| package mekanism.common.block; |
| |
| import java.util.List; |
| import java.util.Random; |
| |
| import mekanism.api.energy.IEnergizedItem; |
| import mekanism.common.Mekanism; |
| import mekanism.common.MekanismBlocks; |
| import mekanism.common.Tier.EnergyCubeTier; |
| import mekanism.common.base.ISustainedInventory; |
| import mekanism.common.base.ITierItem; |
| import mekanism.common.block.states.BlockStateEnergyCube; |
| import mekanism.common.block.states.BlockStateFacing; |
| import mekanism.common.item.ItemBlockEnergyCube; |
| import mekanism.common.security.ISecurityItem; |
| import mekanism.common.security.ISecurityTile; |
| import mekanism.common.tile.TileEntityBasicBlock; |
| import mekanism.common.tile.TileEntityEnergyCube; |
| import mekanism.common.util.MekanismUtils; |
| import mekanism.common.util.SecurityUtils; |
| import net.minecraft.block.Block; |
| import net.minecraft.block.BlockContainer; |
| import net.minecraft.block.material.Material; |
| import net.minecraft.block.state.BlockStateContainer; |
| import net.minecraft.block.state.IBlockState; |
| import net.minecraft.creativetab.CreativeTabs; |
| import net.minecraft.entity.EntityLivingBase; |
| import net.minecraft.entity.item.EntityItem; |
| import net.minecraft.entity.player.EntityPlayer; |
| import net.minecraft.item.Item; |
| import net.minecraft.item.ItemStack; |
| import net.minecraft.nbt.NBTTagCompound; |
| import net.minecraft.tileentity.TileEntity; |
| import net.minecraft.util.EnumFacing; |
| import net.minecraft.util.math.BlockPos; |
| import net.minecraft.util.math.MathHelper; |
| import net.minecraft.util.math.RayTraceResult; |
| import net.minecraft.world.IBlockAccess; |
| import net.minecraft.world.World; |
| import net.minecraftforge.fml.relauncher.Side; |
| import net.minecraftforge.fml.relauncher.SideOnly; |
| import buildcraft.api.tools.IToolWrench; |
| |
| /** |
| * Block class for handling multiple energy cube block IDs. |
| * 0: Basic Energy Cube |
| * 1: Advanced Energy Cube |
| * 2: Elite Energy Cube |
| * 3: Ultimate Energy Cube |
| * 4: Creative Energy Cube |
| * @author AidanBrady |
| * |
| */ |
| public class BlockEnergyCube extends BlockContainer |
| { |
| public BlockEnergyCube() |
| { |
| super(Material.IRON); |
| setHardness(2F); |
| setResistance(4F); |
| setCreativeTab(Mekanism.tabMekanism); |
| } |
| |
| @Override |
| public BlockStateContainer createBlockState() |
| { |
| return new BlockStateEnergyCube(this); |
| } |
| |
| @Override |
| public int getMetaFromState(IBlockState state) |
| { |
| return 0; |
| } |
| |
| @Override |
| public IBlockState getStateFromMeta(int meta) |
| { |
| return getDefaultState(); |
| } |
| |
| @Override |
| public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) |
| { |
| TileEntity tile = worldIn.getTileEntity(pos); |
| |
| if(tile instanceof TileEntityEnergyCube) |
| { |
| TileEntityEnergyCube cube = (TileEntityEnergyCube)tile; |
| |
| if(cube.facing != null) |
| { |
| state = state.withProperty(BlockStateFacing.facingProperty, cube.facing); |
| } |
| |
| if(cube.tier != null) |
| { |
| state = state.withProperty(BlockStateEnergyCube.typeProperty, cube.tier); |
| } |
| } |
| |
| return state; |
| } |
| |
| @Override |
| public void onNeighborBlockChange(World world, BlockPos pos, IBlockState state, Block neighborBlock) |
| { |
| if(!world.isRemote) |
| { |
| TileEntity tileEntity = world.getTileEntity(pos); |
| |
| if(tileEntity instanceof TileEntityBasicBlock) |
| { |
| ((TileEntityBasicBlock)tileEntity).onNeighborChange(neighborBlock); |
| } |
| } |
| } |
| |
| @Override |
| public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) |
| { |
| TileEntityBasicBlock tileEntity = (TileEntityBasicBlock)world.getTileEntity(pos); |
| int side = MathHelper.floor_double((double)(placer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; |
| int height = Math.round(placer.rotationPitch); |
| int change = 3; |
| |
| if(height >= 65) |
| { |
| change = 1; |
| } |
| else if(height <= -65) |
| { |
| change = 0; |
| } |
| else { |
| switch(side) |
| { |
| case 0: change = 2; break; |
| case 1: change = 5; break; |
| case 2: change = 3; break; |
| case 3: change = 4; break; |
| } |
| } |
| |
| tileEntity.setFacing((short)change); |
| tileEntity.redstone = world.isBlockIndirectlyGettingPowered(pos) > 0; |
| } |
| |
| @Override |
| public int quantityDropped(Random random) |
| { |
| return 0; |
| } |
| |
| @Override |
| public Item getItemDropped(IBlockState state, Random random, int fortune) |
| { |
| return null; |
| } |
| |
| @Override |
| @SideOnly(Side.CLIENT) |
| public void getSubBlocks(Item item, CreativeTabs creativetabs, List<ItemStack> list) |
| { |
| for(EnergyCubeTier tier : EnergyCubeTier.values()) |
| { |
| ItemStack discharged = new ItemStack(this); |
| ((ItemBlockEnergyCube)discharged.getItem()).setBaseTier(discharged, tier.getBaseTier()); |
| list.add(discharged); |
| ItemStack charged = new ItemStack(this); |
| ((ItemBlockEnergyCube)charged.getItem()).setBaseTier(charged, tier.getBaseTier()); |
| ((ItemBlockEnergyCube)charged.getItem()).setEnergy(charged, tier.maxEnergy); |
| list.add(charged); |
| } |
| } |
| |
| @Override |
| public float getPlayerRelativeBlockHardness(EntityPlayer player, World world, BlockPos pos) |
| { |
| TileEntity tile = world.getTileEntity(pos); |
| |
| return SecurityUtils.canAccess(player, tile) ? super.getPlayerRelativeBlockHardness(player, world, pos) : 0.0F; |
| } |
| |
| @Override |
| public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer entityplayer, EnumFacing side, float hitX, float hitY, float hitZ) |
| { |
| if(world.isRemote) |
| { |
| return true; |
| } |
| |
| TileEntityEnergyCube tileEntity = (TileEntityEnergyCube)world.getTileEntity(pos); |
| |
| if(entityplayer.getCurrentEquippedItem() != null) |
| { |
| Item tool = entityplayer.getCurrentEquippedItem().getItem(); |
| |
| if(MekanismUtils.hasUsableWrench(entityplayer, pos)) |
| { |
| if(SecurityUtils.canAccess(entityplayer, tileEntity)) |
| { |
| if(entityplayer.isSneaking()) |
| { |
| dismantleBlock(world, pos, false); |
| |
| return true; |
| } |
| |
| if(MekanismUtils.isBCWrench(tool)) |
| { |
| ((IToolWrench) tool).wrenchUsed(entityplayer, pos); |
| } |
| |
| int change = tileEntity.facing.rotateAround(side.getAxis()).ordinal(); |
| |
| tileEntity.setFacing((short)change); |
| world.notifyNeighborsOfStateChange(pos, this); |
| } |
| else { |
| SecurityUtils.displayNoAccess(entityplayer); |
| } |
| |
| return true; |
| } |
| } |
| |
| if(tileEntity != null) |
| { |
| if(!entityplayer.isSneaking()) |
| { |
| if(SecurityUtils.canAccess(entityplayer, tileEntity)) |
| { |
| entityplayer.openGui(Mekanism.instance, 8, world, pos.getX(), pos.getY(), pos.getZ()); |
| } |
| else { |
| SecurityUtils.displayNoAccess(entityplayer); |
| } |
| |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| @Override |
| public boolean removedByPlayer(World world, BlockPos pos, EntityPlayer player, boolean willHarvest) |
| { |
| if(!player.capabilities.isCreativeMode && !world.isRemote && willHarvest) |
| { |
| float motion = 0.7F; |
| double motionX = (world.rand.nextFloat() * motion) + (1.0F - motion) * 0.5D; |
| double motionY = (world.rand.nextFloat() * motion) + (1.0F - motion) * 0.5D; |
| double motionZ = (world.rand.nextFloat() * motion) + (1.0F - motion) * 0.5D; |
| |
| EntityItem entityItem = new EntityItem(world, pos.getX() + motionX, pos.getY() + motionY, pos.getZ() + motionZ, getPickBlock(null, world, pos, player)); |
| world.spawnEntityInWorld(entityItem); |
| } |
| |
| return world.setBlockToAir(pos); |
| } |
| |
| @Override |
| public TileEntity createNewTileEntity(World world, int meta) |
| { |
| return new TileEntityEnergyCube(); |
| } |
| |
| @Override |
| public boolean isOpaqueCube() |
| { |
| return false; |
| } |
| |
| @Override |
| public int getRenderType() |
| { |
| return 3; |
| } |
| |
| @Override |
| public ItemStack getPickBlock(RayTraceResult target, World world, BlockPos pos, EntityPlayer player) |
| { |
| TileEntityEnergyCube tileEntity = (TileEntityEnergyCube)world.getTileEntity(pos); |
| ItemStack itemStack = new ItemStack(MekanismBlocks.EnergyCube); |
| |
| if(!itemStack.hasTagCompound()) |
| { |
| itemStack.setTagCompound(new NBTTagCompound()); |
| } |
| |
| if(tileEntity instanceof ISecurityTile) |
| { |
| ISecurityItem securityItem = (ISecurityItem)itemStack.getItem(); |
| |
| if(securityItem.hasSecurity(itemStack)) |
| { |
| securityItem.setOwner(itemStack, ((ISecurityTile)tileEntity).getSecurity().getOwner()); |
| securityItem.setSecurity(itemStack, ((ISecurityTile)tileEntity).getSecurity().getMode()); |
| } |
| } |
| |
| ITierItem tierItem = (ITierItem)itemStack.getItem(); |
| tierItem.setBaseTier(itemStack, tileEntity.tier.getBaseTier()); |
| |
| IEnergizedItem energizedItem = (IEnergizedItem)itemStack.getItem(); |
| energizedItem.setEnergy(itemStack, tileEntity.electricityStored); |
| |
| ISustainedInventory inventory = (ISustainedInventory)itemStack.getItem(); |
| inventory.setInventory(tileEntity.getInventory(), itemStack); |
| |
| return itemStack; |
| } |
| |
| public ItemStack dismantleBlock(World world, BlockPos pos, boolean returnBlock) |
| { |
| ItemStack itemStack = getPickBlock(null, world, pos, null); |
| |
| world.setBlockToAir(pos); |
| |
| if(!returnBlock) |
| { |
| float motion = 0.7F; |
| double motionX = (world.rand.nextFloat() * motion) + (1.0F - motion) * 0.5D; |
| double motionY = (world.rand.nextFloat() * motion) + (1.0F - motion) * 0.5D; |
| double motionZ = (world.rand.nextFloat() * motion) + (1.0F - motion) * 0.5D; |
| |
| EntityItem entityItem = new EntityItem(world, pos.getX() + motionX, pos.getY() + motionY, pos.getZ() + motionZ, itemStack); |
| |
| world.spawnEntityInWorld(entityItem); |
| } |
| |
| return itemStack; |
| } |
| |
| @Override |
| public boolean hasComparatorInputOverride() |
| { |
| return true; |
| } |
| |
| @Override |
| public int getComparatorInputOverride(World world, BlockPos pos) |
| { |
| TileEntityEnergyCube tileEntity = (TileEntityEnergyCube)world.getTileEntity(pos); |
| return tileEntity.getRedstoneLevel(); |
| } |
| |
| @Override |
| public boolean isSideSolid(IBlockAccess world, BlockPos pos, EnumFacing side) |
| { |
| return true; |
| } |
| |
| @Override |
| public EnumFacing[] getValidRotations(World world, BlockPos pos) |
| { |
| TileEntity tile = world.getTileEntity(pos); |
| EnumFacing[] valid = new EnumFacing[6]; |
| |
| if(tile instanceof TileEntityBasicBlock) |
| { |
| TileEntityBasicBlock basicTile = (TileEntityBasicBlock)tile; |
| |
| for(EnumFacing dir : EnumFacing.VALUES) |
| { |
| if(basicTile.canSetFacing(dir.ordinal())) |
| { |
| valid[dir.ordinal()] = dir; |
| } |
| } |
| } |
| |
| return valid; |
| } |
| |
| @Override |
| public boolean rotateBlock(World world, BlockPos pos, EnumFacing axis) |
| { |
| TileEntity tile = world.getTileEntity(pos); |
| |
| if(tile instanceof TileEntityBasicBlock) |
| { |
| TileEntityBasicBlock basicTile = (TileEntityBasicBlock)tile; |
| |
| if(basicTile.canSetFacing(axis.ordinal())) |
| { |
| basicTile.setFacing((short)axis.ordinal()); |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| } |