blob: 32281ff9007114723bf4f8c346b2b643bbd8a792 [file] [log] [blame] [raw]
package mekanism.common.inventory;
import mekanism.common.base.IElectricChest;
import mekanism.common.base.ISustainedInventory;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.InventoryBasic;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
public class InventoryElectricChest extends InventoryBasic
{
public EntityPlayer entityPlayer;
public ItemStack itemStack;
public boolean reading;
public InventoryElectricChest(EntityPlayer player)
{
super("Electric Chest", false, 55);
entityPlayer = player;
read();
}
public InventoryElectricChest(ItemStack stack)
{
super("Electric Chest", false, 55);
itemStack = stack;
read();
}
@Override
public void markDirty()
{
super.markDirty();
if(!reading)
{
write();
}
}
@Override
public void openInventory(EntityPlayer player)
{
read();
if(getStack() != null)
{
((IElectricChest)getStack().getItem()).setOpen(getStack(), true);
}
}
@Override
public void closeInventory(EntityPlayer player)
{
write();
if(getStack() != null)
{
((IElectricChest)getStack().getItem()).setOpen(getStack(), false);
}
}
public void write()
{
NBTTagList tagList = new NBTTagList();
for(int slotCount = 0; slotCount < getSizeInventory(); slotCount++)
{
if(getStackInSlot(slotCount) != null)
{
NBTTagCompound tagCompound = new NBTTagCompound();
tagCompound.setByte("Slot", (byte)slotCount);
getStackInSlot(slotCount).writeToNBT(tagCompound);
tagList.appendTag(tagCompound);
}
}
if(getStack() != null)
{
((ISustainedInventory)getStack().getItem()).setInventory(tagList, getStack());
}
}
public void read()
{
if(reading)
{
return;
}
reading = true;
NBTTagList tagList = ((ISustainedInventory)getStack().getItem()).getInventory(getStack());
if(tagList != null)
{
for(int tagCount = 0; tagCount < tagList.tagCount(); tagCount++)
{
NBTTagCompound tagCompound = (NBTTagCompound)tagList.getCompoundTagAt(tagCount);
byte slotID = tagCompound.getByte("Slot");
if(slotID >= 0 && slotID < getSizeInventory())
{
setInventorySlotContents(slotID, ItemStack.loadItemStackFromNBT(tagCompound));
}
}
}
reading = false;
}
public ItemStack getStack()
{
return itemStack != null ? itemStack : entityPlayer.getCurrentEquippedItem();
}
}