| package mekanism.client.gui; |
| |
| import mekanism.client.gui.element.GuiPowerBar; |
| import mekanism.client.gui.element.GuiRedstoneControl; |
| import mekanism.client.gui.element.GuiSlot; |
| import mekanism.client.gui.element.GuiSlot.SlotOverlay; |
| import mekanism.client.gui.element.GuiSlot.SlotType; |
| import mekanism.common.inventory.container.ContainerSeismicVibrator; |
| import mekanism.common.tile.TileEntitySeismicVibrator; |
| import mekanism.common.util.LangUtils; |
| import mekanism.common.util.MekanismUtils; |
| import mekanism.common.util.MekanismUtils.ResourceType; |
| import net.minecraft.entity.player.InventoryPlayer; |
| import cpw.mods.fml.relauncher.Side; |
| import cpw.mods.fml.relauncher.SideOnly; |
| |
| import org.lwjgl.opengl.GL11; |
| |
| @SideOnly(Side.CLIENT) |
| public class GuiSeismicVibrator extends GuiMekanism |
| { |
| public TileEntitySeismicVibrator tileEntity; |
| |
| public GuiSeismicVibrator(InventoryPlayer inventory, TileEntitySeismicVibrator tentity) |
| { |
| super(tentity, new ContainerSeismicVibrator(inventory, tentity)); |
| tileEntity = tentity; |
| |
| guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"))); |
| guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"), 164, 15)); |
| |
| guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"), 142, 34).with(SlotOverlay.POWER)); |
| } |
| |
| @Override |
| protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) |
| { |
| int xAxis = (mouseX - (width - xSize) / 2); |
| int yAxis = (mouseY - (height - ySize) / 2); |
| |
| fontRendererObj.drawString(tileEntity.getInventoryName(), 45, 6, 0x404040); |
| fontRendererObj.drawString(LangUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040); |
| |
| fontRendererObj.drawString(tileEntity.isActive ? LangUtils.localize("gui.vibrating") : LangUtils.localize("gui.idle"), 19, 26, 0x00CD00); |
| fontRendererObj.drawString(LangUtils.localize("gui.chunk") + ": " + (tileEntity.xCoord >> 4) + ", " + (tileEntity.zCoord >> 4), 19, 35, 0x00CD00); |
| |
| super.drawGuiContainerForegroundLayer(mouseX, mouseY); |
| } |
| |
| @Override |
| protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY) |
| { |
| mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png")); |
| GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); |
| int guiWidth = (width - xSize) / 2; |
| int guiHeight = (height - ySize) / 2; |
| drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize); |
| |
| int xAxis = mouseX - guiWidth; |
| int yAxis = mouseY - guiHeight; |
| |
| super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY); |
| } |
| } |