| package mekanism.generators.client.gui; |
| |
| import mekanism.api.util.ListUtils; |
| import mekanism.client.gui.GuiMekanism; |
| import mekanism.client.gui.element.GuiElement.IInfoHandler; |
| import mekanism.client.gui.element.EnergyInfoGui; |
| import mekanism.client.gui.element.GuiPowerBar; |
| import mekanism.client.gui.element.GuiRedstoneControl; |
| import mekanism.client.gui.element.GuiSlot; |
| import mekanism.client.gui.element.GuiSlot.SlotOverlay; |
| import mekanism.client.gui.element.GuiSlot.SlotType; |
| import mekanism.common.util.LangUtils; |
| import mekanism.common.util.MekanismUtils; |
| import mekanism.common.util.MekanismUtils.ResourceType; |
| import mekanism.generators.common.inventory.container.ContainerNeutronCapture; |
| import mekanism.generators.common.tile.reactor.TileEntityReactorNeutronCapture; |
| import cpw.mods.fml.relauncher.Side; |
| import cpw.mods.fml.relauncher.SideOnly; |
| import net.minecraft.entity.player.InventoryPlayer; |
| import org.lwjgl.opengl.GL11; |
| import java.util.List; |
| |
| @SideOnly(Side.CLIENT) |
| public class NeutronCaptureGui extends GuiMekanism |
| { |
| public TileEntityReactorNeutronCapture tileEntity; |
| |
| public NeutronCaptureGui(InventoryPlayer inventory, TileEntityReactorNeutronCapture tentity) |
| { |
| super(new ContainerNeutronCapture(inventory, tentity)); |
| tileEntity = tentity; |
| guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "BlankGui.png"))); |
| guiElements.add(new EnergyInfoGui(new IInfoHandler() |
| { |
| @Override |
| public List<String> getInfo() |
| { |
| return ListUtils.asList( |
| LangUtils.localize("gui.storing") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getEnergy()), |
| LangUtils.localize("gui.maxOutput") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxOutput()) + "/t"); |
| } |
| }, this, MekanismUtils.getResource(ResourceType.GUI, "BlankGui.png"))); |
| guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "BlankGui.png"), 164, 15)); |
| guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "BlankGui.png"), 142, 34).with(SlotOverlay.POWER)); |
| } |
| |
| @Override |
| protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) |
| { |
| super.drawGuiContainerForegroundLayer(mouseX, mouseY); |
| |
| fontRendererObj.drawString(tileEntity.getInventoryName(), 30, 6, 0x404040); |
| fontRendererObj.drawString(LangUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040); |
| fontRendererObj.drawString(MekanismUtils.getEnergyDisplay(tileEntity.getEnergy()), 51, 26, 0x00CD00); |
| } |
| |
| @Override |
| protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY) |
| { |
| mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "BlankGui.png")); |
| GL11.glColor4f(1F, 1F, 1F, 1F); |
| int guiWidth = (width - xSize) / 2; |
| int guiHeight = (height - ySize) / 2; |
| drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize); |
| |
| super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY); |
| } |
| } |