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package mekanism.client;
import mekanism.client.sound.SoundHandler;
import mekanism.common.Mekanism;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class MekanismClient extends Mekanism
{
@SideOnly(Side.CLIENT)
/** The main SoundHandler instance that is used by all audio sources */
public static SoundHandler audioHandler;
//General Configuration
public static boolean enableSounds = true;
public static boolean fancyUniversalCableRender = true;
public static long ticksPassed = 0;
}