| package mekanism.common.inventory.container; |
| |
| import mekanism.common.inventory.slot.SlotOutput; |
| import mekanism.common.tile.TileEntitySalinationController; |
| import net.minecraft.entity.player.EntityPlayer; |
| import net.minecraft.entity.player.InventoryPlayer; |
| import net.minecraft.inventory.Container; |
| import net.minecraft.inventory.Slot; |
| import net.minecraft.item.ItemStack; |
| import net.minecraftforge.fluids.FluidContainerRegistry; |
| import net.minecraftforge.fluids.FluidRegistry; |
| |
| public class ContainerSalinationController extends Container |
| { |
| private TileEntitySalinationController tileEntity; |
| |
| public ContainerSalinationController(InventoryPlayer inventory, TileEntitySalinationController tentity) |
| { |
| tileEntity = tentity; |
| |
| addSlotToContainer(new Slot(tentity, 0, 28, 20)); |
| addSlotToContainer(new SlotOutput(tentity, 1, 28, 51)); |
| addSlotToContainer(new Slot(tentity, 2, 132, 20)); |
| addSlotToContainer(new SlotOutput(tentity, 3, 132, 51)); |
| |
| int slotY; |
| |
| for(slotY = 0; slotY < 3; ++slotY) |
| { |
| for(int slotX = 0; slotX < 9; ++slotX) |
| { |
| addSlotToContainer(new Slot(inventory, slotX + slotY * 9 + 9, 8 + slotX * 18, 84 + slotY * 18)); |
| } |
| } |
| |
| for(slotY = 0; slotY < 9; ++slotY) |
| { |
| addSlotToContainer(new Slot(inventory, slotY, 8 + slotY * 18, 142)); |
| } |
| |
| tileEntity.open(inventory.player); |
| tileEntity.openInventory(); |
| } |
| |
| @Override |
| public void onContainerClosed(EntityPlayer entityplayer) |
| { |
| super.onContainerClosed(entityplayer); |
| |
| tileEntity.close(entityplayer); |
| tileEntity.closeInventory(); |
| } |
| |
| @Override |
| public boolean canInteractWith(EntityPlayer entityplayer) |
| { |
| return tileEntity.isUseableByPlayer(entityplayer); |
| } |
| |
| @Override |
| public ItemStack transferStackInSlot(EntityPlayer player, int slotID) |
| { |
| ItemStack stack = null; |
| Slot currentSlot = (Slot)inventorySlots.get(slotID); |
| |
| if(currentSlot != null && currentSlot.getHasStack()) |
| { |
| ItemStack slotStack = currentSlot.getStack(); |
| stack = slotStack.copy(); |
| |
| if(slotID == 1 || slotID == 3) |
| { |
| if(!mergeItemStack(slotStack, 4, inventorySlots.size(), true)) |
| { |
| return null; |
| } |
| } |
| else if(FluidContainerRegistry.isEmptyContainer(slotStack)) |
| { |
| if(slotID != 2) |
| { |
| if(!mergeItemStack(slotStack, 2, 3, false)) |
| { |
| return null; |
| } |
| } |
| else if(slotID == 2) |
| { |
| if(!mergeItemStack(slotStack, 4, inventorySlots.size(), true)) |
| { |
| return null; |
| } |
| } |
| } |
| else if(FluidContainerRegistry.isFilledContainer(slotStack) && FluidContainerRegistry.getFluidForFilledItem(slotStack).getFluid() == FluidRegistry.WATER) |
| { |
| if(slotID != 0) |
| { |
| if(!mergeItemStack(slotStack, 0, 1, false)) |
| { |
| return null; |
| } |
| } |
| else if(slotID == 0) |
| { |
| if(!mergeItemStack(slotStack, 4, inventorySlots.size(), true)) |
| { |
| return null; |
| } |
| } |
| } |
| else { |
| if(slotID >= 4 && slotID <= 30) |
| { |
| if(!mergeItemStack(slotStack, 31, inventorySlots.size(), false)) |
| { |
| return null; |
| } |
| } |
| else if(slotID > 30) |
| { |
| if(!mergeItemStack(slotStack, 4, 30, false)) |
| { |
| return null; |
| } |
| } |
| else { |
| if(!mergeItemStack(slotStack, 4, inventorySlots.size(), true)) |
| { |
| return null; |
| } |
| } |
| } |
| |
| if(slotStack.stackSize == 0) |
| { |
| currentSlot.putStack((ItemStack)null); |
| } |
| else { |
| currentSlot.onSlotChanged(); |
| } |
| |
| if(slotStack.stackSize == stack.stackSize) |
| { |
| return null; |
| } |
| |
| currentSlot.onPickupFromSlot(player, slotStack); |
| } |
| |
| return stack; |
| } |
| } |