blob: 47d2c796d2285bcf3774a3f59913d72efa184c5e [file] [log] [blame] [raw]
package mekanism.client.render.transmitter;
import java.util.HashMap;
import mcmultipart.multipart.IMultipart;
import mekanism.api.Coord4D;
import mekanism.client.model.ModelTransporterBox;
import mekanism.client.render.MekanismRenderer;
import mekanism.client.render.MekanismRenderer.DisplayInteger;
import mekanism.client.render.MekanismRenderer.Model3D;
import mekanism.common.content.transporter.TransporterStack;
import mekanism.common.item.ItemConfigurator;
import mekanism.common.multipart.PartDiversionTransporter;
import mekanism.common.multipart.PartLogisticalTransporter;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import mekanism.common.util.TransporterUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import org.lwjgl.opengl.GL11;
public class RenderLogisticalTransporter extends RenderTransmitterBase
{
private ModelTransporterBox modelBox = new ModelTransporterBox();
private EntityItem entityItem = new EntityItem(null);
private Render<Entity> renderer = (Render<Entity>)Minecraft.getMinecraft().getRenderManager().getEntityClassRenderObject(EntityItem.class);
private static HashMap<EnumFacing, HashMap<Integer, DisplayInteger>> cachedOverlays = new HashMap<EnumFacing, HashMap<Integer, DisplayInteger>>();
private static TextureAtlasSprite gunpowderIcon;
private static TextureAtlasSprite torchOffIcon;
private static TextureAtlasSprite torchOnIcon;
public RenderLogisticalTransporter()
{
super();
}
@Override
public void renderMultipartAt(IMultipart multipart, double x, double y, double z, float partialTick, int destroyStage)
{
PartLogisticalTransporter transporter = (PartLogisticalTransporter)multipart;
GL11.glPushMatrix();
//possibly TODO
entityItem.setNoDespawn();
entityItem.hoverStart = 0;
entityItem.setPosition(transporter.getPos().getX() + 0.5, transporter.getPos().getY() + 0.5, transporter.getPos().getZ() + 0.5);
entityItem.worldObj = transporter.getWorld();
for(TransporterStack stack : transporter.getTransmitter().transit)
{
if(stack != null)
{
GL11.glPushMatrix();
entityItem.setEntityItemStack(stack.itemStack);
float[] pos = TransporterUtils.getStackPosition(transporter.getTransmitter(), stack, partialTick*transporter.tier.speed);
GL11.glTranslated(x + pos[0], y + pos[1], z + pos[2]);
GL11.glScalef(0.75F, 0.75F, 0.75F);
renderer.doRender(entityItem, 0, 0, 0, 0, 0);
GL11.glPopMatrix();
if(stack.color != null)
{
bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "TransporterBox.png"));
GL11.glPushMatrix();
MekanismRenderer.glowOn();
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glColor4f(stack.color.getColor(0), stack.color.getColor(1), stack.color.getColor(2), 1.0F);
GL11.glTranslatef((float)(x + pos[0]), (float)(y + pos[1] - ((stack.itemStack.getItem() instanceof ItemBlock) ? 0.1 : 0)), (float)(z + pos[2]));
modelBox.render(0.0625F);
MekanismRenderer.glowOff();
GL11.glPopMatrix();
}
}
}
if(transporter instanceof PartDiversionTransporter)
{
EntityPlayer player = mc.thePlayer;
World world = mc.thePlayer.worldObj;
ItemStack itemStack = player.getCurrentEquippedItem();
MovingObjectPosition pos = player.rayTrace(8.0D, 1.0F);
if(pos != null && itemStack != null && itemStack.getItem() instanceof ItemConfigurator)
{
Coord4D obj = new Coord4D(pos.getBlockPos(), transporter.getWorld());
if(obj.equals(new Coord4D(transporter.getPos(), transporter.getWorld())))
{
int mode = ((PartDiversionTransporter)transporter).modes[pos.sideHit.ordinal()];
pushTransporter();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.8F);
bindTexture(MekanismRenderer.getBlocksTexture());
GL11.glTranslatef((float)x, (float)y, (float)z);
GL11.glScalef(0.5F, 0.5F, 0.5F);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
int display = getOverlayDisplay(world, pos.sideHit, mode).display;
GL11.glCallList(display);
popTransporter();
}
}
}
GL11.glPopMatrix();
}
private DisplayInteger getOverlayDisplay(World world, EnumFacing side, int mode)
{
if(cachedOverlays.containsKey(side) && cachedOverlays.get(side).containsKey(mode))
{
return cachedOverlays.get(side).get(mode);
}
TextureAtlasSprite icon = null;
switch(mode)
{
case 0:
icon = gunpowderIcon;
break;
case 1:
icon = torchOnIcon;
break;
case 2:
icon = torchOffIcon;
break;
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Blocks.stone;
toReturn.setTexture(icon);
DisplayInteger display = DisplayInteger.createAndStart();
if(cachedOverlays.containsKey(side))
{
cachedOverlays.get(side).put(mode, display);
}
else {
HashMap<Integer, DisplayInteger> map = new HashMap<Integer, DisplayInteger>();
map.put(mode, display);
cachedOverlays.put(side, map);
}
switch(side)
{
case DOWN:
{
toReturn.minY = -0.01;
toReturn.maxY = 0;
toReturn.minX = 0;
toReturn.minZ = 0;
toReturn.maxX = 1;
toReturn.maxZ = 1;
break;
}
case UP:
{
toReturn.minY = 1;
toReturn.maxY = 1.01;
toReturn.minX = 0;
toReturn.minZ = 0;
toReturn.maxX = 1;
toReturn.maxZ = 1;
break;
}
case NORTH:
{
toReturn.minZ = -0.01;
toReturn.maxZ = 0;
toReturn.minX = 0;
toReturn.minY = 0;
toReturn.maxX = 1;
toReturn.maxY = 1;
break;
}
case SOUTH:
{
toReturn.minZ = 1;
toReturn.maxZ = 1.01;
toReturn.minX = 0;
toReturn.minY = 0;
toReturn.maxX = 1;
toReturn.maxY = 1;
break;
}
case WEST:
{
toReturn.minX = -0.01;
toReturn.maxX = 0;
toReturn.minY = 0;
toReturn.minZ = 0;
toReturn.maxY = 1;
toReturn.maxZ = 1;
break;
}
case EAST:
{
toReturn.minX = 1;
toReturn.maxX = 1.01;
toReturn.minY = 0;
toReturn.minZ = 0;
toReturn.maxY = 1;
toReturn.maxZ = 1;
break;
}
default:
{
break;
}
}
MekanismRenderer.renderObject(toReturn);
display.endList();
return display;
}
private void popTransporter()
{
GL11.glPopAttrib();
MekanismRenderer.glowOff();
MekanismRenderer.blendOff();
GL11.glPopMatrix();
}
private void pushTransporter()
{
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
MekanismRenderer.glowOn();
MekanismRenderer.blendOn();
}
public static void onStitch(TextureMap map)
{
cachedOverlays.clear();
gunpowderIcon = map.getTextureExtry("minecraft:items/gunpowder");
torchOffIcon = map.getTextureExtry("minecraft:blocks/redstone_torch_off");
torchOnIcon = map.getTextureExtry("minecraft:blocks/redstone_torch_on");
}
}