| package mekanism.common; |
| |
| import mekanism.api.gas.GasStack; |
| import mekanism.common.entity.EntityFlame; |
| import mekanism.common.item.ItemFlamethrower; |
| import mekanism.common.item.ItemFreeRunners; |
| import mekanism.common.item.ItemGasMask; |
| import mekanism.common.item.ItemJetpack; |
| import mekanism.common.item.ItemJetpack.JetpackMode; |
| import mekanism.common.item.ItemScubaTank; |
| import mekanism.common.util.ReflectionUtils; |
| import net.minecraft.block.state.IBlockState; |
| import net.minecraft.entity.player.EntityPlayer; |
| import net.minecraft.entity.player.EntityPlayerMP; |
| import net.minecraft.inventory.EntityEquipmentSlot; |
| import net.minecraft.item.ItemStack; |
| import net.minecraft.network.NetHandlerPlayServer; |
| import net.minecraft.potion.PotionEffect; |
| import net.minecraft.util.math.AxisAlignedBB; |
| import net.minecraft.util.math.BlockPos; |
| import net.minecraft.util.math.MathHelper; |
| import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; |
| import net.minecraftforge.fml.common.gameevent.TickEvent.Phase; |
| import net.minecraftforge.fml.common.gameevent.TickEvent.PlayerTickEvent; |
| import net.minecraftforge.fml.relauncher.Side; |
| |
| public class CommonPlayerTickHandler |
| { |
| @SubscribeEvent |
| public void onTick(PlayerTickEvent event) |
| { |
| if(event.phase == Phase.END && event.side == Side.SERVER) |
| { |
| tickEnd(event.player); |
| } |
| } |
| |
| public void tickEnd(EntityPlayer player) |
| { |
| ItemStack feetStack = player.getItemStackFromSlot(EntityEquipmentSlot.FEET); |
| |
| if(!feetStack.isEmpty() && feetStack.getItem() instanceof ItemFreeRunners) |
| { |
| player.stepHeight = 1.002F; |
| } |
| else { |
| if(player.stepHeight == 1.002F) |
| { |
| player.stepHeight = 0.5F; |
| } |
| } |
| |
| if(isFlamethrowerOn(player)) |
| { |
| player.world.spawnEntity(new EntityFlame(player)); |
| |
| if(!player.capabilities.isCreativeMode) |
| { |
| ((ItemFlamethrower)player.inventory.getCurrentItem().getItem()).useGas(player.inventory.getCurrentItem()); |
| } |
| } |
| |
| if(isJetpackOn(player)) |
| { |
| ItemStack stack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); |
| ItemJetpack jetpack = (ItemJetpack)stack.getItem(); |
| |
| if(jetpack.getMode(stack) == JetpackMode.NORMAL) |
| { |
| player.motionY = Math.min(player.motionY + 0.15D, 0.5D); |
| } |
| else if(jetpack.getMode(stack) == JetpackMode.HOVER) |
| { |
| if((!Mekanism.keyMap.has(player, KeySync.ASCEND) && !Mekanism.keyMap.has(player, KeySync.DESCEND)) || (Mekanism.keyMap.has(player, KeySync.ASCEND) && Mekanism.keyMap.has(player, KeySync.DESCEND))) |
| { |
| if(player.motionY > 0) |
| { |
| player.motionY = Math.max(player.motionY - 0.15D, 0); |
| } |
| else if(player.motionY < 0) |
| { |
| if(!isOnGround(player)) |
| { |
| player.motionY = Math.min(player.motionY + 0.15D, 0); |
| } |
| } |
| } |
| else { |
| if(Mekanism.keyMap.has(player, KeySync.ASCEND)) |
| { |
| player.motionY = Math.min(player.motionY + 0.15D, 0.2D); |
| } |
| else if(Mekanism.keyMap.has(player, KeySync.DESCEND)) |
| { |
| if(!isOnGround(player)) |
| { |
| player.motionY = Math.max(player.motionY - 0.15D, -0.2D); |
| } |
| } |
| } |
| } |
| |
| player.fallDistance = 0.0F; |
| |
| if(player instanceof EntityPlayerMP) |
| { |
| ReflectionUtils.setPrivateValue(((EntityPlayerMP)player).connection, 0, NetHandlerPlayServer.class, ObfuscatedNames.NetHandlerPlayServer_floatingTickCount); |
| } |
| |
| jetpack.useGas(stack); |
| } |
| |
| if(isGasMaskOn(player)) |
| { |
| ItemStack stack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST); |
| ItemScubaTank tank = (ItemScubaTank)stack.getItem(); |
| |
| final int max = 300; |
| |
| tank.useGas(stack); |
| GasStack received = tank.useGas(stack, max-player.getAir()); |
| |
| if(received != null) |
| { |
| player.setAir(player.getAir()+received.amount); |
| } |
| |
| if(player.getAir() == max) |
| { |
| for(Object obj : player.getActivePotionEffects()) |
| { |
| if(obj instanceof PotionEffect) |
| { |
| for(int i = 0; i < 9; i++) |
| { |
| ((PotionEffect)obj).onUpdate(player); |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| public static boolean isOnGround(EntityPlayer player) |
| { |
| int x = MathHelper.floor(player.posX); |
| int y = (int)Math.round(player.posY - 1); |
| int z = MathHelper.floor(player.posZ); |
| |
| BlockPos pos = new BlockPos(x, y, z); |
| IBlockState s = player.world.getBlockState(pos); |
| AxisAlignedBB box = s.getCollisionBoundingBox(player.world, pos); |
| AxisAlignedBB playerBox = player.getCollisionBoundingBox(); |
| |
| return box != null && playerBox != null && playerBox.offset(0, -0.01, 0).intersectsWith(box); |
| } |
| |
| public boolean isJetpackOn(EntityPlayer player) |
| { |
| ItemStack stack = player.inventory.armorInventory.get(2); |
| |
| if(!stack.isEmpty() && !player.capabilities.isCreativeMode) |
| { |
| if(stack.getItem() instanceof ItemJetpack) |
| { |
| ItemJetpack jetpack = (ItemJetpack)stack.getItem(); |
| |
| if(jetpack.getGas(stack) != null) |
| { |
| if((Mekanism.keyMap.has(player, KeySync.ASCEND) && jetpack.getMode(stack) == JetpackMode.NORMAL)) |
| { |
| return true; |
| } |
| else if(jetpack.getMode(stack) == JetpackMode.HOVER) |
| { |
| if((!Mekanism.keyMap.has(player, KeySync.ASCEND) && !Mekanism.keyMap.has(player, KeySync.DESCEND)) || (Mekanism.keyMap.has(player, KeySync.ASCEND) && Mekanism.keyMap.has(player, KeySync.DESCEND))) |
| { |
| return !player.onGround; |
| } |
| else if(Mekanism.keyMap.has(player, KeySync.DESCEND)) |
| { |
| return !player.onGround; |
| } |
| |
| return true; |
| } |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| public static boolean isGasMaskOn(EntityPlayer player) |
| { |
| ItemStack tank = player.inventory.armorInventory.get(2); |
| ItemStack mask = player.inventory.armorInventory.get(3); |
| |
| if(!tank.isEmpty() && !mask.isEmpty()) |
| { |
| if(tank.getItem() instanceof ItemScubaTank && mask.getItem() instanceof ItemGasMask) |
| { |
| ItemScubaTank scubaTank = (ItemScubaTank)tank.getItem(); |
| |
| if(scubaTank.getGas(tank) != null) |
| { |
| if(scubaTank.getFlowing(tank)) |
| { |
| return true; |
| } |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| public static boolean isFlamethrowerOn(EntityPlayer player) |
| { |
| if(Mekanism.flamethrowerActive.contains(player.getName())) |
| { |
| if(!player.inventory.getCurrentItem().isEmpty() && player.inventory.getCurrentItem().getItem() instanceof ItemFlamethrower) |
| { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| } |