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package mekanism.client.gui;
import mekanism.client.gui.element.GuiProgress.ProgressBar;
import mekanism.common.tile.TileEntityChanceMachine;
import net.minecraft.entity.player.InventoryPlayer;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GuiPrecisionSawmill extends GuiChanceMachine
{
public GuiPrecisionSawmill(InventoryPlayer inventory, TileEntityChanceMachine tentity)
{
super(inventory, tentity);
}
@Override
public ProgressBar getProgressType()
{
return ProgressBar.PURPLE;
}
}