package universalelectricity.network; | |
import universalelectricity.network.ConnectionHandler.ConnectionType; | |
public interface ISimpleConnectionHandler | |
{ | |
/** | |
* Called when a player logs in. Use this to reset some tile entities variables if you need to. | |
* @param player | |
*/ | |
public void handelConnection(ConnectionType type, Object... data); | |
} |