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package mekanism.client.gui;
import mekanism.common.inventory.container.ContainerPRC;
import mekanism.common.tile.TileEntityPRC;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import net.minecraft.entity.player.InventoryPlayer;
import org.lwjgl.opengl.GL11;
/**
* Created by ben on 05/04/14.
*/
public class GuiPRC extends GuiMekanism
{
public TileEntityPRC tileEntity;
public GuiPRC(InventoryPlayer inventory, TileEntityPRC tentity)
{
super(tentity, new ContainerPRC(inventory, tentity));
tileEntity = tentity;
guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiPRC.png")));
guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiPRC.png"), 164, 15));
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
int xAxis = (mouseX - (width - xSize) / 2);
int yAxis = (mouseY - (height - ySize) / 2);
fontRenderer.drawString(tileEntity.getInvName(), 45, 6, 0x404040);
fontRenderer.drawString(MekanismUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040);
super.drawGuiContainerForegroundLayer(mouseX, mouseY);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY)
{
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiPRC.png"));
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
int guiWidth = (width - xSize) / 2;
int guiHeight = (height - ySize) / 2;
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
int xAxis = mouseX - guiWidth;
int yAxis = mouseY - guiHeight;
super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY);
}
}