blob: cf029f0930b590bcb9b9da81335e3d9dbf3bc0c6 [file] [log] [blame] [raw]
package mekanism.common;
import mekanism.api.EnumColor;
import mekanism.api.SideData;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import dan200.computer.api.IComputerAccess;
public abstract class TileEntityElectricMachine extends TileEntityBasicMachine
{
/**
* A simple electrical machine. This has 3 slots - the input slot (0), the energy slot (1),
* output slot (2), and the upgrade slot (3). It will not run if it does not have enough energy.
*
* @param soundPath - location of the sound effect
* @param name - full name of this machine
* @param path - GUI texture path of this machine
* @param perTick - energy used per tick.
* @param ticksRequired - ticks required to operate -- or smelt an item.
* @param maxEnergy - maximum energy this machine can hold.
*/
public TileEntityElectricMachine(String soundPath, String name, ResourceLocation location, double perTick, int ticksRequired, double maxEnergy)
{
super(soundPath, name, location, perTick, ticksRequired, maxEnergy);
sideOutputs.add(new SideData(EnumColor.GREY, new int[0]));
sideOutputs.add(new SideData(EnumColor.DARK_RED, new int[] {0}));
sideOutputs.add(new SideData(EnumColor.DARK_GREEN, new int[] {1}));
sideOutputs.add(new SideData(EnumColor.DARK_BLUE, new int[] {2}));
sideOutputs.add(new SideData(EnumColor.ORANGE, new int[] {3}));
sideConfig = new byte[] {2, 1, 0, 0, 4, 3};
inventory = new ItemStack[4];
upgradeComponent = new UpgradeTileComponent(this, 3);
}
@Override
public void onUpdate()
{
super.onUpdate();
if(!worldObj.isRemote)
{
ChargeUtils.discharge(1, this);
if(canOperate() && MekanismUtils.canFunction(this) && electricityStored >= MekanismUtils.getEnergyPerTick(getSpeedMultiplier(), getEnergyMultiplier(), ENERGY_PER_TICK))
{
setActive(true);
if((operatingTicks+1) < MekanismUtils.getTicks(getSpeedMultiplier(), TICKS_REQUIRED))
{
operatingTicks++;
electricityStored -= MekanismUtils.getEnergyPerTick(getSpeedMultiplier(), getEnergyMultiplier(), ENERGY_PER_TICK);
}
else if((operatingTicks+1) >= MekanismUtils.getTicks(getSpeedMultiplier(), TICKS_REQUIRED))
{
operate();
operatingTicks = 0;
electricityStored -= MekanismUtils.getEnergyPerTick(getSpeedMultiplier(), getEnergyMultiplier(), ENERGY_PER_TICK);
}
}
else {
setActive(false);
}
if(!canOperate())
{
operatingTicks = 0;
}
}
}
@Override
public boolean isItemValidForSlot(int slotID, ItemStack itemstack)
{
if(slotID == 2)
{
return false;
}
else if(slotID == 3)
{
return itemstack.itemID == Mekanism.SpeedUpgrade.itemID || itemstack.itemID == Mekanism.EnergyUpgrade.itemID;
}
else if(slotID == 0)
{
return RecipeHandler.getOutput(itemstack, false, getRecipes()) != null;
}
else if(slotID == 1)
{
return ChargeUtils.canBeDischarged(itemstack);
}
return true;
}
@Override
public void operate()
{
ItemStack itemstack = RecipeHandler.getOutput(inventory[0], true, getRecipes());
if(inventory[0].stackSize <= 0)
{
inventory[0] = null;
}
if(inventory[2] == null)
{
inventory[2] = itemstack;
}
else {
inventory[2].stackSize += itemstack.stackSize;
}
}
@Override
public boolean canOperate()
{
if(inventory[0] == null)
{
return false;
}
ItemStack itemstack = RecipeHandler.getOutput(inventory[0], false, getRecipes());
if(itemstack == null)
{
return false;
}
if(inventory[2] == null)
{
return true;
}
if(!inventory[2].isItemEqual(itemstack))
{
return false;
}
else {
return inventory[2].stackSize + itemstack.stackSize <= inventory[2].getMaxStackSize();
}
}
@Override
public boolean canExtractItem(int slotID, ItemStack itemstack, int side)
{
if(slotID == 1)
{
return ChargeUtils.canBeOutputted(itemstack, false);
}
else if(slotID == 2)
{
return true;
}
return false;
}
@Override
public String[] getMethodNames()
{
return new String[] {"getStored", "getProgress", "isActive", "facing", "canOperate", "getMaxEnergy", "getEnergyNeeded"};
}
@Override
public Object[] callMethod(IComputerAccess computer, int method, Object[] arguments) throws Exception
{
switch(method)
{
case 0:
return new Object[] {getEnergy()};
case 1:
return new Object[] {operatingTicks};
case 2:
return new Object[] {isActive};
case 3:
return new Object[] {facing};
case 4:
return new Object[] {canOperate()};
case 5:
return new Object[] {getMaxEnergy()};
case 6:
return new Object[] {getMaxEnergy()-getEnergy()};
default:
System.err.println("[Mekanism] Attempted to call unknown method with computer ID " + computer.getID());
return new Object[] {"Unknown command."};
}
}
}