| package mekanism.generators.client.render; |
| |
| import mekanism.common.MekanismUtils; |
| import mekanism.common.MekanismUtils.ResourceType; |
| import mekanism.generators.client.model.ModelBioGenerator; |
| import mekanism.generators.common.tileentity.TileEntityBioGenerator; |
| import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; |
| import net.minecraft.tileentity.TileEntity; |
| |
| import org.lwjgl.opengl.GL11; |
| |
| import cpw.mods.fml.relauncher.Side; |
| import cpw.mods.fml.relauncher.SideOnly; |
| |
| @SideOnly(Side.CLIENT) |
| public class RenderBioGenerator extends TileEntitySpecialRenderer |
| { |
| private ModelBioGenerator model = new ModelBioGenerator(); |
| |
| @Override |
| public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick) |
| { |
| renderAModelAt((TileEntityBioGenerator)tileEntity, x, y, z, partialTick); |
| } |
| |
| private void renderAModelAt(TileEntityBioGenerator tileEntity, double x, double y, double z, float partialTick) |
| { |
| GL11.glPushMatrix(); |
| GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); |
| func_110628_a(MekanismUtils.getResource(ResourceType.RENDER, "BioGenerator.png")); |
| |
| switch(tileEntity.facing) |
| { |
| case 2: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break; |
| case 3: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break; |
| case 4: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break; |
| case 5: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break; |
| } |
| |
| GL11.glRotatef(180, 0f, 0f, 1f); |
| model.render(0.0625F, tileEntity.isActive ? tileEntity.getMatrix() : 0); |
| GL11.glPopMatrix(); |
| } |
| } |