGOT), 0.0F);
GameRegistry.addSmelting(new ItemStack(MekanismItems.Dust, 1, Resource.GOLD.ordinal()), new ItemStack(Items.GOLD_INGOT), 0.0F);
GameRegistry.addSmelting(new ItemStack(MekanismItems.OtherDust, 1, 1), new ItemStack(MekanismItems.Ingot, 1, 4), 0.0F);
GameRegistry.addSmelting(new ItemStack(MekanismItems.Dust, 1, Resource.COPPER.ordinal()), new ItemStack(MekanismItems.Ingot, 1, 5), 0.0F);
GameRegistry.addSmelting(new ItemStack(MekanismItems.Dust, 1, Resource.TIN.ordinal()), new ItemStack(MekanismItems.Ingot, 1, 6), 0.0F);
//Enrichment Chamber Recipes
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.REDSTONE_ORE), new ItemStack(Items.REDSTONE, 12));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.OBSIDIAN), new ItemStack(MekanismItems.OtherDust, 2, 6));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Items.COAL, 1, 0), new ItemStack(MekanismItems.CompressedCarbon));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Items.COAL, 1, 1), new ItemStack(MekanismItems.CompressedCarbon));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Items.REDSTONE), new ItemStack(MekanismItems.CompressedRedstone));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.LAPIS_ORE), new ItemStack(Items.DYE, 12, 4));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.COAL_ORE), new ItemStack(Items.COAL, 2));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.DIAMOND_ORE), new ItemStack(Items.DIAMOND, 2));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.EMERALD_ORE), new ItemStack(Items.EMERALD, 2));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.MOSSY_COBBLESTONE), new ItemStack(Blocks.COBBLESTONE));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.STONE), new ItemStack(Blocks.STONEBRICK, 1, 2));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.SAND), new ItemStack(Blocks.GRAVEL));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.GRAVEL), new ItemStack(Blocks.COBBLESTONE));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Items.GUNPOWDER), new ItemStack(Items.FLINT));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.STONEBRICK, 1, 2), new ItemStack(Blocks.STONEBRICK, 1, 0));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.STONEBRICK, 1, 0), new ItemStack(Blocks.STONEBRICK, 1, 3));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.STONEBRICK, 1, 1), new ItemStack(Blocks.STONEBRICK, 1, 0));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.GLOWSTONE), new ItemStack(Items.GLOWSTONE_DUST, 4));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Blocks.CLAY), new ItemStack(Items.CLAY_BALL, 4));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(MekanismBlocks.SaltBlock), new ItemStack(MekanismItems.Salt, 4));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(Items.DIAMOND), new ItemStack(MekanismItems.CompressedDiamond));
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(MekanismItems.Polyethene, 3, 0), new ItemStack(MekanismItems.Polyethene, 1, 2));
for(int i = 0; i < EnumColor.DYES.length; i++)
{
RecipeHandler.addEnrichmentChamberRecipe(new ItemStack(MekanismBlocks.PlasticBlock, 1, i), new ItemStack(MekanismBlocks.SlickPlasticBlock, 1, i));
}
//Combiner recipes
RecipeHandler.addCombinerRecipe(new ItemStack(Items.REDSTONE, 16), new ItemStack(Blocks.REDSTONE_ORE));
RecipeHandler.addCombinerRecipe(new ItemStack(Items.DYE, 16, 4), new ItemStack(Blocks.LAPIS_ORE));
RecipeHandler.addCombinerRecipe(new ItemStack(Items.FLINT), new ItemStack(Blocks.GRAVEL));
//Osmium Compressor Recipes
RecipeHandler.addOsmiumCompressorRecipe(new ItemStack(Items.GLOWSTONE_DUST), new ItemStack(MekanismItems.Ingot, 1, 3));
//Crusher Recipes
RecipeHandler.addCrusherRecipe(new ItemStack(Items.DIAMOND), new ItemStack(MekanismItems.OtherDust, 1, 0));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.IRON_INGOT), new ItemStack(MekanismItems.Dust, 1, Resource.IRON.ordinal()));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.GOLD_INGOT), new ItemStack(MekanismItems.Dust, 1, Resource.GOLD.ordinal()));
RecipeHandler.addCrusherRecipe(new ItemStack(Blocks.GRAVEL), new ItemStack(Blocks.SAND));
RecipeHandler.addCrusherRecipe(new ItemStack(Blocks.STONE), new ItemStack(Blocks.COBBLESTONE));
RecipeHandler.addCrusherRecipe(new ItemStack(Blocks.COBBLESTONE), new ItemStack(Blocks.GRAVEL));
RecipeHandler.addCrusherRecipe(new ItemStack(Blocks.STONEBRICK, 1, 2), new ItemStack(Blocks.STONE));
RecipeHandler.addCrusherRecipe(new ItemStack(Blocks.STONEBRICK, 1, 0), new ItemStack(Blocks.STONEBRICK, 1, 2));
RecipeHandler.addCrusherRecipe(new ItemStack(Blocks.STONEBRICK, 1, 3), new ItemStack(Blocks.STONEBRICK, 1, 0));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.FLINT), new ItemStack(Items.GUNPOWDER));
RecipeHandler.addCrusherRecipe(new ItemStack(Blocks.SANDSTONE), new ItemStack(Blocks.SAND, 2));
for(int i = 0; i < 16; i++)
{
RecipeHandler.addCrusherRecipe(new ItemStack(Blocks.WOOL, 1, i), new ItemStack(Items.STRING, 4));
}
//BioFuel Crusher Recipes
RecipeHandler.addCrusherRecipe(new ItemStack(Blocks.TALLGRASS), new ItemStack(MekanismItems.BioFuel, 4));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.REEDS), new ItemStack(MekanismItems.BioFuel, 2));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.WHEAT_SEEDS), new ItemStack(MekanismItems.BioFuel, 2));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.WHEAT), new ItemStack(MekanismItems.BioFuel, 4));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.PUMPKIN_SEEDS), new ItemStack(MekanismItems.BioFuel, 2));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.MELON_SEEDS), new ItemStack(MekanismItems.BioFuel, 2));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.APPLE), new ItemStack(MekanismItems.BioFuel, 4));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.BREAD), new ItemStack(MekanismItems.BioFuel, 4));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.POTATO), new ItemStack(MekanismItems.BioFuel, 4));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.CARROT), new ItemStack(MekanismItems.BioFuel, 4));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.ROTTEN_FLESH), new ItemStack(MekanismItems.BioFuel, 2));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.MELON), new ItemStack(MekanismItems.BioFuel, 4));
RecipeHandler.addCrusherRecipe(new ItemStack(Blocks.PUMPKIN), new ItemStack(MekanismItems.BioFuel, 6));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.BAKED_POTATO), new ItemStack(MekanismItems.BioFuel, 4));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.POISONOUS_POTATO), new ItemStack(MekanismItems.BioFuel, 4));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.BEETROOT), new ItemStack(MekanismItems.BioFuel, 4));
RecipeHandler.addCrusherRecipe(new ItemStack(Items.BEETROOT_SEEDS), new ItemStack(MekanismItems.BioFuel, 2));
RecipeHandler.addCrusherRecipe(new ItemStack(Blocks.CACTUS), new ItemStack(MekanismItems.BioFuel, 2));
//Purification Chamber Recipes
RecipeHandler.addPurificationChamberRecipe(new ItemStack(Blocks.GRAVEL), new ItemStack(Items.FLINT));
//Chemical Injection Chamber Recipes
RecipeHandler.addChemicalInjectionChamberRecipe(new ItemStack(Blocks.DIRT), MekanismFluids.Water, new ItemStack(Blocks.CLAY));
RecipeHandler.addChemicalInjectionChamberRecipe(new ItemStack(Blocks.HARDENED_CLAY), MekanismFluids.Water, new ItemStack(Blocks.CLAY));
RecipeHandler.addChemicalInjectionChamberRecipe(new ItemStack(Items.BRICK), MekanismFluids.Water, new ItemStack(Items.CLAY_BALL));
RecipeHandler.addChemicalInjectionChamberRecipe(new ItemStack(Items.GUNPOWDER), MekanismFluids.HydrogenChloride, new ItemStack(MekanismItems.OtherDust, 1, 3));
//Precision Sawmill Recipes
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.LADDER, 3), new ItemStack(Items.STICK, 7));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.TORCH, 4), new ItemStack(Items.STICK), new ItemStack(Items.COAL), 1);
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.CHEST), new ItemStack(Blocks.PLANKS, 8));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.TRAPDOOR), new ItemStack(Blocks.PLANKS, 3));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Items.BOAT), new ItemStack(Blocks.PLANKS, 5));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Items.BED), new ItemStack(Blocks.PLANKS, 3), new ItemStack(Blocks.WOOL, 3), 1);
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Items.OAK_DOOR), new ItemStack(Blocks.PLANKS, 2, 0));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Items.SPRUCE_DOOR), new ItemStack(Blocks.PLANKS, 2, 1));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Items.BIRCH_DOOR), new ItemStack(Blocks.PLANKS, 2, 2));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Items.JUNGLE_DOOR), new ItemStack(Blocks.PLANKS, 2, 3));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Items.ACACIA_DOOR), new ItemStack(Blocks.PLANKS, 2, 4));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Items.DARK_OAK_DOOR), new ItemStack(Blocks.PLANKS, 2, 5));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.JUKEBOX), new ItemStack(Blocks.PLANKS, 8), new ItemStack(Items.DIAMOND), 1);
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.BOOKSHELF), new ItemStack(Blocks.PLANKS, 6), new ItemStack(Items.BOOK, 3), 1);
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.WOODEN_PRESSURE_PLATE), new ItemStack(Blocks.PLANKS, 2));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.OAK_FENCE), new ItemStack(Items.STICK, 3));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.SPRUCE_FENCE), new ItemStack(Items.STICK, 3));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.BIRCH_FENCE), new ItemStack(Items.STICK, 3));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.JUNGLE_FENCE), new ItemStack(Items.STICK, 3));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.ACACIA_FENCE), new ItemStack(Items.STICK, 3));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.DARK_OAK_FENCE), new ItemStack(Items.STICK, 3));
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.OAK_FENCE_GATE), new ItemStack(Blocks.PLANKS, 2, 0), new ItemStack(Items.STICK, 4), 1);
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.SPRUCE_FENCE_GATE), new ItemStack(Blocks.PLANKS, 2, 1), new ItemStack(Items.STICK, 4), 1);
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.BIRCH_FENCE_GATE), new ItemStack(Blocks.PLANKS, 2, 2), new ItemStack(Items.STICK, 4), 1);
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.JUNGLE_FENCE_GATE), new ItemStack(Blocks.PLANKS, 2, 3), new ItemStack(Items.STICK, 4), 1);
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.ACACIA_FENCE_GATE), new ItemStack(Blocks.PLANKS, 2, 4), new ItemStack(Items.STICK, 4), 1);
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.DARK_OAK_FENCE_GATE), new ItemStack(Blocks.PLANKS, 2, 5), new ItemStack(Items.STICK, 4), 1);
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.NOTEBLOCK), new ItemStack(Blocks.PLANKS, 8), new ItemStack(Items.REDSTONE), 1);
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.REDSTONE_TORCH), new ItemStack(Items.STICK), new ItemStack(Items.REDSTONE), 1);
RecipeHandler.addPrecisionSawmillRecipe(new ItemStack(Blocks.CRAFTING_TABLE), new ItemStack(Blocks.PLANKS, 4));
//Metallurgic Infuser Recipes
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("CARBON"), 10, new ItemStack(Items.IRON_INGOT), new ItemStack(MekanismItems.EnrichedIron));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("CARBON"), 10, new ItemStack(MekanismItems.EnrichedIron), new ItemStack(MekanismItems.OtherDust, 1, 1));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("REDSTONE"), 10, new ItemStack(Items.IRON_INGOT), new ItemStack(MekanismItems.EnrichedAlloy));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("FUNGI"), 10, new ItemStack(Blocks.DIRT), new ItemStack(Blocks.MYCELIUM));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("BIO"), 10, new ItemStack(Blocks.COBBLESTONE), new ItemStack(Blocks.MOSSY_COBBLESTONE));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("BIO"), 10, new ItemStack(Blocks.STONEBRICK, 1, 0), new ItemStack(Blocks.STONEBRICK, 1, 1));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("BIO"), 10, new ItemStack(Blocks.SAND), new ItemStack(Blocks.DIRT));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("BIO"), 10, new ItemStack(Blocks.DIRT), new ItemStack(Blocks.DIRT, 1, 2));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("DIAMOND"), 10, new ItemStack(MekanismItems.EnrichedAlloy), new ItemStack(MekanismItems.ReinforcedAlloy));
RecipeHandler.addMetallurgicInfuserRecipe(InfuseRegistry.get("OBSIDIAN"), 10, new ItemStack(MekanismItems.ReinforcedAlloy), new ItemStack(MekanismItems.AtomicAlloy));
//Chemical Infuser Recipes
RecipeHandler.addChemicalInfuserRecipe(new GasStack(MekanismFluids.Oxygen, 1), new GasStack(MekanismFluids.SulfurDioxide, 2), new GasStack(MekanismFluids.SulfurTrioxide, 2));
RecipeHandler.addChemicalInfuserRecipe(new GasStack(MekanismFluids.SulfurTrioxide, 1), new GasStack(MekanismFluids.Water, 1), new GasStack(MekanismFluids.SulfuricAcid, 1));
RecipeHandler.addChemicalInfuserRecipe(new GasStack(MekanismFluids.Hydrogen, 1), new GasStack(MekanismFluids.Chlorine, 1), new GasStack(MekanismFluids.HydrogenChloride, 1));
RecipeHandler.addChemicalInfuserRecipe(new GasStack(MekanismFluids.Deuterium, 1), new GasStack(MekanismFluids.Tritium, 1), new GasStack(MekanismFluids.FusionFuel, 2));
//Electrolytic Separator Recipes
RecipeHandler.addElectrolyticSeparatorRecipe(FluidRegistry.getFluidStack("water", 2), 2 * general.FROM_H2, new GasStack(MekanismFluids.Hydrogen, 2), new GasStack(MekanismFluids.Oxygen, 1));
RecipeHandler.addElectrolyticSeparatorRecipe(FluidRegistry.getFluidStack("brine", 10), 2 * general.FROM_H2, new GasStack(MekanismFluids.Sodium, 1), new GasStack(MekanismFluids.Chlorine, 1));
RecipeHandler.addElectrolyticSeparatorRecipe(FluidRegistry.getFluidStack("heavywater", 2), usage.heavyWaterElectrolysisUsage, new GasStack(MekanismFluids.Deuterium, 2), new GasStack(MekanismFluids.Oxygen, 1));
//Thermal Evaporation Plant Recipes
RecipeHandler.addThermalEvaporationRecipe(FluidRegistry.getFluidStack("water", 10), FluidRegistry.getFluidStack("brine", 1));
RecipeHandler.addThermalEvaporationRecipe(FluidRegistry.getFluidStack("brine", 10), FluidRegistry.getFluidStack("liquidlithium", 1));
//Chemical Crystallizer Recipes
RecipeHandler.addChemicalCrystallizerRecipe(new GasStack(MekanismFluids.Lithium, 100), new ItemStack(MekanismItems.OtherDust, 1, 4));
RecipeHandler.addChemicalCrystallizerRecipe(new GasStack(MekanismFluids.Brine, 15), new ItemStack(MekanismItems.Salt));
//T4 Processing Recipes
for(Gas gas : GasRegistry.getRegisteredGasses())
{
if(gas instanceof OreGas && !((OreGas)gas).isClean())
{
OreGas oreGas = (OreGas)gas;
RecipeHandler.addChemicalWasherRecipe(new GasStack(oreGas, 1), new GasStack(oreGas.getCleanGas(), 1));
RecipeHandler.addChemicalCrystallizerRecipe(new GasStack(oreGas.getCleanGas(), 200), new ItemStack(MekanismItems.Crystal, 1, Resource.getFromName(oreGas.getName()).ordinal()));
}
}
//Pressurized Reaction Chamber Recipes
RecipeHandler.addPRCRecipe(
new ItemStack(MekanismItems.BioFuel, 2), new FluidStack(FluidRegistry.WATER, 10), new GasStack(MekanismFluids.Hydrogen, 100),
new ItemStack(MekanismItems.Substrate), new GasStack(MekanismFluids.Ethene, 100),
0,
100
);
RecipeHandler.addPRCRecipe(
new ItemStack(MekanismItems.Substrate), new FluidStack(MekanismFluids.Ethene.getFluid(), 50), new GasStack(MekanismFluids.Oxygen, 10),
new ItemStack(MekanismItems.Polyethene), new GasStack(MekanismFluids.Oxygen, 5),
1000,
60
);
RecipeHandler.addPRCRecipe(
new ItemStack(MekanismItems.Substrate), new FluidStack(FluidRegistry.WATER, 200), new GasStack(MekanismFluids.Ethene, 100),
new ItemStack(MekanismItems.Substrate, 8), new GasStack(MekanismFluids.Oxygen, 10),
200,
400
);
//Solar Neutron Activator Recipes
RecipeHandler.addSolarNeutronRecipe(new GasStack(MekanismFluids.Lithium, 1), new GasStack(MekanismFluids.Tritium, 1));
//Infuse objects
InfuseRegistry.registerInfuseObject(new ItemStack(MekanismItems.BioFuel), new InfuseObject(InfuseRegistry.get("BIO"), 5));
InfuseRegistry.registerInfuseObject(new ItemStack(Items.COAL, 1, 0), new InfuseObject(InfuseRegistry.get("CARBON"), 10));
InfuseRegistry.registerInfuseObject(new ItemStack(Items.COAL, 1, 1), new InfuseObject(InfuseRegistry.get("CARBON"), 20));
InfuseRegistry.registerInfuseObject(new ItemStack(MekanismItems.CompressedCarbon), new InfuseObject(InfuseRegistry.get("CARBON"), 80));
InfuseRegistry.registerInfuseObject(new ItemStack(Items.REDSTONE), new InfuseObject(InfuseRegistry.get("REDSTONE"), 10));
InfuseRegistry.registerInfuseObject(new ItemStack(Blocks.REDSTONE_BLOCK), new InfuseObject(InfuseRegistry.get("REDSTONE"), 90));
InfuseRegistry.registerInfuseObject(new ItemStack(MekanismItems.CompressedRedstone), new InfuseObject(InfuseRegistry.get("REDSTONE"), 80));
InfuseRegistry.registerInfuseObject(new ItemStack(Blocks.RED_MUSHROOM), new InfuseObject(InfuseRegistry.get("FUNGI"), 10));
InfuseRegistry.registerInfuseObject(new ItemStack(Blocks.BROWN_MUSHROOM), new InfuseObject(InfuseRegistry.get("FUNGI"), 10));
InfuseRegistry.registerInfuseObject(new ItemStack(MekanismItems.CompressedDiamond), new InfuseObject(InfuseRegistry.get("DIAMOND"), 80));
InfuseRegistry.registerInfuseObject(new ItemStack(MekanismItems.CompressedObsidian), new InfuseObject(InfuseRegistry.get("OBSIDIAN"), 80));
//Fuels
GameRegistry.registerFuelHandler(fuel ->
{
if(fuel.isItemEqual(new ItemStack(MekanismBlocks.BasicBlock, 1, 3)))
{
return 200*8*9;
}
return 0;
});
//Fuel Gases
FuelHandler.addGas(MekanismFluids.Hydrogen, 1, general.FROM_H2);
//RecipeSorter registrations
// RecipeSorter.register("mekanism_shaped", ShapedMekanismRecipe.class, Category.SHAPED, "");
// RecipeSorter.register("mekanism_shapeless", ShapelessMekanismRecipe.class, Category.SHAPELESS, "");
// RecipeSorter.register("bin", BinRecipe.class, Category.SHAPELESS, "");
}
/**
* Registers specified items with the Ore Dictionary.
*/
public void registerOreDict()
{
//Add specific items to ore dictionary for recipe usage in other mods.
OreDictionary.registerOre("universalCable", MekanismUtils.getTransmitter(TransmitterType.UNIVERSAL_CABLE, BaseTier.BASIC, 1));
OreDictionary.registerOre("battery", MekanismItems.EnergyTablet.getUnchargedItem());
OreDictionary.registerOre("pulpWood", MekanismItems.Sawdust);
OreDictionary.registerOre("dustWood", MekanismItems.Sawdust);
OreDictionary.registerOre("blockSalt", MekanismBlocks.SaltBlock);
//Alloys!
OreDictionary.registerOre("alloyBasic", new ItemStack(Items.REDSTONE));
OreDictionary.registerOre("alloyAdvanced", new ItemStack(MekanismItems.EnrichedAlloy));
OreDictionary.registerOre("alloyElite", new ItemStack(MekanismItems.ReinforcedAlloy));
OreDictionary.registerOre("alloyUltimate", new ItemStack(MekanismItems.AtomicAlloy));
//GregoriousT?
OreDictionary.registerOre("itemSalt", MekanismItems.Salt);
OreDictionary.registerOre("dustSalt", MekanismItems.Salt);
OreDictionary.registerOre("dustDiamond", new ItemStack(MekanismItems.OtherDust, 1, 0));
OreDictionary.registerOre("dustSteel", new ItemStack(MekanismItems.OtherDust, 1, 1));
//Lead was once here
OreDictionary.registerOre("dustSulfur", new ItemStack(MekanismItems.OtherDust, 1, 3));
OreDictionary.registerOre("dustLithium", new ItemStack(MekanismItems.OtherDust, 1, 4));
OreDictionary.registerOre("dustRefinedObsidian", new ItemStack(MekanismItems.OtherDust, 1, 5));
OreDictionary.registerOre("dustObsidian", new ItemStack(MekanismItems.OtherDust, 1, 6));
OreDictionary.registerOre("ingotRefinedObsidian", new ItemStack(MekanismItems.Ingot, 1, 0));
OreDictionary.registerOre("ingotOsmium", new ItemStack(MekanismItems.Ingot, 1, 1));
OreDictionary.registerOre("ingotBronze", new ItemStack(MekanismItems.Ingot, 1, 2));
OreDictionary.registerOre("ingotRefinedGlowstone", new ItemStack(MekanismItems.Ingot, 1, 3));
OreDictionary.registerOre("ingotSteel", new ItemStack(MekanismItems.Ingot, 1, 4));
OreDictionary.registerOre("ingotCopper", new ItemStack(MekanismItems.Ingot, 1, 5));
OreDictionary.registerOre("ingotTin", new ItemStack(MekanismItems.Ingot, 1, 6));
OreDictionary.registerOre("blockOsmium", new ItemStack(MekanismBlocks.BasicBlock, 1, 0));
OreDictionary.registerOre("blockBronze", new ItemStack(MekanismBlocks.BasicBlock, 1, 1));
OreDictionary.registerOre("blockRefinedObsidian", new ItemStack(MekanismBlocks.BasicBlock, 1, 2));
OreDictionary.registerOre("blockCharcoal", new ItemStack(MekanismBlocks.BasicBlock, 1, 3));
OreDictionary.registerOre("blockRefinedGlowstone", new ItemStack(MekanismBlocks.BasicBlock, 1, 4));
OreDictionary.registerOre("blockSteel", new ItemStack(MekanismBlocks.BasicBlock, 1, 5));
OreDictionary.registerOre("blockCopper", new ItemStack(MekanismBlocks.BasicBlock, 1, 12));
OreDictionary.registerOre("blockTin", new ItemStack(MekanismBlocks.BasicBlock, 1, 13));
for(Resource resource : Resource.values())
{
OreDictionary.registerOre("dust" + resource.getName(), new ItemStack(MekanismItems.Dust, 1, resource.ordinal()));
OreDictionary.registerOre("dustDirty" + resource.getName(), new ItemStack(MekanismItems.DirtyDust, 1, resource.ordinal()));
OreDictionary.registerOre("clump" + resource.getName(), new ItemStack(MekanismItems.Clump, 1, resource.ordinal()));
OreDictionary.registerOre("shard" + resource.getName(), new ItemStack(MekanismItems.Shard, 1, resource.ordinal()));
OreDictionary.registerOre("crystal" + resource.getName(), new ItemStack(MekanismItems.Crystal, 1, resource.ordinal()));
}
OreDictionary.registerOre("oreOsmium", new ItemStack(MekanismBlocks.OreBlock, 1, 0));
OreDictionary.registerOre("oreCopper", new ItemStack(MekanismBlocks.OreBlock, 1, 1));
OreDictionary.registerOre("oreTin", new ItemStack(MekanismBlocks.OreBlock, 1, 2));
if(general.controlCircuitOreDict)
{
OreDictionary.registerOre("circuitBasic", new ItemStack(MekanismItems.ControlCircuit, 1, 0));
OreDictionary.registerOre("circuitAdvanced", new ItemStack(MekanismItems.ControlCircuit, 1, 1));
OreDictionary.registerOre("circuitElite", new ItemStack(MekanismItems.ControlCircuit, 1, 2));
OreDictionary.registerOre("circuitUltimate", new ItemStack(MekanismItems.ControlCircuit, 1, 3));
}
OreDictionary.registerOre("itemCompressedCarbon", new ItemStack(MekanismItems.CompressedCarbon));
OreDictionary.registerOre("itemCompressedRedstone", new ItemStack(MekanismItems.CompressedRedstone));
OreDictionary.registerOre("itemCompressedDiamond", new ItemStack(MekanismItems.CompressedDiamond));
OreDictionary.registerOre("itemCompressedObsidian", new ItemStack(MekanismItems.CompressedObsidian));
OreDictionary.registerOre("itemEnrichedAlloy", new ItemStack(MekanismItems.EnrichedAlloy));
OreDictionary.registerOre("itemBioFuel", new ItemStack(MekanismItems.BioFuel));
}
/**
* Adds and registers all entities and tile entities.
*/
public void addEntities()
{
//Registrations
EntityRegistry.registerModEntity(new ResourceLocation("mekanism", "ObsidianTNT"), EntityObsidianTNT.class, "ObsidianTNT", 0, this, 64, 5, true);
EntityRegistry.registerModEntity(new ResourceLocation("mekanism", "Robit"), EntityRobit.class, "Robit", 1, this, 64, 2, true);
EntityRegistry.registerModEntity(new ResourceLocation("mekanism", "Balloon"), EntityBalloon.class, "Balloon", 2, this, 64, 1, true);
EntityRegistry.registerModEntity(new ResourceLocation("mekanism", "BabySkeleton"), EntityBabySkeleton.class, "BabySkeleton", 3, this, 64, 5, true);
EntityRegistry.registerModEntity(new ResourceLocation("mekanism", "Flame"), EntityFlame.class, "Flame", 4, this, 64, 5, true);
//Tile entities
GameRegistry.registerTileEntity(TileEntityBoundingBlock.class, "BoundingBlock");
GameRegistry.registerTileEntity(TileEntityAdvancedBoundingBlock.class, "AdvancedBoundingBlock");
GameRegistry.registerTileEntity(TileEntityCardboardBox.class, "CardboardBox");
GameRegistry.registerTileEntity(TileEntityThermalEvaporationValve.class, "ThermalEvaporationValve");
GameRegistry.registerTileEntity(TileEntityThermalEvaporationBlock.class, "ThermalEvaporationBlock");
GameRegistry.registerTileEntity(TileEntityPressureDisperser.class, "PressureDisperser");
GameRegistry.registerTileEntity(TileEntitySuperheatingElement.class, "SuperheatingElement");
GameRegistry.registerTileEntity(TileEntityLaser.class, "Laser");
GameRegistry.registerTileEntity(TileEntityAmbientAccumulator.class, "AmbientAccumulator");
GameRegistry.registerTileEntity(TileEntityInductionCasing.class, "InductionCasing");
GameRegistry.registerTileEntity(TileEntityInductionPort.class, "InductionPort");
GameRegistry.registerTileEntity(TileEntityInductionCell.class, "InductionCell");
GameRegistry.registerTileEntity(TileEntityInductionProvider.class, "InductionProvider");
GameRegistry.registerTileEntity(TileEntityOredictionificator.class, "Oredictionificator");
GameRegistry.registerTileEntity(TileEntityStructuralGlass.class, "StructuralGlass");
GameRegistry.registerTileEntity(TileEntityFuelwoodHeater.class, "FuelwoodHeater");
GameRegistry.registerTileEntity(TileEntityLaserAmplifier.class, "LaserAmplifier");
GameRegistry.registerTileEntity(TileEntityLaserTractorBeam.class, "LaserTractorBeam");
GameRegistry.registerTileEntity(TileEntityChemicalWasher.class, "ChemicalWasher");
GameRegistry.registerTileEntity(TileEntityElectrolyticSeparator.class, "ElectrolyticSeparator");
GameRegistry.registerTileEntity(TileEntityChemicalOxidizer.class, "ChemicalOxidizer");
GameRegistry.registerTileEntity(TileEntityChemicalInfuser.class, "ChemicalInfuser");
GameRegistry.registerTileEntity(TileEntityRotaryCondensentrator.class, "RotaryCondensentrator");
GameRegistry.registerTileEntity(TileEntityElectricPump.class, "ElectricPump");
GameRegistry.registerTileEntity(TileEntityFluidicPlenisher.class, "FluidicPlenisher");
GameRegistry.registerTileEntity(TileEntityGlowPanel.class, "GlowPanel");
//Load tile entities that have special renderers.
proxy.registerSpecialTileEntities();
}
@EventHandler
public void serverStarting(FMLServerStartingEvent event)
{
if(general.voiceServerEnabled)
{
voiceManager.start();
}
//Load cached furnace recipes
Recipe.ENERGIZED_SMELTER.get().clear();
for(Object obj : FurnaceRecipes.instance().getSmeltingList().entrySet())
{
Map.Entry<ItemStack, ItemStack> entry = (Map.Entry<ItemStack, ItemStack>)obj;
SmeltingRecipe recipe = new SmeltingRecipe(new ItemStackInput(entry.getKey()), new ItemStackOutput(entry.getValue()));
Recipe.ENERGIZED_SMELTER.put(recipe);
}
event.registerServerCommand(new CommandMekanism());
}
@EventHandler
public void serverStopping(FMLServerStoppingEvent event)
{
if(general.voiceServerEnabled)
{
voiceManager.stop();
}
//Clear all cache data
jetpackOn.clear();
gasmaskOn.clear();
activeVibrators.clear();
worldTickHandler.resetRegenChunks();
privateTeleporters.clear();
privateEntangloporters.clear();
freeRunnerOn.clear();
//Reset consistent managers
MultiblockManager.reset();
FrequencyManager.reset();
TransporterManager.reset();
PathfinderCache.reset();
TransmitterNetworkRegistry.reset();
}
@EventHandler
public void loadComplete(FMLInterModComms.IMCEvent event)
{
new IMCHandler().onIMCEvent(event.getMessages());
}
@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
File config = event.getSuggestedConfigurationFile();
//Set the mod's configuration
configuration = new Configuration(config);
//Load configuration
proxy.loadConfiguration();
proxy.onConfigSync(false);
//Register tier information
Tier.init();
if(config.getAbsolutePath().contains("voltz"))
{
logger.info("Detected Voltz in root directory - hello, fellow user!");
}
else if(config.getAbsolutePath().contains("tekkit"))
{
logger.info("Detected Tekkit in root directory - hello, fellow user!");
}
MinecraftForge.EVENT_BUS.register(MekanismItems.GasMask);
MinecraftForge.EVENT_BUS.register(MekanismItems.FreeRunners);
if(Loader.isModLoaded("mcmultipart"))
{
//Set up multiparts
new MultipartMekanism();
}
else {
logger.info("Didn't detect MCMP, ignoring compatibility package");
}
Mekanism.proxy.preInit();
//Register infuses
InfuseRegistry.registerInfuseType(new InfuseType("CARBON", new ResourceLocation("mekanism:blocks/infuse/Carbon")).setUnlocalizedName("carbon"));
InfuseRegistry.registerInfuseType(new InfuseType("TIN", new ResourceLocation("mekanism:blocks/infuse/Tin")).setUnlocalizedName("tin"));
InfuseRegistry.registerInfuseType(new InfuseType("DIAMOND", new ResourceLocation("mekanism:blocks/infuse/Diamond")).setUnlocalizedName("diamond"));
InfuseRegistry.registerInfuseType(new InfuseType("REDSTONE", new ResourceLocation("mekanism:blocks/infuse/Redstone")).setUnlocalizedName("redstone"));
InfuseRegistry.registerInfuseType(new InfuseType("FUNGI", new ResourceLocation("mekanism:blocks/infuse/Fungi")).setUnlocalizedName("fungi"));
InfuseRegistry.registerInfuseType(new InfuseType("BIO", new ResourceLocation("mekanism:blocks/infuse/Bio")).setUnlocalizedName("bio"));
InfuseRegistry.registerInfuseType(new InfuseType("OBSIDIAN", new ResourceLocation("mekanism:blocks/infuse/Obsidian")).setUnlocalizedName("obsidian"));
Capabilities.registerCapabilities();
}
@EventHandler
public void init(FMLInitializationEvent event)
{
//Register the mod's world generators
GameRegistry.registerWorldGenerator(genHandler, 1);
//Register the mod's GUI handler
NetworkRegistry.INSTANCE.registerGuiHandler(this, new CoreGuiHandler());
//Register player tracker
MinecraftForge.EVENT_BUS.register(new CommonPlayerTracker());
MinecraftForge.EVENT_BUS.register(new CommonPlayerTickHandler());
//Initialization notification
logger.info("Version " + versionNumber + " initializing...");
//Get data from server
new ThreadGetData();
//Register with ForgeChunkManager
ForgeChunkManager.setForcedChunkLoadingCallback(this, new ChunkManager());
//Register to receive subscribed events
MinecraftForge.EVENT_BUS.register(this);
//Register this module's GUI handler in the simple packet protocol
PacketSimpleGui.handlers.add(0, proxy);
//Set up VoiceServerManager
if(general.voiceServerEnabled)
{
voiceManager = new VoiceServerManager();
}
//Register with TransmitterNetworkRegistry
TransmitterNetworkRegistry.initiate();
//Add baby skeleton spawner
if(general.spawnBabySkeletons)
{
for(Biome biome : BiomeProvider.allowedBiomes)
{
if(biome.getSpawnableList(EnumCreatureType.MONSTER) != null && biome.getSpawnableList(EnumCreatureType.MONSTER).size() > 0)
{
EntityRegistry.addSpawn(EntityBabySkeleton.class, 40, 1, 3, EnumCreatureType.MONSTER, biome);
}
}
}
//Integrate certain OreDictionary recipes
registerOreDict();
//Load this module
addRecipes();
addEntities();
//Integrate with Waila
FMLInterModComms.sendMessage("Waila", "register", "mekanism.common.integration.WailaDataProvider.register");
//Integrate with OpenComputers
if(Loader.isModLoaded("OpenComputers"))
{
hooks.loadOCDrivers();
}
if(Loader.isModLoaded("appliedenergistics2"))
{
hooks.registerAE2P2P();
}
//Packet registrations
packetHandler.initialize();
//Load proxy
proxy.init();
//Completion notification
logger.info("Loading complete.");
//Success message
logger.info("Mod loaded.");
}
@EventHandler
public void postInit(FMLPostInitializationEvent event)
{
logger.info("Fake player readout: UUID = " + gameProfile.getId().toString() + ", name = " + gameProfile.getName());
hooks.hook();
MinecraftForge.EVENT_BUS.post(new BoxBlacklistEvent());
OreDictManager.init();
logger.info("Hooking complete.");
}
@SubscribeEvent
public void onEnergyTransferred(EnergyTransferEvent event)
{
try {
packetHandler.sendToReceivers(new TransmitterUpdateMessage(PacketType.ENERGY, event.energyNetwork.transmitters.iterator().next().coord(), event.power), event.energyNetwork.getPacketRange());
} catch(Exception e) {}
}
@SubscribeEvent
public void onGasTransferred(GasTransferEvent event)
{
try {
packetHandler.sendToReceivers(new TransmitterUpdateMessage(PacketType.GAS, event.gasNetwork.transmitters.iterator().next().coord(), event.transferType, event.didTransfer), event.gasNetwork.getPacketRange());
} catch(Exception e) {}
}
@SubscribeEvent
public void onLiquidTransferred(FluidTransferEvent event)
{
try {
packetHandler.sendToReceivers(new TransmitterUpdateMessage(PacketType.FLUID, event.fluidNetwork.transmitters.iterator().next().coord(), event.fluidType, event.didTransfer), event.fluidNetwork.getPacketRange());
} catch(Exception e) {}
}
@SubscribeEvent
public void onTransmittersAddedEvent(TransmittersAddedEvent event)
{
try {
packetHandler.sendToReceivers(new TransmitterUpdateMessage(PacketType.UPDATE, event.network.transmitters.iterator().next().coord(), event.newNetwork, event.newTransmitters), event.network.getPacketRange());
} catch(Exception e) {}
}
@SubscribeEvent
public void onNetworkClientRequest(NetworkClientRequest event)
{
try {
packetHandler.sendToServer(new DataRequestMessage(Coord4D.get(event.tileEntity)));
} catch(Exception e) {}
}
@SubscribeEvent
public void onClientTickUpdate(ClientTickUpdate event)
{
try {
if(event.operation == 0)
{
ClientTickHandler.tickingSet.remove(event.network);
}
else {
ClientTickHandler.tickingSet.add(event.network);
}
} catch(Exception e) {}
}
@SubscribeEvent
public void onBlacklistUpdate(BoxBlacklistEvent event)
{
MekanismAPI.addBoxBlacklist(MekanismBlocks.CardboardBox, OreDictionary.WILDCARD_VALUE);
// Mekanism multiblock structures
MekanismAPI.addBoxBlacklist(MekanismBlocks.BoundingBlock, OreDictionary.WILDCARD_VALUE);
MekanismAPI.addBoxBlacklist(MekanismBlocks.BasicBlock2, 9); // Security Desk
MekanismAPI.addBoxBlacklist(MekanismBlocks.MachineBlock, 4); // Digital Miner
MekanismAPI.addBoxBlacklist(MekanismBlocks.MachineBlock2, 9); // Seismic Vibrator
MekanismAPI.addBoxBlacklist(MekanismBlocks.MachineBlock3, 1); // Solar Neutron Activator
// Minecraft unobtainable
MekanismAPI.addBoxBlacklist(Blocks.BEDROCK, 0);
MekanismAPI.addBoxBlacklist(Blocks.PORTAL, OreDictionary.WILDCARD_VALUE);
MekanismAPI.addBoxBlacklist(Blocks.END_PORTAL, OreDictionary.WILDCARD_VALUE);
MekanismAPI.addBoxBlacklist(Blocks.END_PORTAL_FRAME, OreDictionary.WILDCARD_VALUE);
// Minecraft multiblock structures
MekanismAPI.addBoxBlacklist(Blocks.BED, OreDictionary.WILDCARD_VALUE);
MekanismAPI.addBoxBlacklist(Blocks.OAK_DOOR, OreDictionary.WILDCARD_VALUE);
MekanismAPI.addBoxBlacklist(Blocks.SPRUCE_DOOR, OreDictionary.WILDCARD_VALUE);
MekanismAPI.addBoxBlacklist(Blocks.BIRCH_DOOR, OreDictionary.WILDCARD_VALUE);
MekanismAPI.addBoxBlacklist(Blocks.JUNGLE_DOOR, OreDictionary.WILDCARD_VALUE);
MekanismAPI.addBoxBlacklist(Blocks.ACACIA_DOOR, OreDictionary.WILDCARD_VALUE);
MekanismAPI.addBoxBlacklist(Blocks.DARK_OAK_DOOR, OreDictionary.WILDCARD_VALUE);
MekanismAPI.addBoxBlacklist(Blocks.IRON_DOOR, OreDictionary.WILDCARD_VALUE);
BoxBlacklistParser.load();
}
@SubscribeEvent
public synchronized void onChunkLoad(ChunkEvent.Load event)
{
if(event.getChunk() != null && !event.getWorld().isRemote)
{
Map copy = (Map)((HashMap)event.getChunk().getTileEntityMap()).clone();
for (Object obj : copy.values())
{
if (obj instanceof TileEntity)
{
TileEntity tileEntity = (TileEntity) obj;
if (tileEntity instanceof TileEntityElectricBlock && MekanismUtils.useIC2())
{
((TileEntityElectricBlock) tileEntity).register();
}
else if (tileEntity instanceof IChunkLoadHandler)
{
((IChunkLoadHandler) tileEntity).onChunkLoad();
}
}
}
}
}
@SubscribeEvent
public void chunkSave(ChunkDataEvent.Save event)
{
if(!event.getWorld().isRemote)
{
NBTTagCompound nbtTags = event.getData();
nbtTags.setInteger("MekanismWorldGen", baseWorldGenVersion);
nbtTags.setInteger("MekanismUserWorldGen", general.userWorldGenVersion);
}
}
@SubscribeEvent
public synchronized void onChunkDataLoad(ChunkDataEvent.Load event)
{
if(!event.getWorld().isRemote)
{
if(general.enableWorldRegeneration)
{
NBTTagCompound loadData = event.getData();
if(loadData.getInteger("MekanismWorldGen") == baseWorldGenVersion && loadData.getInteger("MekanismUserWorldGen") == general.userWorldGenVersion)
{
return;
}
ChunkPos coordPair = event.getChunk().getPos();
worldTickHandler.addRegenChunk(event.getWorld().provider.getDimension(), coordPair);
}
}
}
@SubscribeEvent
public void onConfigChanged(ConfigChangedEvent.OnConfigChangedEvent event)
{
if(event.getModID().equals("mekanism"))
{
proxy.loadConfiguration();
proxy.onConfigSync(false);
}
}
}