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package mekanism.common.tile;
import java.util.ArrayList;
import mekanism.api.Coord4D;
import mekanism.api.EnumColor;
import mekanism.api.Range4D;
import mekanism.api.transmitters.TransmissionType;
import mekanism.common.Mekanism;
import mekanism.common.MekanismBlocks;
import mekanism.common.MekanismItems;
import mekanism.common.SideData;
import mekanism.common.Upgrade;
import mekanism.common.base.IFactory.RecipeType;
import mekanism.common.network.PacketTileEntity.TileEntityMessage;
import mekanism.common.recipe.RecipeHandler;
import mekanism.common.recipe.inputs.ItemStackInput;
import mekanism.common.recipe.machines.BasicMachineRecipe;
import mekanism.common.recipe.outputs.ItemStackOutput;
import mekanism.common.tile.component.TileComponentConfig;
import mekanism.common.tile.component.TileComponentEjector;
import mekanism.common.tile.component.TileComponentUpgrade;
import mekanism.common.util.ChargeUtils;
import mekanism.common.util.InventoryUtils;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import net.minecraft.item.ItemStack;
import cpw.mods.fml.common.Optional.Method;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.peripheral.IComputerAccess;
public abstract class TileEntityElectricMachine<RECIPE extends BasicMachineRecipe<RECIPE>> extends TileEntityBasicMachine<ItemStackInput, ItemStackOutput, RECIPE>
{
/**
* A simple electrical machine. This has 3 slots - the input slot (0), the energy slot (1),
* output slot (2), and the upgrade slot (3). It will not run if it does not have enough energy.
*
* @param soundPath - location of the sound effect
* @param name - full name of this machine
* @param perTick - energy used per tick.
* @param ticksRequired - ticks required to operate -- or smelt an item.
* @param maxEnergy - maximum energy this machine can hold.
*/
public TileEntityElectricMachine(String soundPath, String name, double perTick, int ticksRequired, double maxEnergy)
{
super(soundPath, name, MekanismUtils.getResource(ResourceType.GUI, "GuiBasicMachine.png"), perTick, ticksRequired, maxEnergy);
configComponent = new TileComponentConfig(this, TransmissionType.ITEM, TransmissionType.ENERGY);
configComponent.addOutput(TransmissionType.ITEM, new SideData("None", EnumColor.GREY, InventoryUtils.EMPTY));
configComponent.addOutput(TransmissionType.ITEM, new SideData("Input", EnumColor.DARK_RED, new int[] {0}));
configComponent.addOutput(TransmissionType.ITEM, new SideData("Energy", EnumColor.DARK_GREEN, new int[] {1}));
configComponent.addOutput(TransmissionType.ITEM, new SideData("Output", EnumColor.DARK_BLUE, new int[] {2}));
configComponent.setConfig(TransmissionType.ITEM, new byte[] {2, 1, 0, 0, 0, 3});
configComponent.setInputEnergyConfig();
inventory = new ItemStack[4];
upgradeComponent = new TileComponentUpgrade(this, 3);
ejectorComponent = new TileComponentEjector(this);
ejectorComponent.setOutputData(TransmissionType.ITEM, configComponent.getOutputs(TransmissionType.ITEM).get(3));
}
public void upgrade(RecipeType type)
{
worldObj.setBlockToAir(xCoord, yCoord, zCoord);
worldObj.setBlock(xCoord, yCoord, zCoord, MekanismBlocks.MachineBlock, 5, 3);
TileEntityFactory factory = (TileEntityFactory)worldObj.getTileEntity(xCoord, yCoord, zCoord);
//Basic
factory.facing = facing;
factory.clientFacing = clientFacing;
factory.ticker = ticker;
factory.redstone = redstone;
factory.redstoneLastTick = redstoneLastTick;
factory.doAutoSync = doAutoSync;
//Electric
factory.electricityStored = electricityStored;
factory.ic2Registered = ic2Registered;
//Noisy
factory.soundURL = soundURL;
//Machine
factory.progress[0] = operatingTicks;
factory.clientActive = clientActive;
factory.isActive = isActive;
factory.updateDelay = updateDelay;
factory.controlType = controlType;
factory.prevEnergy = prevEnergy;
factory.upgradeComponent.readFrom(upgradeComponent);
factory.upgradeComponent.setUpgradeSlot(0);
factory.ejectorComponent.readFrom(ejectorComponent);
factory.ejectorComponent.setOutputData(TransmissionType.ITEM, factory.configComponent.getOutputs(TransmissionType.ITEM).get(4));
factory.recipeType = type;
factory.upgradeComponent.setSupported(Upgrade.GAS, type.fuelEnergyUpgrades());
factory.inventory[5] = inventory[0];
factory.inventory[1] = inventory[1];
factory.inventory[5+3] = inventory[2];
factory.inventory[0] = inventory[3];
for(Upgrade upgrade : factory.upgradeComponent.getSupportedTypes())
{
factory.recalculateUpgradables(upgrade);
}
factory.upgraded = true;
factory.markDirty();
Mekanism.packetHandler.sendToReceivers(new TileEntityMessage(Coord4D.get(factory), factory.getNetworkedData(new ArrayList())), new Range4D(Coord4D.get(factory)));
}
@Override
public void onUpdate()
{
super.onUpdate();
if(!worldObj.isRemote)
{
ChargeUtils.discharge(1, this);
RECIPE recipe = getRecipe();
if(canOperate(recipe) && MekanismUtils.canFunction(this) && getEnergy() >= energyPerTick)
{
setActive(true);
electricityStored -= energyPerTick;
if((operatingTicks+1) < ticksRequired)
{
operatingTicks++;
}
else if((operatingTicks+1) >= ticksRequired)
{
operate(recipe);
operatingTicks = 0;
}
}
else {
if(prevEnergy >= getEnergy())
{
setActive(false);
}
}
if(!canOperate(recipe))
{
operatingTicks = 0;
}
prevEnergy = getEnergy();
}
}
@Override
public boolean isItemValidForSlot(int slotID, ItemStack itemstack)
{
if(slotID == 2)
{
return false;
}
else if(slotID == 3)
{
return itemstack.getItem() == MekanismItems.SpeedUpgrade || itemstack.getItem() == MekanismItems.EnergyUpgrade;
}
else if(slotID == 0)
{
return RecipeHandler.isInRecipe(itemstack, getRecipes());
}
else if(slotID == 1)
{
return ChargeUtils.canBeDischarged(itemstack);
}
return false;
}
@Override
public ItemStackInput getInput()
{
return new ItemStackInput(inventory[0]);
}
@Override
public RECIPE getRecipe()
{
ItemStackInput input = getInput();
if(cachedRecipe == null || !input.testEquality(cachedRecipe.getInput()))
{
cachedRecipe = RecipeHandler.getRecipe(input, getRecipes());
}
return cachedRecipe;
}
@Override
public void operate(RECIPE recipe)
{
recipe.operate(inventory, 0, 2);
markDirty();
ejectorComponent.onOutput();
}
@Override
public boolean canOperate(RECIPE recipe)
{
return recipe != null && recipe.canOperate(inventory, 0, 2);
}
@Override
public boolean canExtractItem(int slotID, ItemStack itemstack, int side)
{
if(slotID == 1)
{
return ChargeUtils.canBeOutputted(itemstack, false);
}
else if(slotID == 2)
{
return true;
}
return false;
}
@Override
@Method(modid = "ComputerCraft")
public String[] getMethodNames()
{
return new String[] {"getStored", "getProgress", "isActive", "facing", "canOperate", "getMaxEnergy", "getEnergyNeeded"};
}
@Override
@Method(modid = "ComputerCraft")
public Object[] callMethod(IComputerAccess computer, ILuaContext context, int method, Object[] arguments) throws LuaException, InterruptedException
{
switch(method)
{
case 0:
return new Object[] {getEnergy()};
case 1:
return new Object[] {operatingTicks};
case 2:
return new Object[] {isActive};
case 3:
return new Object[] {facing};
case 4:
return new Object[] {canOperate(getRecipe())};
case 5:
return new Object[] {getMaxEnergy()};
case 6:
return new Object[] {getMaxEnergy()-getEnergy()};
default:
Mekanism.logger.error("Attempted to call unknown method with computer ID " + computer.getID());
return new Object[] {"Unknown command."};
}
}
}