| package mekanism.api; |
| |
| import net.minecraft.nbt.NBTTagCompound; |
| |
| /** |
| * Implement this in your TileEntity class if you wish for Mekanism filters to be able to store any of their |
| * information. |
| * @author aidancbrady |
| * |
| */ |
| public interface IConfigCardAccess |
| { |
| public static interface ISpecialConfigData extends IConfigCardAccess |
| { |
| /** |
| * Collects the TileEntity's filter card data into the parameterized NBTTagCompound. |
| * @param nbtTags - the NBTTagCompound of the filter card ItemStack |
| * @return the NBTTagCompound that now contains the TileEntity's filter card data |
| */ |
| public NBTTagCompound getConfigurationData(NBTTagCompound nbtTags); |
| |
| /** |
| * Retrieves the TileEntity's data contained in the filter card based on the given NBTTagCompopund. |
| * @param nbtTags - the NBTTagCompound of the filter card ItemStack |
| */ |
| public void setConfigurationData(NBTTagCompound nbtTags); |
| |
| /** |
| * A String name of this TileEntity that will be displayed as the type of data on the filter card. |
| * @return the String name of this TileEntity |
| */ |
| public String getDataType(); |
| } |
| } |