| package mekanism.client.render.tileentity; |
| |
| import mekanism.common.tile.TileEntitySolarNeutronActivator; |
| import mekanism.common.util.MekanismUtils; |
| import mekanism.common.util.MekanismUtils.ResourceType; |
| import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; |
| import net.minecraft.tileentity.TileEntity; |
| import net.minecraftforge.client.model.AdvancedModelLoader; |
| import net.minecraftforge.client.model.IModelCustom; |
| |
| import org.lwjgl.opengl.GL11; |
| |
| import cpw.mods.fml.relauncher.Side; |
| import cpw.mods.fml.relauncher.SideOnly; |
| |
| @SideOnly(Side.CLIENT) |
| public class RenderSolarNeutronActivator extends TileEntitySpecialRenderer |
| { |
| private IModelCustom model; |
| |
| public RenderSolarNeutronActivator() |
| { |
| model = AdvancedModelLoader.loadModel(MekanismUtils.getResource(ResourceType.MODEL, "solar_tri.obj")); |
| } |
| |
| @Override |
| public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick) |
| { |
| renderAModelAt((TileEntitySolarNeutronActivator)tileEntity, x, y, z, partialTick); |
| } |
| |
| private void renderAModelAt(TileEntitySolarNeutronActivator tileEntity, double x, double y, double z, float partialTick) |
| { |
| GL11.glPushMatrix(); |
| GL11.glTranslatef((float)x+0.5F, (float)y, (float)z+0.5F); |
| GL11.glScalef(0.5F, 0.5F, 0.5F); |
| bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "SolarNeutronActivator.png")); |
| |
| switch(tileEntity.facing) |
| { |
| case 2: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break; |
| case 3: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break; |
| case 4: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break; |
| case 5: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break; |
| } |
| |
| model.renderAll(); |
| GL11.glPopMatrix(); |
| } |
| } |