| package mekanism.common.util; |
| |
| import ic2.api.item.ElectricItem; |
| import ic2.api.item.IElectricItem; |
| import mekanism.api.MekanismConfig.general; |
| import mekanism.api.energy.EnergizedItemManager; |
| import mekanism.api.energy.IEnergizedItem; |
| import mekanism.api.energy.IStrictEnergyStorage; |
| import mekanism.common.Mekanism; |
| import mekanism.common.tile.TileEntityContainerBlock; |
| import net.minecraft.init.Items; |
| import net.minecraft.inventory.IInventory; |
| import net.minecraft.item.ItemStack; |
| import cofh.api.energy.IEnergyContainerItem; |
| |
| public final class ChargeUtils |
| { |
| /** |
| * Universally discharges an item, and updates the TileEntity's energy level. |
| * @param slotID - ID of the slot of which to charge |
| * @param storer - TileEntity the item is being charged in |
| */ |
| public static void discharge(int slotID, IStrictEnergyStorage storer) |
| { |
| IInventory inv = (TileEntityContainerBlock)storer; |
| |
| if(inv.getStackInSlot(slotID) != null && storer.getEnergy() < storer.getMaxEnergy()) |
| { |
| if(inv.getStackInSlot(slotID).getItem() instanceof IEnergizedItem) |
| { |
| storer.setEnergy(storer.getEnergy() + EnergizedItemManager.discharge(inv.getStackInSlot(slotID), storer.getMaxEnergy() - storer.getEnergy())); |
| } |
| else if(MekanismUtils.useIC2() && inv.getStackInSlot(slotID).getItem() instanceof IElectricItem) |
| { |
| IElectricItem item = (IElectricItem)inv.getStackInSlot(slotID).getItem(); |
| |
| if(item.canProvideEnergy(inv.getStackInSlot(slotID))) |
| { |
| double gain = ElectricItem.manager.discharge(inv.getStackInSlot(slotID), (int)((storer.getMaxEnergy() - storer.getEnergy())* general.TO_IC2), 4, true, true, false)* general.FROM_IC2; |
| storer.setEnergy(storer.getEnergy() + gain); |
| } |
| } |
| else if(MekanismUtils.useRF() && inv.getStackInSlot(slotID).getItem() instanceof IEnergyContainerItem) |
| { |
| ItemStack itemStack = inv.getStackInSlot(slotID); |
| IEnergyContainerItem item = (IEnergyContainerItem)inv.getStackInSlot(slotID).getItem(); |
| |
| int itemEnergy = (int)Math.round(Math.min(Math.sqrt(item.getMaxEnergyStored(itemStack)), item.getEnergyStored(itemStack))); |
| int toTransfer = (int)Math.round(Math.min(itemEnergy, ((storer.getMaxEnergy() - storer.getEnergy())* general.TO_TE))); |
| |
| storer.setEnergy(storer.getEnergy() + (item.extractEnergy(itemStack, toTransfer, false)* general.FROM_TE)); |
| } |
| else if(inv.getStackInSlot(slotID).getItem() == Items.redstone && storer.getEnergy()+ general.ENERGY_PER_REDSTONE <= storer.getMaxEnergy()) |
| { |
| storer.setEnergy(storer.getEnergy() + general.ENERGY_PER_REDSTONE); |
| inv.getStackInSlot(slotID).stackSize--; |
| |
| if(inv.getStackInSlot(slotID).stackSize <= 0) |
| { |
| inv.setInventorySlotContents(slotID, null); |
| } |
| } |
| } |
| } |
| |
| /** |
| * Universally charges an item, and updates the TileEntity's energy level. |
| * @param slotID - ID of the slot of which to discharge |
| * @param storer - TileEntity the item is being discharged in |
| */ |
| public static void charge(int slotID, IStrictEnergyStorage storer) |
| { |
| IInventory inv = (TileEntityContainerBlock)storer; |
| |
| if(inv.getStackInSlot(slotID) != null && storer.getEnergy() > 0) |
| { |
| if(inv.getStackInSlot(slotID).getItem() instanceof IEnergizedItem) |
| { |
| storer.setEnergy(storer.getEnergy() - EnergizedItemManager.charge(inv.getStackInSlot(slotID), storer.getEnergy())); |
| } |
| else if(MekanismUtils.useIC2() && inv.getStackInSlot(slotID).getItem() instanceof IElectricItem) |
| { |
| double sent = ElectricItem.manager.charge(inv.getStackInSlot(slotID), (int)(storer.getEnergy()* general.TO_IC2), 4, true, false)* general.FROM_IC2; |
| storer.setEnergy(storer.getEnergy() - sent); |
| } |
| else if(MekanismUtils.useRF() && inv.getStackInSlot(slotID).getItem() instanceof IEnergyContainerItem) |
| { |
| ItemStack itemStack = inv.getStackInSlot(slotID); |
| IEnergyContainerItem item = (IEnergyContainerItem)inv.getStackInSlot(slotID).getItem(); |
| |
| int itemEnergy = (int)Math.round(Math.min(Math.sqrt(item.getMaxEnergyStored(itemStack)), item.getMaxEnergyStored(itemStack) - item.getEnergyStored(itemStack))); |
| int toTransfer = (int)Math.round(Math.min(itemEnergy, (storer.getEnergy()* general.TO_TE))); |
| |
| storer.setEnergy(storer.getEnergy() - (item.receiveEnergy(itemStack, toTransfer, false)* general.FROM_TE)); |
| } |
| } |
| } |
| |
| /** |
| * Whether or not a defined ItemStack can be discharged for energy in some way. |
| * @param itemstack - ItemStack to check |
| * @return if the ItemStack can be discharged |
| */ |
| public static boolean canBeDischarged(ItemStack itemstack) |
| { |
| return (MekanismUtils.useIC2() && itemstack.getItem() instanceof IElectricItem && ((IElectricItem)itemstack.getItem()).canProvideEnergy(itemstack)) || |
| (itemstack.getItem() instanceof IEnergizedItem && ((IEnergizedItem)itemstack.getItem()).canSend(itemstack)) || |
| (MekanismUtils.useRF() && itemstack.getItem() instanceof IEnergyContainerItem && ((IEnergyContainerItem)itemstack.getItem()).extractEnergy(itemstack, 1, true) != 0) || |
| itemstack.getItem() == Items.redstone; |
| } |
| |
| /** |
| * Whether or not a defined ItemStack can be charged with energy in some way. |
| * @param itemstack - ItemStack to check |
| * @return if the ItemStack can be discharged |
| */ |
| public static boolean canBeCharged(ItemStack itemstack) |
| { |
| return (MekanismUtils.useIC2() && itemstack.getItem() instanceof IElectricItem) || |
| (itemstack.getItem() instanceof IEnergizedItem && ((IEnergizedItem)itemstack.getItem()).canReceive(itemstack)) || |
| (MekanismUtils.useRF() && itemstack.getItem() instanceof IEnergyContainerItem && ((IEnergyContainerItem)itemstack.getItem()).receiveEnergy(itemstack, 1, true) != 0); |
| } |
| |
| /** |
| * Whether or not a defined deemed-electrical ItemStack can be outputted out of a slot. |
| * This puts into account whether or not that slot is used for charging or discharging. |
| * @param itemstack - ItemStack to perform the check on |
| * @param chargeSlot - whether or not the outputting slot is for charging or discharging |
| * @return if the ItemStack can be outputted |
| */ |
| public static boolean canBeOutputted(ItemStack itemstack, boolean chargeSlot) |
| { |
| return true; //this is too much of a hassle to manage |
| } |
| } |