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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.api.power;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
/**
* This interface should be implemented by any Tile Entity that wishes to be
* able to receive power.
*/
public interface IPowerReceptor {
/**
* Get the PowerReceiver for this side of the block. You can return the same
* PowerReceiver for all sides or one for each side.
*
* You should NOT return null to this method unless you mean to NEVER
* receive power from that side. Returning null, after previous returning a
* PowerReceiver, will most likely cause pipe connections to derp out and
* engines to eventually explode.
*
* @param side
* @return
*/
public PowerHandler.PowerReceiver getPowerReceiver(ForgeDirection side);
/**
* Call back from the PowerHandler that is called when the stored power
* exceeds the activation power.
*
* It can be triggered by update() calls or power modification calls.
*
* @param workProvider
*/
public void doWork(PowerHandler workProvider);
public World getWorld();
}