| package mekanism.common; |
| |
| import java.util.Iterator; |
| import java.util.List; |
| |
| import mekanism.common.entity.EntityRobit; |
| import net.minecraft.entity.ai.EntityAIBase; |
| import net.minecraft.entity.item.EntityItem; |
| import net.minecraft.pathfinding.PathNavigate; |
| import net.minecraft.util.AxisAlignedBB; |
| import net.minecraft.util.MathHelper; |
| import net.minecraft.world.World; |
| |
| /* |
| * Written by pixlepix (I'm in mekanism! Yay!) |
| * Boilerplate copied from RobitAIFollow |
| */ |
| public class RobitAIPickup extends EntityAIBase |
| { |
| /** The robit entity. */ |
| private EntityRobit theRobit; |
| |
| /** The world the robit is located in. */ |
| private World theWorld; |
| |
| /** How fast the robit can travel. */ |
| private float moveSpeed; |
| |
| /** The robit's pathfinder. */ |
| private PathNavigate thePathfinder; |
| |
| /** The ticker for updates. */ |
| private int ticker; |
| |
| /** Whether or not this robit avoids water. */ |
| private boolean avoidWater; |
| private EntityItem closest; |
| |
| public RobitAIPickup(EntityRobit entityRobit, float speed) |
| { |
| theRobit = entityRobit; |
| theWorld = entityRobit.worldObj; |
| moveSpeed = speed; |
| thePathfinder = entityRobit.getNavigator(); |
| setMutexBits(3); |
| } |
| |
| @Override |
| public boolean shouldExecute() |
| { |
| if(!theRobit.getDropPickup()) |
| { |
| return false; |
| } |
| if(closest != null && closest.getDistanceSqToEntity(closest) > 100 && thePathfinder.getPathToXYZ(closest.posX, closest.posY, closest.posZ) != null) |
| { |
| return true; |
| } |
| |
| List items = theRobit.worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(theRobit.posX-10, theRobit.posY-10, theRobit.posZ-10, theRobit.posX+10, theRobit.posY+10, theRobit.posZ+10)); |
| Iterator iter = items.iterator(); |
| //Cached for slight performance |
| double closestDistance = -1; |
| |
| while(iter.hasNext()) |
| { |
| EntityItem entity = (EntityItem)iter.next(); |
| |
| double distance = theRobit.getDistanceToEntity(entity); |
| |
| if(distance <= 10) |
| { |
| if(closestDistance == -1 || distance < closestDistance) |
| { |
| if(thePathfinder.getPathToXYZ(entity.posX, entity.posY, entity.posZ) != null) |
| { |
| closest = entity; |
| closestDistance = distance; |
| } |
| } |
| } |
| } |
| |
| if(closest == null) |
| { |
| //No valid items |
| return false; |
| } |
| |
| return true; |
| |
| } |
| |
| @Override |
| public boolean continueExecuting() |
| { |
| return !closest.isDead && !thePathfinder.noPath() && theRobit.getDistanceSqToEntity(closest) > 100 && theRobit.getFollowing() && theRobit.getEnergy() > 0 && closest.worldObj.provider.dimensionId == theRobit.worldObj.provider.dimensionId; |
| } |
| |
| @Override |
| public void startExecuting() |
| { |
| ticker = 0; |
| avoidWater = theRobit.getNavigator().getAvoidsWater(); |
| theRobit.getNavigator().setAvoidsWater(false); |
| } |
| |
| @Override |
| public void resetTask() |
| { |
| thePathfinder.clearPathEntity(); |
| theRobit.getNavigator().setAvoidsWater(avoidWater); |
| } |
| |
| @Override |
| public void updateTask() |
| { |
| theRobit.getLookHelper().setLookPositionWithEntity(closest, 6.0F, theRobit.getVerticalFaceSpeed()/10); |
| |
| if(!theRobit.getDropPickup()) |
| { |
| return; |
| } |
| |
| if(--ticker <= 0) |
| { |
| ticker = 10; |
| |
| if(!thePathfinder.tryMoveToEntityLiving(closest, moveSpeed)) |
| { |
| if(theRobit.getDistanceSqToEntity(closest) >= 144.0D) |
| { |
| int x = MathHelper.floor_double(closest.posX) - 2; |
| int y = MathHelper.floor_double(closest.posZ) - 2; |
| int z = MathHelper.floor_double(closest.boundingBox.minY); |
| |
| for(int l = 0; l <= 4; ++l) |
| { |
| for(int i1 = 0; i1 <= 4; ++i1) |
| { |
| if((l < 1 || i1 < 1 || l > 3 || i1 > 3) && theWorld.doesBlockHaveSolidTopSurface(theWorld, x + l, z - 1, y + i1) && !theWorld.getBlock(x + l, z, y + i1).isNormalCube() && !theWorld.getBlock(x + l, z + 1, y + i1).isNormalCube()) |
| { |
| theRobit.setLocationAndAngles((x + l) + 0.5F, z, (y + i1) + 0.5F, theRobit.rotationYaw, theRobit.rotationPitch); |
| thePathfinder.clearPathEntity(); |
| return; |
| } |
| } |
| } |
| } |
| |
| } |
| } |
| } |
| } |